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TitaniteGames

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About TitaniteGames

  • Birthday 06/18/1996

Profile Information

  • Location
    Poland
  • Projects
    Perseverance: Part 1
    Perseverance: Part 2
  • Japanese language
    None

Social Media

  • X.com
    https://twitter.com/TitaniteNovels
  • Steam
    titanitegames

Otaku Web

  • Visual Novel Database (VNDB)
    11142

Contact

  • Website
    https://titanitegames.com/

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  1. We believe that video games are meant to push the boundaries, both technological and of the way we experience stories and beauty. We are passionate about every magical gem that comes from our fiery forge. The road from an idea to a final product requires patience and hard work but what an adventure it is! Hello everyone Most of our graphics are made on Procreate - our artist Michalina simply can't imagine working without this splendid tool. In previous articles, we wrote a bit about the process of creating graphics for our game (mostly backgrounds and renders), but today we will show you the process of creating cutscenes - it's not complicated, but the graphics must meet several requirements to be ready. Of course, the initial phase is to prepare a description of the graphics. After that our artist creates a concept. The goal is not to create an accurate frame, but just a simple graphic. We also want to see shadows and lights. Wonderfully we have it! But is it finished? Actually, it's the beginning of the fun After the initial concept is done, our artist gets some tips and she can create a comic book line art without shadows and lights. Another portion of tips and our artist again refines the frame. Looks much better, right? Great! The graphic looks good. The face expresses cold emotions, the room has taken shape. Ready! It's time to send the graphics to the next artist, who will color it. The artist sends us a frame with a question if the choice of colors is appropriate - we agree. Michalina starts improving the picture and sends us the final version. Finally, it's ready! We animate the frame and the final version is presented as below: We are very happy that we could show you the process of creating that frame. We believe that video games are meant to push the boundaries, both technological and of the way we experience stories and beauty. We are passionate about every magical gem that comes from our fiery forge. The road from an idea to final product requires patience and hard work but what an adventure it is!
  2. Hello everyone We are really happy, that we can join Fuwanovel community As a Polish game developer we believe that video games can convey strong emotions while at the same time push the boundaries of technology. We are currently preparing for the PC release of the long-awaited second episode to the mystery-horror visual novel - Perseverance: Part 2. Perseverance: Part 2 is a mystery horror visual novel, inspired by series such as Walking Dead, Revival, and Scandinavian crime stories like "The Girl with the Dragon Tattoo" Hope you will like it! So! Once again, hello everyone
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