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Showing content with the highest reputation on 05/19/19 in Blog Comments

  1. Well, I read it and quite enjoyed it! ^^ The story is pretty well written, creating a situation with a tough decision to be made and no obvious villain. Both heroes have their good and bad points and are likable characters overall (but I'm team Alto). Bonus points for the little MC customization (adds a personal touch to story) and the music that, while very simple, fits the game really well and I love these kinda things where there are subtle changes to the track when the mood of the scenes shift. Another good point is that even if it's short, the story feels more or less complete, and not just a prologue to some bigger project. My biggest complaint is not even something generally bad, just a stylistic choice that I particularly dislike: too many choices one after another, coupled with an affection points system. As I prefer to play without walkthroughs, figuring it out where something went wrong with this type of system is usually a nightmare (okay, this game in particular is pretty short so no real damage, but I kinda like when I see the results of what I picked before my next set of choices, I'm spoiled ), so I usually prefer less choices that activate some flags system or instant bad endings (I know the latter wouldn't really work here though). So guess in the end is kind of a tie? www Mnemonic Devices definitely have a better plot, development and conclusion, but I preferred Monochrome Blues art and choices (hey, we can give snarky responses to a bunch of 5 years old, what's not to love? ) But both dev groups have talent, cheers to them. I'm not giving a score just yet though because I still have a few endings to catch on Mnemonic
    1 point
  2. Start playing Shanimasu instead
    1 point
  3. I can't imagine it really disappointing anyone with love of android stories. But I'll be curious about your take on it. ^^
    1 point
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