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Project Introduction

My First Castellan is Elysium Studios' first visual novel and it's a romance-mystery in an alternate history universe.

Visual Novel Synopsis

Ever thought you had a bad day at work? Harlequin Beaumont has you beat.

You see, he just got a sweet job as Castellan of Vernon and on his first day in town, his family’s reputation as a bunch of party animals precedes him. This, of course, makes him seem like a young, naive fool to his new personal assistant, Ruby Fox. After trying to joke around with the castle’s security staff, he proceeds to his room to retire for the night… only to be held down and injected with a magical elixir.

When he wakes up three days later, he finds his best friend, the Crown Prince of Cordonia, at his bed side… and he is now a she.

You both work together to try to hunt down the truth of the conspiracy against you as you fulfill your obligations as Castellan. Navigating both the Royal Court and the nobility, as well as Cordonia’s seedy criminal underbelly, you can discover a plot that stretches to the highest levels of Cordonian society that leaves you wondering, can you really trust anyone?

In Episode One, you get to know Northwinter, the capitol of Vernon and your new home. And what better way than a festival? After you are installed as Castellan of Vernon, you get thrown into the celebration of the Greater Feast and culminating with the Winter Solstice. However, the conspirators who changed Harley left something very important behind: one of their own! Because of the crowds and tourists, he's having a hard time leaving Northwinter. Your objective is to hunt him down while not panicking the crowd and get the details about what happened to you.

Staff or Team Members

Apart from myself, we also have Madison Taylor (artist from the Least Likely Magical Girl web comic) doing the background art and DaphInteresting (character artist who did the Panzermadels art) doing the character art. Matthew Myers (L33tMusic) is doing the original sound track, Atomic-Invasion is doing the logo and GUI, and WhiteCharisma is finishing up the trailer.

Progress

The project is 100% written and since we've gotten to the point where we've gotten as much assets as we could with the resources we have, we're going to be launching a Kickstarter soon. Background art is around 10-15% completed, character art is 7% done, the theme song for the OST is done, and we're working to get started on the GUI.

Originally, the game was a one-off, 100,000 word VN but after serious thought and introspection, we decided to make it into a series because the pacing was wrong doing it in one go with only 100,000 words.

We're aiming for an August early release on Steam/itch.io and a December full release.

Extra relevant information

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