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this is a bunch of tools to extract/repack, encrypt/decrypt, dump/insert (…or so how you call it) script from various vn engines.

to get the script, (sometimes) you need to extract the game archive first, please go to the data extraction thread.

since there are so many game engine, I can not test all of them (because of resources limitation, like internet download, pc, etc…),
i'll keep this list updated as i can, but if this tools didn’t work, or you did not found tool for specific game engine, I can not help any further…

 

ADV

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script format: wsc
tools needed: adv tools
status: tested, worked
info: none

AI5V / SILV

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script format: mes
tools needed: engine_ai5v
status: untested
info: need ruby, this tool is made and maintained by @mnakamura, if you have any question, please ask him

ASM / Complets

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script format: mpx
tools needed: mpxtool
status: untested
info: need python

Alice Soft

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script format: acx
tools needed: acxtools
status: untested
info: only compatible up to Alice Soft System 4.2

AZSys

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script format: asb
tools needed: arc_conv
status: untested
info: -

BGI / Ethornell

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script format: -
tools needed: bgi tools, ethornell editor
status: tested, worked
info: bgi tools need python to run, ethornell editor need to be compiled first to use, ethornell editor is made and maintained by @marcus-beta, if you have any question, please ask him

optional
UI translation

ui format: dsc / cbg (compressed bg)
tools needed: arc_unpacker, imagemagick
status: tested, worked
info: convert input image to 32bit BMP with alpha channel

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IqAWd9n.png

Cat System 2

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Tutorial is here!

script format: cst
tools needed: kamikaze explorer tools or catsceneeditor
status: tested, worked
info: kamikaze explorer tools need php to run, and its too old, may not compatible with newer games

Criware CPK

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script format: bin
tools needed: CriPakTools
status: untested
info: -

Crowd Engine

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script format: -
tools needed: Crowd Engine 3 Script Decoder / Encoder
status: untested
info: -

EntisGLS

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script format: csx
tools needed: csxtools, or csxtools by Xilexio or EntisCSX
status: tested, not all compatible
info:

Escude / ACPX

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script format: bin
tools needed: Escude Editor
status: tested, worked
info: sometimes, there is a bug where the hiragana converted to katakana fixed!

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zMLH8RD.png

Etude

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script format: scx
tools needed: none
status: untested
info: use AE to unpack & repack the game archive, the game script it self is just plain text format without any encryption, also read this fuwa thread

Eushully / ARC Game Engine

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script format: bin
tools needed: Eushully-Editor
status: untested
info:

ExHibit

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script format: rld
tools needed: RLD Manager, for old exhibit use arc_conv
status: untested
info: you need to compile it first, this tool is made and maintained by @marcus-beta, if you have any question, please ask him

FJSystem

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script format: -
tools needed: arctools
status: untested
info:

FVP Engine / Favorite

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script format: bin
tools needed: fvp tools or fvp
status: tested, worked
info: need python, this tool is made and maintained by @rr-, if you have any question, please ask him

Ikura GDL

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script format: -
tools needed: arctools
status: untested
info:

Innocent Grey / Noesis

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script format: -
tools needed: IGtools
status: untested
info:

Kirikiri/KAG/KRKRZ

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Tutorial is here!

script format: ks / txt
tools needed: none
status: tested
info: -

script format: encrypted ks
tools needed: hex editor
status: tested
info: open the *.ks script into hex editor, and insert "FF FE" at the very beginning, usually only applied for akabeisoft and its imprint.

script format: mdf / psb / scn
tools needed: krkrz scene manager
satus: tested, worked
info: you need to compile it first, this tool is made and maintained by @marcus-beta, if you have any question, please ask him

optional
UI translation

ui format: png
tools needed: none
info: just open the image in image editor and start editing

ui format: tlg
tools needed: krkrdev_ui
status: tested, worked
info: you need to compile it first

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LVyaljk.png

Kogado

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script format: kgo
tools needed: kogado assembler suite
status: untested
info: -

Liar-Soft / Rail-Soft

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script format: gsc
tools needed: RaiLTools
status: unetsted

Majiro

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script format: mjo
tools needed: majiro-stuff
status: tested, worked
info: you may countering name issue, name appear as sentences, in case that happen, just delete the name...

optional
UI translation

ui format: rc8 / rct
tools needed: included in majiro-stuff
status: untested
info: none

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6kRAHdS.png

Malie Engine

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script format: -
tools needed: malievm or lightsringeditor
status: untested
info:

Nekopak / Neko SDK

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script format: -
tools needed: nekopackextract
status: untested
info:
nekopackextract only used for unpack and repack the game archive, the game script it self is just saved in a plain text format.

NeXas

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script fomat: bin
tools needed: zbspac or blftool or nxsbineditor
status: tested, not all compatible
info:

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9TGXM1F.png

Propeller

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script format: msc
tools needed: propeller tools or propellermanager
status: untested
info: need python to run, this tool is made and maintained by @rr-, if you have any question, please ask him

optional:
UI translation

ui format: mgr
tools needed: imagemagick
status: untested
info: convert input image to 32bit BMP with alpha channel

Purple Software / CMVS

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script format: ps2 / ps3
tools needed: cmvs-engine
status: untested
info: -

RealLive

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script format: -
tools needed: RLdev
status: untested
info: -

Rejet Engine

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script format: lt
tools needed: none
status: untested
info: use AE to unpack & repack the game archive, the game script it self is just plain text format without any encryption, also read this fuwa thread

RSystem

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script format: -
tools needed: RScriptTextTool
status: untested
info:

Siglus Engine

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script format: ss
tools needed: siglus engine scene manager or siglusextract
status: tested
info: watch this video for usage explanation, this tool is made and maintained by @marcus-beta, if you have any question, please ask him

optional:
UI translation

ui format: g00
tools needed: vaconv, for newer siglus engine, use g00PackMax
status: tested, worked
info: none

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Uc5jSuR.png

Silky Engine

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script format: mes
tools needed: silkytools
status: untested
info: -

Softhouse Chara

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script format: -
tools needed: Softhouse Chara Script Tools
status: untested
info: initially made for Wizard Climber, Bunny Black, and Suzukuri Dragon, but probably compatible with other Softhouse Chara games as well

Softpal / Amusecraft / Unisonshift

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script format: dat
tools needed: Unisonshift Manager
status: tested
info: may not work on all games, and sometimes there is an error on text transition from JP > EN or vice versa

System-C

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script format: -
tools needed: tenkiconv
status: untested
info: none

System-NNN

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script format:
tools needed: GSS-dev
status: untested
info: read this fuwa thread

Tea Time

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script format: -
tools needed: TTDecrypt Tools
status: untested
info: none

Waffle

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script format: -
tools needed: nekoKF
status: untested
info: none

WillPlus / ADVHD

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script format: ws2
tools needed: ahdprc
status: tested, 100% works (script only! pna feature has some issue, arc repacking is too old, not compatible for newer games)
info: you need to compile it first, doesnt matter how you handle the text, ADVHD engine will read them in Japanese (S-JIS) codepade

optional:
ui translation
ui format: pna
tools needed: pnautil
status: tested
info: it has some issue with alpha channel, use drop shadow to fix them (tested with 60% shadow opacity)

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nsE6DYz.png

Xwhale

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script format: -
tools needed: whale tools
status: untested
info: need python, this tools is made and maintained by @rr-, if you have any question, please ask him
        whale tools only used for unpack and repack the game archive, the game script it self is just saved in a plain text format.

Yatagarasu

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script format: evt
tools needed: none
info: the game script it self is just saved in a plain text format

Yuka Script

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script format: yks
tools needed: ykstool or yukatool
status: tested, worked
info: need python, this game engine set for fixed-width font only, english letter may not displayed correctly

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5ZfhiGp.png

YU-RIS

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script format: ybn
tools needed: yu-ris text replacer
status: untested
info: none

 

All-in-One Tools

Multiline Editor

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download here
supported engine:
ADV, ADV32, BGI, CatSystem2, Circus (Custom ADV32), ExHibit, GSwin, ISM, Lios, Lucifen, Majiro, Musica (Minori), KRKRZ/M2PSB, N2System, Xuse, Yu-ris, Yuka

Sacana Wrapper

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download here
supported engine:
ARCGame Engine (Eushully), BGI, CatSystem2, Circus (ADV32), ExHibit, KRKRZ/M2PSB, Malie, NeXas, Propeller, Renpy, Siglus Engine

 

Game Specific Tools

Ao No Kiseki

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script format:
tools needed: crossbelltranslationtool
status: untested

Aristear Remain

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script format: bin
tools needed: ACPX
status: untested
info: -

Danganronpa

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script format: lin
tools needed: danganronpa translation tools or DRAT
status: untested
info: none

Dal Segno / Fortissimo EXA / Fortissimo EXS

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script format: mes
tools needed: CircusEditor
status: tested, worked
info: only compatible with full width font

Fushigi Densha

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script format: -
tools needed: fushigi-tools
status: untested

Koi to Senkyou to Chocolate

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script: sl2
tools needed: sprite translator
status: tested
info: you need to built it first

Leyline 1 / Leyline 2

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script format: dat
tools needed: galgametools-pac
status: tested
info: the output string is in chinese code page, you need to convert back to japanese before input the translation

Majikoi

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script format: bin
tools needed: download
status: tested (not me)
info: -

Natsuiro Drops

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script fornat: dat
tools needed: natsuirotool
status: untested

Persona 3/4/5 / Altus Games

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script format: bf / bmd / bin / pak / pac
tools needed:
Reverse Engineering - Persona 5 or Persona Editor
status: untested

Rewrite

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script format: ss
tools needed: Rewrite-Stuff
status: tested
info: complete resources to translate Rewrite, all credit goes to Amaterasu Translations

Sakaagari Hurricane (PSP?)

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script format: bin
tools needed: cpktools
status: untested
info: -

Sora no Woto: Otome no Gojuusou (PSP)

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script format: ev
tools needed: snw-tools
status: confirmed it works
info: complete resources to translate sora no woto: otome no gojuusou, all credits goes to okaysubs

Steins;Gate / N2System

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script format: nsb
tools needed: steins gate dialogue inserter and extractor
status: untested
info: steins gate japanese release

PrismArk

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script format: -
tools needed: PrismArk Tools
status: untested
info: read more on Doddler's blog

Taiyou no Promia

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script format: -
tools needed: promia text
status: untested
info: -

Yet another game specific repository

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get it here
currently supported games:


Chrono Clock
Galaxy Angel - Ethernal Lovers
If My Heard Had Wings
Love Kami
Princess Evangile
Yoake Mae Yori Ruri Iro Na
Kyuketsuki no Libra
Atelier Firis: The alchemist and the mysterious journey
Neptunia Re;Birt 1 & 2
Hoshizora no Memoria
Little Busters: English Edition
A Clockwork Leyline
Reminiscence


 

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Just add random tag so people who search with google will be redirected here
translation tool script extraction arc wsc adv mes adv32 ws2 advhd azsys bgi ethornell buriko catsystem tools circus tools dat tools mes tools exhibit rld tools fjsystem tools giga tools nexas tools ikuragdl tools kirikiri krkr kag krkrz ks psb scn mdf extraction kogado majiro arc rct extraction malie dat extracton propeller msc tools extraction purple software tools extraction cmvs rsystem reallive tools siglusengine tools silky tools system-nnn tools yukascript tools yu-ris tools extraction

 

Edited by Huang Ling Yin
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5 hours ago, Huang Ling Yin said:

i have tool to deal with fortissimo exa, but not exs
tested and it works, but its only support full width font (china / japan) only

 

Oh im interested on translate all foritsimmo games ! that tool will be usefull too :P

If you can provide me , will be grateful ! thanks !

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8 hours ago, Huang Ling Yin said:

afaik original japanese release for dies irae using malie engine, (tools included) dunno about steam release.

as for chaos head, i believe you already ask that...


Nice memory ! , Yeah long time ago , i ask for a code [precisaly for the images compression - i found a solution xD] , the releases of C;H LCC on PSP uses .bin protection

And from xbox360 uses .SCR !

NIPA tool not work for that , that's why i asking :P!

PD:Im gonna try the tool for Dies irae !

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3 hours ago, Huang Ling Yin said:

i believe muv luv alternative is translated by amaterasu translation, you can ask ixrec, one of the member, he is really nice guy, back then i ask him about rewrite, and he gave me a complete tools.
just remember, ask him nicely.


I will ask ! thanks ! and yeah , i know about eng translation , but i wan't to do a Spanish translation :P !

Thanks again for the help ;E !

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  • 2 weeks later...
On 16/06/2017 at 10:39 PM, Huang Ling Yin said:

i believe muv luv alternative is translated by amaterasu translation, you can ask ixrec, one of the member, he is really nice guy, back then i ask him about rewrite, and he gave me a complete tools.
just remember, ask him nicely.

i trying to contact Ixrec, but seems the amaterasu is over. do you know how to find he? (sorry for bad english)

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