-
Posts
32 -
Joined
-
Last visited
About ILOVEPIE
- Birthday 06/29/1994
Profile Information
-
Gender
Male
Recent Profile Visitors
3059 profile views
ILOVEPIE's Achievements
Fuwa Regular (3/11)
10
Reputation
-
xx195x reacted to a post in a topic: Anime memes
-
I need some help getting ocr working in VNR all i get is "(empty)" for the translation, i've followed the install instructions for modi but it's not working
-
Emi reacted to a post in a topic: VNJSn Interpereter
-
Deep Blue reacted to a post in a topic: VNJSn Interpereter
-
The Interpereter has been released in it's current state as a binary, a new project called HANE (Hypertext Visual Novel Engine) has been forked off it, HANE will use a custom scripting language and will be proprietary and far more powerful than this interpereter.
-
Emi reacted to a post in a topic: VNJSn Interpereter
-
have another:
-
What kind of thread is it without these well known anime/VN memes: I went with the VN version of this one because it's a VN forum: and then this: EDIT: I did, just didn't post as fast as you.
-
I'm currently looking for testers to help me find bugs/issues.
-
is it possible to spell it phonetically in english, because if not then you will have to come up with a patch to the kirikiri engine that makes it use UTF-8.
-
Nayleen reacted to a post in a topic: VNJSn Interpereter
-
Picture of save/load menu:
-
ILOVEPIE reacted to a post in a topic: Community Based VN Proposal
-
Nayleen reacted to a post in a topic: VNJSn Interpereter
-
I actually saw ThatPlayer's javascript VNDS interpereter, my engine does essentially the same thing but in a more efficient and organized way and with more features and better support of the VNDS script format. ThatPlayer's interpereter doesn't have complete support for the original VNDS scripting language because ThatPlayer abandoned the project if i remember correctly. I'll definitely talk to him though and get his opinion.
-
updated with browser compatability listing.
-
I believe you already did.
-
pak files are a standard format that has existed since they were first developed to store content for Quake, you should be able to open them with GCFScape from here: http://nemesis.thewavelength.net/index.php?p=25
-
So i'm putting the naming of the engine up for a vote, suggestions are welcome too, the current potential acronym/name combos are: EINI - Embeddable vIsual Novel Interpreter HANE - Hypertext visuAl Novel Engine HANI - Hypertext visuAl Novel Interpreter EINEN - Embeddable vIsual Novel ENgine JUNE - Javascript visUal Novel Engine