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Cause of common windows font spacing / kerning issues?


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It's a game made in a quite old version of the tool SRPG Studio.
Anyway, it seems like the issue is that it's trying to write a non-monospace font with monospace spacing. I fixed it by setting the font to Consolas.
Maybe the developers changed something to support non-monospace fonts after they later released an english version of the tool, which was also passed over to newer japanese versions?

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