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Blog Comments posted by firecat
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you only named the popular AAA games in the USA, you didnt name the most recognized and most played games in JRPG:
Golden Sun 1 & 2
Lunar Legend series
Dragon Quest (tell me how did you miss this, its been in every RPG ever)
Illusion of Gaia
Estpolis Denki 1 & 2
Secret of Mana
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na people talk normally, the whole "they have a secret language" is a way to get people to laugh at how true it happens. basically its another comedy trick that everyone likes.
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Firecat, I think the image you're referring to was actually an example of what *not* to do — i.e., cloning from a non-opaque source won't actually cover the original type. So when you say you can still see the word "no" with the brush used, you're absolutely right.
The rest of the post discussed the easiest way to non-destructively remove a baked-in transparency from an image so that it could be more effectively be retouched. Imagine there was an intricate illustration of a dragon on the paper behind the type. That's something you'd need to spend some time repairing, and it's definitely not something you'd want to do with a non-opaque source.
And while there are hundreds of image editing programs out there in the world, I'm but one man; I don't have it in me to write hundreds of sets of instructions. (Not while sober, anyway.) This is my personal blog, so I thought I'd focus on my personal workflow. #adobe4eva
no you rely on PS tools for building this, many programs do not offer this kind of editing. also when i say "color" i mean the color that is close to the no color, it takes time yes but way better than a picture that shows the brushes that use it.
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its messy, i can clearly see the no with the brush you use. the simple way to do this is removing the no with the paper color, if lines stick out, cover it up (this is supposed to be an old paper and no one will care about perfect). transplant the white and then the final picture can be light transplant.
one thing to add, you only made it for PS there are hundreds of software that offer the same thing but different ways.
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umm no, you just didnt read the codes right. each developer organize their codes differently and each developer has different skill sets. what you assume was that you think the code is 1 straight line with words. there are however numbers involved to make them move or such.
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not when they are ask to sign-up no. there is no reason to make people sign-up for just one website. you'll better off with the default blogspot comments than disqus.
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well your game is based on a tv show, so people will likely think of it as a fanfiction game. every picture you post seems too lightly not creepy or dark like the Paranormal Activity series. lastly you are completely out match with the real story, it's impossible to try and copy the real thing.
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Just so you're aware: this post / promotion triggers my internal scam alerts. You need to be very careful how you pitch this. I would NOT title a post "Help raise awareness for suicide" (Buy my game!). If you want to pitch it like that, have a respected 3rd party with no vested interested in your project make that pitch for you.
i know it sounds like that but this is the best i can do, not many people talk about this topic.
Something to keep in mind: Why my perspective is different than yours
in Clephas' VN home
A blog by Clephas in General
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i read fast too and most voice acting are done under 10 seconds of recording so its not really missing anything.