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Physics, science fiction, visual novels
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jclarkrichards
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pandadeath.com
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Thanks the feedback. It is very helpful, mostly I need to check that the story is conveying what I am going for. Typing in word is probably a very obvious solution to misspelling, I honestly didn't think fi that for some reason, I feel I must mention that the bg music is all from soundimage.org, so it's freely available. I really hope to just have good enough art to give direction to a real artist. Though if anyone wants the three d sprite models I can provide them and make put on blendswap.
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shuak reacted to a post in a topic: Looking for feedback on OELVN demo
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Hi I'm hoping to get some feedback on a visual novel demo. It have builds on all pc platforms and android. I do hope to be able to improve the artwork, as it stands now, it's only me working this project. Thanks in advance http://www.pandadeath.com/rio-demo.html
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pnadadeath reacted to a post in a topic: Mannequin - A 2D Character CG Generator
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Hi, this is a work in progress which is a physics-based dating simulator. I wanted to sort of show what it is like to be a female physics student, be a little educational, and allow you to pursue boys (or allow boys to pursue you depending upon how you play). I am hoping to get some more feedback on it, on the gameplay and the physics lessons. http://www.pandadeath.com/physics-otome.html Thanks.
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pnadadeath changed their profile photo
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That seems perfect for all the non-artists. It is definitely something I would consider.
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Hi, I was wondering if anyone could perhaps tell me where I am being dumb. I want a button to add to a "completion" value, but for the life of me I can not figure out where it is not working. I have flat out just copied the code from the tutorials trying to make this work: init python: showcompletion= False completion = 0 def display_completion(): if showcompletion: ui.frame() #This is optional. It adds a frame around the text. ui.text("Completion: %d" %completion) config.overlay_functions.append(display_completion) my python init for the "completion" value from https://www.renpy.org/wiki/renpy/doc/cookbook/Simple_Onscreen_Inventory and here is the button: screen P_tube_options00: modal False imagebutton: xpos 0 ypos 500 idle "idle.png" hover "hover_text.png" action [Hide("imagebutton")] imagebutton: xpos 180 ypos 180 idle "blank.png" hover "hover.png" action [Jump("P_tube00_description"), SetVariable("completion",completion+1), SetVariable('T_options00a',True)] This is from https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=9412 However, whenever I print the "completion" afterward, it is still 0. If I hard code a $completion+=1 in the main script I get the "completion" counter to increase by one. However, if I put SetVariable("completion",completion+=1), or $completion+=1 in the imagebutton tabs, I get an error. I know I am missing something very simple and sorry if it is not explained well.
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I have since made some less sack-puppet looking people.
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MoonStar reacted to a post in a topic: EVN.moe A place for english visual novels
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Hi. I have been working on a visual novel. I'm not an artist though and unfortunately do have any money to hire an artist so I am a bit stuck having to do the art myself. I decided to go with rendering scenes with three models and was hoping to get an idea if the artwork is passable or not. However, I can't figured out how to put the pictures in the post. Sorry (believe me, I know it is stupid and I only have myself to blame, but the only thing I can do is apologise for the inconvenience, and I do know that there is a simple solution, sorry again). I put in a link (http://pandadeath.com/annes-book) (I really don't know if that is against some kind of internet protocol manners, if it is then I am sorry for that and maybe one day will figure out how to put the picture in the post. Thanks.
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I echo the same question. It would be nice to be able to get feedback as the novel is developing for me at least).
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pnadadeath reacted to a post in a topic: EVN.moe A place for english visual novels
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pnadadeath reacted to a post in a topic: Background Artist & Overall Illustrator
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pnadadeath reacted to a post in a topic: If any of you ever does work in the video game industry...
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Thanks. Sounds good to me. It is nice to see how many active people there are here. Also yeah, I didn't mean to say that Persona and Life is Strange are visual novels, I just heard about visual novels through the comparison.
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Hi, I am new to this forum. I was looking for a group of active visual novel fans and developers. I am somewhat new to visual novels in general, though I have played games like the persona series or life is strange. I mostly became interested in the genre through hearing about visual novels increasingly on video game podcasts and then finding a connection through learning python and pygame programming. I am mostly interested in the diversity of visual novels, from those that play like a choose your own adventure story to dating sims to rpgs.