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MerzZly

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Everything posted by MerzZly

  1. Drag & drop a .txt file or folder with .txt files and existed .bin files will be rewritten by new changes.
  2. Extract exmaspaz.exe scr.dat 0 Pack exmaspaz.exe scr.dat 0 scr1.dat
  3. It seems like mashiroext3.exe doesn't work, it doesn't crypt archive. This should work: https://github.com/regomne/chinesize/blob/master/Musica/exmaspaz/exmaspaz.exe, I tested it, but font doesn't support English chars. Upd: a game engine doesn't expect spaces in text, so you need replace it with something similar. Note: you need to replace original scr.dat, scr1.dat isn't applied by the game.
  4. Tool based on @Tester algorithm: https://mega.nz/file/se5RSAKR#puZVIXyjakhYn3ZPZYMQQB3a9YM1N1JDP6eoDi0vPAQ
  5. Do you need repack only scr.dat or other files as well? Try it: https://github.com/regomne/chinesize/blob/3149d37e37c3adf1a3a898dc146d1d75709120f3/Musica/mashiroext/Release/mashiroext3.exe Source: https://github.com/regomne/chinesize/tree/master/Musica/mashiroext Warning: it rewrites supplied .dat file so make copy. The example used "scr1.dat" name. I don't know maybe the game read this file as patch.
  6. Another way to open archive is WinRar or GARbro. You probably can pack it back if get https://store.steampowered.com/app/345370/TyranoBuilder_Visual_Novel_Studio/ Or you can try make a patch: https://steamcommunity.com/sharedfiles/filedetails/?id=1656651442
  7. Perhaps you need to find new crud and keys for English version: https://github.com/Inori/FuckGalEngine/issues/37#issuecomment-483125640
  8. http://aluigi.altervista.org/mytoolz/offzip.zip offzip.exe -a input_archive output_folder 0 src: http://aluigi.altervista.org/mytoolz.htm
  9. What do you want to do? Just edit text in *.json file and compile back to *.txt.scn.
  10. Create folder and place all modified files in it. Open GARbro and go to this folder. File > Create archive.. (format - XP3). Name archive "patch" and place in game folder.
  11. This should work: https://www.mediafire.com/file/dnk7fx6arxvceik/[Unity]_BinIdxPacker.zip/file Tags: bin, idx, unity asset
  12. Try it (it's for Aristear Remain, may not work): https://github.com/regomne/chinesize/tree/master/ACPX
  13. Use https://github.com/morkt/GARbro for *.xp3 files. You can extract text from *.txt.scn files with PsbDecompile from https://github.com/UlyssesWu/FreeMote.
  14. Mwb from "Erect!" is not compressed by zlib. Tools for this game: https://www.mediafire.com/file/15ik37isegomhv9/[AVGEngineV2]_Tools.zip/file
  15. https://github.com/niksaak/ae It seems like the site is down, but link still works: http://wks.arai-kibou.ru/download/ae/ae_20170405_nosrc.7z
  16. Tools for editing scripts and others: https://mega.nz/#!daIVkaDZ!dGNh7ZZBn9o0ZnUhBvCuD-0__8Skqueb3Gxj9m1SGUg Contains: MwbExtractor, GxpPacker and gistool.
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