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Clephas

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Everything posted by Clephas

  1. Granted, but someone mixed LCD into it. I wish the world was full of magic.
  2. I know the boys said I look good in this hat, but I just get his horrible feeling...
  3. *gives her a playmate, in the form of a giant male werewolf who happens to know martial arts better than her*
  4. I'm pretending to think, but I'm actually looking at a poster of a supermodel that has been dead for twenty years.
  5. I smile in public and beat my wife in private. (all black and white photos of white men give me that impression... too many Lifetime movies)
  6. Granted, but it is always above your head and its water ignores roofs. I wish for an adorable yandere kitsunekko.
  7. *Having returned from the demon universe a few minutes before, takes the liberty of sending her there, so she can see what it is like*
  8. *Clephas takes the liberty of stripping him of all weapons, then sends him to a dimension full of psychotic dwarf women who really, really like slim men*
  9. I'll probably try four of those series... but I can tell just looking I'll probably drop at least two. I know I won't watch the new season of SAO, because I want that to be concluded (same reason why I don't want a true sequel for Code Geass).
  10. I download from TT. Since I stick the series I like on external hard drives for rewatching later... this season, No Game, No Life and Mahouka are the only ones going in there. Nothing last season, unfortunately.
  11. Granted, but you are castrated by a random passerby. I wish for cake.
  12. Granted, instead we have Hillary as our president and the Republican Party has ceased to exist, replaced by a party of sane human beings who just like the status quo. I want to be able to grant random people magical powers that eventually turn them into insane monsters.
  13. I was looking at what was coming up for the summer season in anime... and I had to sigh. I mean, I'm used to the fact that anime is getting blander, but it is rare that I look at the potential releases for the next season and only find one or two series I might want to follow... I was hoping that something on the same level as Mahouka might be floating there, but it doesn't look likely...
  14. Challenge me so I can beat the shit out of you.
  15. Granted, but if you touch a complex machine, it automatically shorts out. I wish for the power to alter the flow of time at will.
  16. Well, one of the big issues in all forms of commercial gaming is the producer - who usually isn't a gamer - shooting off his mouth and making demands. While knowing trends is useful to making a hit game, it isn't always a good choice to just obey the newest trend... that tendency is one of the bigger flaws of the massive video game conglomerates like EA. Of course, what a maker wants to do with a game isn't always a path to a hit either, but generally speaking, nothing good comes from a non-gamer interfering with the process of making a game, lol. One of the areas a producer has the biggest authority over is how the money is used... and generally, music budgets are generally either very low or directed to someone who is 'famous' or 'trendy' (because a big-name studio just HAS to have a big-name composer, lol).
  17. Please cure me so I can be with Rentaro forever!
  18. Basically, in this thread, you come up with a basic game setting you'd like to see brought into reality, starting from the genre of game and genre of the story, moving on to the details. Here is a basic format Game Genre: Story Genre: Gameplay description: Setting Details: Other: Here is an example Game Genre: Turn-based Strategy/RTS/VN Story Genre: Fantasy/magitech Gameplay description: The game is split between a large-scale resource-management on the world map, where you allocate resources and troops, build up defenses, and engage in research; real-time battles during invasion or defense of a province, in which you command up to twelve units of up to ten thousand soldiers each in field battles ranging from straight wilderness, town defense, and castle sieges with the ability to build siege engines, minor fortifications, and the like with resources at hand (either in your supply train or the surrounding area, up to and including dismantling nearby buildings such as houses to provide materials); and a story portion told in VN-style, with events either begun from the resource-management phase or events based on how you have expanded your territory and how well your war effort against a particular faction is going. Setting details: A continent that is on the verge of a huge surge in magitech (technology reliant on magical rules combined with more recognizable technology), as the beginnings of something resembling the Industrial Revolution have started to bud, with the first assembly-lines and interchangeable parts having been developed in a few of the more advanced nations. However, this sudden surge of technological development has disturbed the existing balance of power, resulting in a continent-wide war, in which nobody is sure who they can trust, and border skirmishes are a fact of life. The sudden collapse of the great Empire of Tosalt creates a huge power vacuum, as the provinces declare independence and the center of the Empire sinks into civil war. You are the former military governor of a mixed-race frontier province, surrounded by the dead Empire's enemies, and you find yourself lifted up as a temporary leader, in order to protect the people of your land. You can make alliances or war as you wish, but the complex network of alliances, enemies, and races can make either choice have unintended results that might very well ruin your lands. Your first task, securing your people's immediate prosperity and safety, might be more difficult than you first imagined... It is a world with many races, ranging from giant beast-like dorasa to more common races such as elves or dwarves. As the human leader of a multi-racial nation, you find yourself in the position of balancing one race's needs against the needs of the whole on a regular basis, and going too far to one side could result in a rebellion you don't have the resources to put down... Other: Unit types range from simple spearmen (basic infantry unit) to magitech cyborgs made from the corpses of the dead using a combination of necromancy and enchanted artificial limbs. Sieges not only involve the taking of the castle walls, but also dealing with any magical defenses the fortress might possess (in many cases, this being a far more difficult task). With a magical barrier, you can either choose to sit back and pound it with catapults and sorcery, or you can choose to hunt down the barrier keystones, shattering them to bring it down more quickly... unfortunately, since the keystones are usually well-defended, this means you will likely take much greater losses than you would simply wearing the barrier down... though you would have more supplies left when it was over. Dealing with efforts at espionage (spies, assassins, and saboteurs) is a constant effort in both the RTS and world map stages. Construction of provincial border checkpoints, the use of armed patrols, and the establishment of the rule of law all make it harder to insert such individuals during the world map stage, but during the RTS stage, such efforts can only be countered through the use of counter-agents, even going so far as to insert spies into your own troops to ferret out traitors and spies... Your protagonist will eventually be faced with a choice between making himself immortal through high sorcery (which will earn him suspicion from races with a high nature-affinity such as elves or nature spirits), form a contract with the land in order to become a higher existence (thus earning the suspicion of the industry barons), or marry a princess from another nation to create your successor, continuing the story into the next generation (there will be a single princess from each of nine different nations, who will become part of the story only if you don't choose either of the immortality options). What you will choose will effect how your nation grows and what kind of society will form, as well as your fate and the fate of your descendents.
  19. Just how can I get people to give me a lemon drop?
  20. Granted, you now see ultraviolet light, causing you to go blind early. I wish for lunch.
  21. *Clephas swallows the universe again to show he can escape the dark dimension any time*
  22. ... for one thing, Monster Hunter games are 'hunting games' literally. People just classify them as rpgs here because we don't consider hunting games to be a genre. Also, that issue doesn't apply to turn-based console-style rpgs, so the makers of those don't have an excuse for not using all their tools to their advantage. Also, 'catchy' tunes aren't necessarily what I was talking about. Properly used music has a strong effect on emotion, which is important for storytelling. That is one of the big reasons why it is so important in VNs, which don't usually have gameplay to go along with the story. An example of botching this 'music-storytelling' link would be the last Star Ocean game. So many times in that game, the music was jarring in how it was unsynched with the actual emotional atmosphere of a given scene. I also experience that frequently in moege VNs, as they are heavily reliant on visuals and voice-acting to set the atmosphere, leading to lackadaisical treatment of music-direction.. As for sound-effects... one of my favorites is Tokyo Babel's sword-slicing-through-flesh sound... so meaty.
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