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Showing most liked content since 05/17/2019 in Blog Comments

  1. 3 points
    Ramaladni

    Kickstarters and delays for physical releases

    On average, the estimated time to delivery (ETD) is 255 days. On average, the actual time to delivery (ATD) for companies that already delivered is 633 days. On average, the tardiness in delivery (tdd) for companies that already delivered is 401 days. The slowest company (taking into account realized deliveries) is Frontwing, with an ATD of 716 days and tdd of 532 days. Despite this, their ETD is 150 days, with games from 2016 and 2017 yet to be delivered. Optimistic much? I was bored, so here's a pie chart...
  2. 1 point
    bakauchuujin

    Sakura Brothel Review

    Maybe we should make a thread where we predict Sakura titles?
  3. 1 point
    Thank you a lot for clarification. Recorded and uploaded remaining part.
  4. 1 point
    Happiness+

    NaNoRenO 2019 Highlights, part 1

    @Plk_Lesiak I didn’t even see your response until now. Well since the VN is done, I can tell you everything. It was largely Wolf’s idea our studio director. I didn’t contribute much to the design of her character. The idea of Cheshire was to be a memento. I wanted a memento of Ji-Min like a museum of memories kinda thing, and someone brought up an avatar like Budapest from Watercress’s previous VN Palinarus. But, if you were expecting some meaning behind the story, sorry, the story doesn’t have any meaning outside of Grief. Personally, I don’t like writing stories without an arc or resolution, but the goal of “This was for you”, was for the reader to experience that grief has no resolution or arc, or any motif on it’s own. In your review, you brought up that you didn’t like the interactions with Cheshire and her twist. I agree with your criticism, however, giving her some poetic meaning seemed to antithetical to the whole theme of This Was For You. I thought about it too when we in our writing meeting, because I wanted the relationship to a bit more pronounced with flashbacks of Ji-Min or something however, the goal was for the relationship to be exclusively online. The characters just knew each other online and used Cheshire as a joke. In fact Cheshire is the joke, she was created by Ji-Min to troll MC. That’s why Cheshire is so damn annoying. She was designed for MC not to like her. Even giving her sentience, would’ve taken away from the whole grief theme we were going for. Honestly, our VN has no story. It’s the MC griefing for 30 minutes. Our goal was for the reader to experience that feeling of lost and not be so captured in a narrative arc. That’s why MC has no gender, no identity, etc, they are a self-insert. Imagine if you were there. It’s funny because as soon as I joined the studio in February, I was like “are going to make another depression simulator?” Everyone laughed on the Discord voice chat. Because This was for you is the quintessential Watercress experience. It’s our most polished VN to date. I contributed 25% of the writing. I did the audio splicing work lol. I did some of the GUI work. So yeah. Is that why you recommend it vs highly recommended it?
  5. 1 point
    Plk_Lesiak

    Femdom Visual Novel ~ Detective Masochist

    Would you be so kind and at least not double post this crap? If I were an admin you'll already be in trouble for doing that repeatedly.
  6. 1 point
    I agree with what you say. I started to play it. Was nothing bad either at first, but I got tired of the main character. I picked a girl, and it didn't feel like at all like I was playing one. They were really lazy with that part and should've just kept it a BxG game. Personally the dating sim part was a little annoying but not horrible. Took long though for me to get my stats up. As for the art, it's okay for me, though the sprites aren't my cup of tea but not too bad. I actually like the BG's, but maybe that's because I love 2D backgrounds. As for the girls, I agree that they weren't very interesting (though neither was the mc). Best part for me was with the best guy friend being gay (since I like BL). The girls weren't horrible, just not good. The worst was the Tsun character though. I'm really beginning to gate that trouble. I will say, I don't mind cliches but they have to be done well and this game just doesn't really do it. Yeah, there was some shock value, but too much blood and death. This is why it's hard for me to watch game of thrones actually lol. But anyway, the ending is what ruined it for me. Basically you're wasting your time. What would've been a better end if one would change this a bit, would to be to have the girl you wooed be the one to be by your side when you woke up and you had been lovers. At least that gives me a reason to do all the routes. But sadly, I doubt I will. So in the end, the game was meh for me. I'm not going to say horrible, but not good. Also, it's a no Yuri game as you said since they do a terrible job with that part. If only they took just more time with the writing/story, it could've been better for me.
  7. 1 point
    MaggieROBOT

    Yes, I'm still among the living

    Well, I read it and quite enjoyed it! ^^ The story is pretty well written, creating a situation with a tough decision to be made and no obvious villain. Both heroes have their good and bad points and are likable characters overall (but I'm team Alto). Bonus points for the little MC customization (adds a personal touch to story) and the music that, while very simple, fits the game really well and I love these kinda things where there are subtle changes to the track when the mood of the scenes shift. Another good point is that even if it's short, the story feels more or less complete, and not just a prologue to some bigger project. My biggest complaint is not even something generally bad, just a stylistic choice that I particularly dislike: too many choices one after another, coupled with an affection points system. As I prefer to play without walkthroughs, figuring it out where something went wrong with this type of system is usually a nightmare (okay, this game in particular is pretty short so no real damage, but I kinda like when I see the results of what I picked before my next set of choices, I'm spoiled ), so I usually prefer less choices that activate some flags system or instant bad endings (I know the latter wouldn't really work here though). So guess in the end is kind of a tie? www Mnemonic Devices definitely have a better plot, development and conclusion, but I preferred Monochrome Blues art and choices (hey, we can give snarky responses to a bunch of 5 years old, what's not to love? ) But both dev groups have talent, cheers to them. I'm not giving a score just yet though because I still have a few endings to catch on Mnemonic
  8. 1 point
    Kiriririri

    Yes, I'm still among the living

    Start playing Shanimasu instead
  9. 1 point
    Plk_Lesiak

    Yes, I'm still among the living

    I can't imagine it really disappointing anyone with love of android stories. But I'll be curious about your take on it. ^^
  10. 1 point
    MaggieROBOT

    Yes, I'm still among the living

    I'm actually baffled I could miss a game with Robot Protagonist tag You know what? I'll read it tomorrow and update this entry accordingly Don't disappoint me here, man, I'm trusting your opinion that's good!!!!!
  11. 1 point
    Plk_Lesiak

    Yes, I'm still among the living

    Good to see you doing fine and not giving up on weeb, even if you can't always share it around here. ^^ Also, I'm so with you on Monochrome Blues (that twist could've gone better...) and Heart of the Woods. But speaking about NaNoRenO, have you tried Mnemonic Devices? It was my personal "winner" of the whole thing.
  12. 0 points
    Plk_Lesiak

    Sakura Brothel Review

    Sooner or later it'll happen for real.
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