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Ka-Aniki

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Posts posted by Ka-Aniki

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    What if accomplishing the task you always dreamed of turns into your worst nightmare?

    For Kazu, a young technophile struggling to make a living in the corporate-owned future of 2065, that question suddenly becomes reality. All he wanted to create was an entertainment system that proves he has the skills to make it as a cybernetics designer. But his creation, the Virtual Machine, turns out to be more than that – dangerously more.

    Hunted by enemies with both the skills and the assets to turn his life upside down, Kazu has to face the criminal underworld, corrupt corporate officials and the suddenly real dangers of virtual worlds designed to weed out the weak. And not only his own life is at stake, but also that of the only person Kazu truly cares about...

    Warped Reality is a gritty, hard-boiled cyberpunk visual novel set in a future where chrome skyscrapers bathed in the light of holographic adverts tower over alleyways of blood and grime. Money literally rules the world, and most people only have a choice of submitting themselves to the goodwill of a corporation or scrounging on the leftovers of the world's rich and powerful. In this world, you take the role of Kazu, trying to stand your ground against impossible odds and becoming your own person, independent of others. Your journey will take you from the dregs to the glistening heights of luxury. You will journey through a multitude of virtual worlds, from a mythological age that never was to a future where humanity is a memory long gone by.

    Will Kazu survive? Will he make it despite everything working against him? Can he trust the people he considers his friends? Will he be able to save the woman he loves?

    Your choices decide your fate in Warped Reality.

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  2. Hey all,

    I just wanted to put some advice out here in terms of publishing a game etc.

    I have published a game along with making multiple games but im a super pro at it. But here are some things to take into consideration while you are looking for a publisher:

    Can they effectively communicate with my audience and help with updates, help with the game when needed etc. Can you share every aspect of your game with that publisher and feel safe? Do they have a broad knowledge of the market? And the most important question:

    Can you get along with your publishers? One of the worst things iv saw is a publisher and dev breaking up after not agreeing on certain things. Another thing is miscommunication.

     

    Note to publishers: While i was publishing my first game i learned a couple things, you cant push anothers game like you can push your own. This is not because you dont like it or anything like that, this is because you dont know it as well. So if you are looking to publish a game publishers, one tip is to familiarize yourself with the story and attempt to immerse yourself in it as you would your own. This will allow you to push the game further since you are on a dev level with the game. Another tip is to keep up with the game you are publishing and to stay up to date no matter what, if they progress to far and you have missed golden updates that you could have used to push their game further that would be horrible.

     

    But this is about all i have to say im not to good at giving tips :P

     

    Ah if you want to check out my games here is my site :P

    http://unwontedstudios.com

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    In Catch Canvas, you start your adventure as you arrive at your uncle's cabin. Your uncle, a world-renowned artist, has agreed to take you under his wing and help push your art to the next level. Under his tutelage, your work may even be put on display at a prestigious, upcoming art exhibition, known for the instant fame it brings anyone lucky enough to participate.

    After your arrival, however, you discover that it won't be so straightforward. Your uncle is nowhere to be found, and he has left you with the task of getting three young girls, all aspiring artists, to finish their Mars sculptures in a mere two weeks; or no exhibition for you! Worse yet, the girls are highly unmotivated, and have no desire to listen to you, a complete stranger.

    Features:

    • Romance any girl as a male or female
    • Interactive choices that change the result of the game
    • Choose your gender and name your character!!

    Can you help the girls finish their sculptures before the deadline?

     

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    Director: Kyle Tyner 

    Art Director: Razz

    Kickstarter Video: Bio Dio

    GUI: KingV

    Kickstarter Op Song: Sebastion Skaf

    We here at Unwonted Studios hope you can help us fill our empty canvas!!!

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  4. The patch which will be releasing soon(as stated by mangagamer) will be sold via their site. And the patch will be distributed as a downloadable patch you can apply to your steam version.

  5. page_bg_Sickness.png

    Summary/Plot

    Sickness is a Visual Novel following the life of Koro, a high school student turned violent criminal.

    Following the deaths of his parents, Koro is left without a home or source of income. All he has is his twin sister, Sara, who he promises to provide for, even if doing so means throwing his life away.

    Using the entirety of their savings, the two move to another city, wherein Koro quickly finds work. Sara commutes to her old school, Koro works long, physically-demanding hours, and the two survive off instant food, barely scraping by. It isn't a happy life, but they make it work.

    Or at least they did, until a violent outburst set into motion a rapid descent.

    Amid a physical altercation with his boss, Koro blacks out, waking up to find a corpse laying at his feet. His knuckles bloody, his muscles aching, he realizes that he has just murdered his boss, the person responsible for his continued well-being. But rather than lament the loss of life, all Koro can think of is how badly he needed the money, and what he'll do next to get it.

    Drawn by the scent of blood, one of Koro's coworkers, a young man with criminal connections, offers him a not so legal revenue stream, one encouraging violent behavior and rewarding the capable.

    And from there, everything spirals out of control.

    As it turns out, Koro has a knack for crime, and the petty reservations he had about such acts don't last long. For the well-being of his sister, as well as his own self-interest, he becomes a killer for hire, taking out people anybody his new boss tells him to. He quickly adapts to life as a killer, adopting a double life his sister can never know about.

    But his new life is not without trouble. Facing death on a weekly basis is only the beginning; between avoiding police detection, eyewitnesses, and even the malice of his fellow professional killers, Koro's new life looks to be the death of him.

    Will Koro manage to survive long enough to keep his promise to his sister? Will he turn tail and escape from this life of crime, finding solace in the company of someone or something else? Or will he be hunted down and killed before he ever gets the chance?

    Main Characters

    Sara Tesla - Koro's twin sister

    Sara is a high school student who harbors complex feelings. To her brother, Sara is an angelic sister with a loving nature and endless affection; an image she cultivates and builds on daily. To everyone else, however, Sara is narcissistic and thoroughly two-faced.
    Family aside, Sara doesn't care for other people in the slightest, and as a result of her desperately trying to hide this fact, her family mistakenly believe Sara to be bipolar.


    Karasu - An up and coming crimelord

    Karasu builds his wealth through a variety of "services", including, but not limited to, gambling, corporate espionage, and organ trafficking. Above all, however, Karasu is most famous for providing "waste disposal" for neighboring towns, whether they request his services or not.
    His ultimate goal is to build an empire he can share with his beloved "children"; interesting individuals he has taken under his wing and granted a new lease on life.
    Though many view him as a sadistic narcissist who will stop at nothing to obtain what he wants, Karasu is ultimately a simple businessman who displays affection only for a chosen few.


    Sai - Karasu's right-hand man

    Sai is Karasu's most trusted and capable employee, responsible for overseeing his most lucrative business ventures, despite always working in the shadows. He is also responsible for “breaking in” new recruits, and as such becomes Koro's teacher.
    Unrivaled in what he does, Sai is a ruthless killer who feels no remorse; those who get on his bad side seldom live long enough to realize it.
    The only things more important to Sai than his work are his daughter's well-being and happiness.


    Misa - Sai's daughter

    Misa is a teenage girl who wishes for a normal life.
    Being the daughter of a professional killer (and protective father), however, Misa has trained from a young age in order to protect herself from the dangers of the world, and in doing so inevitably became aware of her father's line of work.
    As her father's work absorbed her life, Misa adapted her skillset to match those of a killer, using her youth and small figure to become the youngest and most discreet killer among her peers.
    Outside of work, Misa is still just a young girl. She's very friendly, once she warms up to someone, and is protective of those close to her.

     

    Greenlight Page:

    http://steamcommunity.com/sharedfiles/filedetails/?id=533640139

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