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skrewball717

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Posts posted by skrewball717

  1. The art is fine, but considering how long you expect this to be I'm just wondering if you are announcing this too early or if you just did a really poor job in explaining what your VN is to us...or possibly both?

    800k words is very long regardless of standards, but also seems like quite the endeavor to partake if all you have done is what you have shown (basic character sprites and a loose summary)

    I'm hoping this is farther along than it seems and you will expand upon/edit you're first post to show how much you really have accomplished to this point (engine/background/progress/etc.)

    Also I am assuming you are a team of some sort and not just one person doing this all themselves, in which case it'd be a good idea to set up a website, twitter and other forms of social media to advertise not only your product, but your team/studio as well.

    Either way best of luck

  2. 1 hour ago, tymmur said:

    This isn't the biggest issue in that regard. There are some VNs where the heroines needs to be rescued. When you enter a route, you save the heroine in question. Sounds strait forward and ok at first glance until you realize that it means not saving the other heroines and they end up in various bad situations. One example I saw at one point is a heroine, who is raped unless you pick her route, but if you pick it, two other heroines are raped. I don't really feel like making such a choice. I'm not too happy about heroines being raped either, optional or mandatory.

    I feel like that's a rather extreme example, but anyway the topic is things you want to see less of, not eliminated entirely from existence. So that is one such scenario where it would be fine leaving the lock in tact, thinking along the line of more SoL type games where it occurs.

  3. I would like to see less situations where locking into a heroine's route means the complete removal off all the other heroines from the game for the duration of that route. The stories can be unique while still involving all of the characters...it would also make the routes for less-liked heroines more enjoyable imo because you'd still get unique interactions with the heroine(s) you are a fan of.

     

    I'd also like less VNs that end right when you end up becoming intimate with a heroine. Less of, "we love each other, let's have sex, the end" situations and more VNs that go into what happens in later stages of relationships beyond when you start dating.

     

    Oh...less moege high school VNs in general...for the love of god

  4. Shiny Days has 3. Starless has one...but it's a pretty intense game. Hara Kano!! has a few if you're into pregnancy as well. As was said above, The Sagara Family has one as well. Actually surprised I haven't come across more that were actually "Milfs" being mothers of protag or other heroines.

     

  5. 2 hours ago, ittaku said:

    Alas my experience has been that releasing a full un-tlc, unedited, un-proofread patch dilutes the impact of the game since people are often desperate to read it that they won't wait for the final patch and then many pass judgement on the game by its beta patch. Sure the purists are patient enough to always wait since they don't want to have a diminished experience, but ask yourself why you want the unedited patch and what effect reading it in that form will have on your experience of, and opinion of the piece of work in question.

    I was one of the many who jumped on your beta patch of To Heart 2 who then also read through your full patch when it was released as well. I can say that the Beta patch did not stop myself from wanting to read your full release, nor did it make me judge To Heart 2 poorly because what I had originally read. I do think there is an essence of time involved as well. If I remember correctly, there was quite some time between the beta patch and full patch of To Heart 2. In situations like this where there is going to be a long lapse between said beta patch and the full release, I don't think there is much to lose by releasing the unfinished patch.

    Now if the full patch would be ready in 6-ish months or so, it is definitely not worth it. But when talking years in some cases, a beta patch can help tide people over. And frankly, it would be like experiencing the VN anew once the full patch comes out because of the time between. Situational for sure, but as Astro has implied, this could be quite the long haul if no help is brought in before we do, eventually, get a full patch of Clover Days, this might be worth exploring. I feel that this holds true for all fan-TLs, not just this specific case. The downside of course is peoples' impressions of your quality of work, but if a patch is labeled beta and it's said that the patch is an unedited, non TLC version and people still complain about the quality, their opinions probably aren't worth much in the first place.

    Just my 2 cents.

  6. Grisaia/G-string far and away are the best of the list for different reasons.

    Grisaia's common route has some great humor and endearing characters while also filling in some great drama and romance as you get deeper into it, but it is long. The common route is one of the longer I have come across.

    G-string doesn't have the humor as much, but it executes it's story probably better than Grisaia does. Very intense VN, but more than worth your time. Also a long VN though.

    If you just want to sit for a few hours, I thoroughly enjoyed the Nekopara series, they are cute, funny and if you patch is sexy as well. The voices and animation is top-notch. Though they are kinetic novels so no choices.

    Also, if you liked Tomoyo in Clannad, the Afterstory VN is a lot of fun for a variety of reasons, going through her and Tomoya's life together after School. Pretty pervy at times too

  7. From their site " Once we’re finished with the Hatsukoi Appends, we’ll finally move on to Hoshi Ori. This VN is long, very very long. The game has 6 heroines, and as such it will probably take us the rest of 2018 and a good part of 2019 to fully translate the game. We’ve already decided on the first girl to translate, and I hope we can release her patch this year. "

  8. @FinalCloud

    Yeah Hatsukoi is very much a SoL VN. If the comedy of the situations doesn't float with you I can see how it would be a grind. I mean there is certainly some drama to come within each route and there are some really sweet moments. It's up to your likes/dislikes.

     

    Edit: Also if you like the style of Tsujidou-san, Majikoi is very similar (same company) and much funnier with a wider range of characters. If you haven't read it yet.

  9. On 9/30/2017 at 6:20 PM, FinalCloud said:

    Good to hear, cheers Shin

    On another note, has anyone played Tsujidou-san no Jun'ai Road?

    Looks pretty good, mainly interested in Ais route (looks like I might be able to play that soon, altho has had her route at 100% for a while now =D). It has a teacher also (ok says sister as well with the classic non-blood-related so its all good).

    Anyone know if the game is any good, and the Saeko route while im here.

    Cheers!

    The Saeko route is a similarly short side route to what you will find in Majikoi. Also it's not on the list to be translated next (I think it might be last, but I'm too lazy to check). The Ai route was just released and accounts for about 1/3 of the words in the entire game. The VN itself is a lot of fun and I think you would enjoy it. Good comedy and likable heroines with a well fleshed out setting. The protog isn't as cool as majikoi, but he's far from annoying either and stands by his morals. Give it a go.

  10. Congrats at getting to the point where you can actually tally your progress. I'm assuming, as stated above, that you have more edited than is listed, just no one has gone through the scripts to fill in the tracker. 87% translated with just H-scenes left is awesome. Look forward to your next update and keep chugging along!

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