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Funnerific

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Posts posted by Funnerific

  1. Soul Link's blind choices are pretty cool in that you get multiple opportunities to get the necessary items, some you can do without, but then some choices later down the line will give you a bad end while others won't either way. Your previous actions influence what options you have in the future a lot, and I think that's rad.
    Now, if we're talking language difficulty too, the most unnecessarily difficult VN I've read is Itsusora (Futami route :vinty: )

  2. 2 hours ago, Riku said:

    So, I'm still reading Eustia slowly but surely, and I should be able to reach the end of the 4th arc in a few days. Until there, I didn't read the heroines' ends (Didn't want to be disappointed), but I think I saw in a few reviews that at least Licia's end was good and worth to read. Should I read her end before going for the true, or read it after?

    As for the VN itself, it's rather good. Not as good as I hoped because of its popularity, but still quite good. I'm only really disappointed that I kinda "abandonned" the other heroines on the side after they fell for Caim. Like @Clephas , I'm not fond of the ladder-style.

    All non-Eustia endings are insanely small packs of SoL and H intended to give the minimal possible conclusion. It's highly recommended you do them as you go along, because going back to it after seeing the true end WILL suck.

  3. 8 minutes ago, WinterfuryZX said:

    We don't know for sure why takeru was killed whitout being "exhaminated", Sumika is not the only human who has been "raped" by the beta though, there is no way to know if the exhaminations subjects were only female or not, we lack information here.

    We lack information on an important subject in a game full of infodumps. This can probably only mean the writers couldn't come up with a plausible excuse for a tentacle rape scene.

  4. 13 minutes ago, Sovapex said:

    Wouldn't it have been better to take that bloated '40+' hour sign and invest it in something worthwhile, like character development, so that we actually feel something rather than 'oh well'? I don't mean to insult it any further than I have, but I have to say, it just seems like incredibly incompetent writing. I've never felt so much apathy for characters ever, and the finale where they all die was about as emotionless as I could expect. Except for, perhaps, Meiya. Still didn't care, though.

    But effort :illya:

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    But since we seem to be on the same wavelength whilst not being at buttbuddy level, recommend me something. <3

    I'll keep my recommendations to plot-centric titles:

    Rewrite (supernatural, route quality varies greatly), G-senjou no Maou (crime, battle of wits), Aoishiro (mystery, Japanese mythology), Soul Link (suspense, action)

    The last two should be played without a walkthrough unless you're actually stuck.

  5. Quote

    I don't know if I'm going to be kicking the hornet's nest posting this here...

    Welcome to the hornet's nest! Make yourself at home.

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    1. The protagonist sucks. He starts off great. He's a marty stu and you root for him because we've become invested in a world that has little to no chance, but then one little thing goes wrong and he goes down a path of self-degradation. He's so self-important and arrogant that he believes that everything that does not go 110% is his fault. And he never shuts the hell up with his internal dialogue. 24/7 he's repeating obvious nonsense or raging inside his head about something. There is no good scenes in Muv Luv that have Takeru's presence, which is 99% of them, because he has to interrupt with his inane angsty prattling throughout even the most dramatic scenes. 
    Think of Majikoi. Think of Grisaia. Remember the Main Characters inner dialogue? If you do, you barely do, because it was so seemlessly inserted into the narrative that it was almost undetectable. 

    That's Japanese writing for you. The constant blaming yourself for everything. Then again, Takeru did come to this world from another one and he has a mission, so it kind of makes sense that he would feel like everything revolves around him.

    Majikoi is effectively a moege and Grisaia is still a completely different genre from MLA, so the comparison isn't really appropriate.

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    2. The pacing. There's too many times where Takeru is talking back and forth about nothing pertinent with people (or, of course, himself). Most of Muv Luv is just full of nothing happening. This kinda leads onto the next point. 

    Gotta reap that $$$ for inflated volume, bro.

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    3. Infodumping. Self-explanatory. Even if you disagree with every other little thing I say, this is simply an undeniable fact. 
    Exposition is supposed to be weaved into a dialogue, not fed to you like you're in a classroom, which you are half the bloody time in Muv Luv AND Alternative. Reading this stuff feels like work half the time. Yuuko, your life tutor, seems to love the sound of her own voice. I get that Quantum Physics is a thing in Muv Luv, and it's very hard to understand for even 'experts' or whatever, but do we really have to have lectures in 20 minute intervals that drone on forever about a subject nobody cares about. Steins Gate did it fine. 

    I agree, but the "Briefing" and "Rinsen Taisei" BGM smoothed the experience for me.

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    4. The plot is garbage. It doesn't go anywhere. There's really not much more to say. The only time there was any semblance of a plot was the Coup-Detat, but that's hardly ever mentioned again except for whenever someone wants to gush about how awesome 'the Shogun' is, even though it's clearly established she's nothing more than a walking figurehead. Other than that, what was actually going on in between all of these raids on Hives that wasn't Takeru just mindlessly talking to his companions about nothing in particular? 

    Agree here too. The coup d'etat was my favourite part of the game. The feeling of realism is a lot stronger when your enemy is flesh and blood like yourself, and not something the writers can power up or down as much as they want.

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    5. Shock value. The chomp scene was the only death scene that had any significance, since an entire almost-unendurable arc was based around it. Everyone else just died randomly and had little impact on the story on their way out. Hell, they didn't even serve as development for anyone else, with the exception of the one Captain lady, and that was so forced and spontaneous it was pathetic. Like, they all instantly become the characters they end up as in their routes because a dying woman that they knew for less than a couple of weeks told them to. Yeah. Humans don't really work like that. 
    Speaking of shock value, let's talk about the Beta Rape scene. 'Spoilers' were included in the title, so no whining about that.
    It was utterly stupid, simply put. So, the Beta decided randomly after not even seeing us as worth worrying about, or as 'life forms', for so long that they're going to find out how to make a human female moan? Even if there was a reason, why the female and not the male? Objectively speaking, what's the difference? We're not talking about reproductive qualities, of which females are far superior, we're just talking about pleasure. 
    Answer = Because that fate would shock the viewers more, of course, and conjure some stupid reason to put Sumika in a sympathetic light. Well, I couldn't care less about her because that was contrived and her character is weak. 

    As with most utsuge, people have to die. In a character-focused game it will be the heroine and/or the protagonist, but in a more story-centric one like MLA it has to be most of the cast. This is one of the vices of the genre because you pretty much know what to expect after a while, the only question is "who dies".

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    6. Characters were horrible, yo. Their dialogue was inane and their growth non-existent, at least by any believable or substantial means. They served little more than as triggers for Shirogane to do stuff. It's very easy to forget the original cast exist in Alternative. They're overshadowed by other characters, and even they suck. Most of them exist just to die, and the ones that survive have NOTHING compelling about them at all. This entire game is like a submit of a clumsy first draft. 

    What's there to expect of a blatant harem that is basically all the same people as in Extra, walking around in futuristic suits with half-visible nipples - it's pretty ridiculous that there are so few differences in the cast, almost as if the Unlimited world branched from Extra a few years ago at most. Doesn't add up with the whole BETA thing though.

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    7. Romantic interests. This is more of a minor gripe, relatively. Why give us all these options and characters to explore with in the last games and then force us into a relationship with the most generic and insipid character ever created? A character that has NO depth, even in the original. A character that has no likes or interests that are not Takeru related? A character that whines, complains and is only useful due to a power that is not her own? A character two steps from becoming a Yandere, and yet even that somehow prevents her from becoming the least bit compelling because she doesn't do anything. She is the main heroine because, and only because, she inherits the bewilderingly popular role of 'Childhood Friend'. /puke.

    Agreed. Nothing to add, lol.

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    8. The ending. What? It's bad. It erases literally everything Takeru did so he can be placed smack bang into square one. And he doesn't even remember! We might as well consider Alternative non-canon. 

    But he possibly made a difference in a world where almost everyone he cared about is dead, and there's a countless amount of worlds like that - let's go save another one!

     

     

    The one thing I liked about MLA is that it was undeniably atmospheric (this is enhanced by good BGM). It's definitely overrated though.

  6. Natsu no Ame: visual novels were a mistake (important CG, NSFW)

    That aside, I expected something like Yosuga no Sora and the drama type was indeed similar, but it doesn't have as much atmosphere and lacks the voiced narration with perspective switch to heroines which was one of the best things about YnS.

  7. 13 minutes ago, ShinRaikdou said:

    虎さんはワシの人生の老師でもあるのだ!

    What the hell wrong with that ? literally i can't understand what does he mean, especially with 老師...

     

    Hate to read drunked people...

    Could use some context here, such as who is Tora-san. Some actual tiger, some specific drunkard? 老師 by kanji is literally "old teacher"

    "Tora-san is also my life mentor"

  8. Reading Sakura no Mori † Dreamers. Still in the common route, but I can already see where this is going, because

    Spoiler

    ukBIs2d.jpg

    Now with monsters evil spirits.

     

    Evidenced by

    5pvzx4D.png

    and

    LzLjVbl.png

     

    Seriously, so much is borrowed from it. The dead lover who hasn't fully left the protagonist's side (wife and on bad terms in the movie), the way a group of people enters someone's dreams (with one person maintaining the "connection" and the rest of the group entering, lying in those chairs), the three layers of dreams which have to be accessed one after another and must be returned from in the reverse order, the spinning top... Y u make it so obvious, Kure? :rimu:

    Don't get me wrong though, I do like the game. Here's hoping Sakuranomori develops on Inception - that's what multiple-route VNs and spiritual sequels are for, amirite?

     

    It's only natural to expect *that* from Madoka route

    HYCnyPY.jpg

     

    Kureha resembles G-senjou no Maou's Haru quite a bit. The same type of airheadedness, shall we say. Also the long hair and similar hair colour.

     

    lol @ recognizable breast shape in casual clothes. And here I thought Kureha was 貧乳... that's unfortunate.

    Moonstone's art style is great as always. In Natsu no Iro no Nostalgia, the sprites were actually better than CGs (especially Misaki and Shouko), which felt a little blurry. I'm not sure about this game yet, but a lot of it is done in horror style, so it's not really noticeable even if that problem is still there.

     

  9. 36 minutes ago, WinterfuryZX said:

    That's because "sono me, dare no me" is a chaos head reference.

    hence my post

    On 26.10.2016 at 8:41 AM, Funnerific said:

    Are you asking for endgame spoilers? Because that's what it is.

    I mean, the "oh" signals to me that it's more than just a reference lol

  10. 5 hours ago, XReaper said:

    nah he/she/it simply means the symbol of a vntb-tab in whichever browser 3LGO566.jpg

    If you open the spoiler in the OP, you'll know it's not that. In fact, what is written there is not a spoiler for anything.

  11. 59 minutes ago, Awesomeguy247 said:

    Help, I have a hard time understanding this:

    ご主人様のおかげでエレガントメイドとして少しは気品というものも身についたように思えるのですが、
    でもやっぱりわたしには性格的にも似合わないような気がして……。

    Thanks to you (my master) I think I've gotten a little closer to being an elegant (refined?) maid, but it still feels like it doesn't match my personality.

  12. 3 hours ago, UnlimitedMoeWorks said:

    Ok, I can't help but laugh at this. Japan is in no way perfect at all, and by saying that alone, you're just bound to be called a weeb. Trust me, I've been down that road. I used to have that mindset that Japan has the "god" culture, and I had been called a weeb so many times because of it. The Japanese culture obviously has flaws. They're still dense, stubborn to change, and have a strict code of honor. And even though they've opened up to foreigners a little, they still have the belief of a single unicultural society and will not even look at foreigners as true equals in their country. Does that mean I dislike their culture? Hell no. I still love Japanese culture and definitely will visit Japan in the future. I just no longer have the "Japan is perfect" mindset anymore.

    As for their language, like all other languages, even Japanese is prone to using specific gender pronouns. In fact, they have the most complicated system of gendered pronoun use than any other language. It makes English look simple by comparison.

    You completely missed the point.

    http://jisho.org/word/出る杭は打たれる

    I'm pretty sure the "superior culture" Nier mentioned refers to prescriptive grammar.

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