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MerzZly last won the day on March 12 2020

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About MerzZly

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  1. Can you share any .pak file as an example?
  2. Another way to open archive is WinRar or GARbro. You probably can pack it back if get https://store.steampowered.com/app/345370/TyranoBuilder_Visual_Novel_Studio/ Or you can try make a patch: https://steamcommunity.com/sharedfiles/filedetails/?id=1656651442
  3. Perhaps you need to find new crud and keys for English version: https://github.com/Inori/FuckGalEngine/issues/37#issuecomment-483125640
  4. http://aluigi.altervista.org/mytoolz/offzip.zip offzip.exe -a input_archive output_folder 0 src: http://aluigi.altervista.org/mytoolz.htm
  5. What do you want to do? Just edit text in *.json file and compile back to *.txt.scn.
  6. Create folder and place all modified files in it. Open GARbro and go to this folder. File > Create archive.. (format - XP3). Name archive "patch" and place in game folder.
  7. This should work: https://www.mediafire.com/file/dnk7fx6arxvceik/[Unity]_BinIdxPacker.zip/file Tags: bin, idx, unity asset
  8. Try it (it's for Aristear Remain, may not work): https://github.com/regomne/chinesize/tree/master/ACPX
  9. Use https://github.com/morkt/GARbro for *.xp3 files. You can extract text from *.txt.scn files with PsbDecompile from https://github.com/UlyssesWu/FreeMote.
  10. Mwb from "Erect!" is not compressed by zlib. Tools for this game: https://www.mediafire.com/file/15ik37isegomhv9/[AVGEngineV2]_Tools.zip/file
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