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Lyndis

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Everything posted by Lyndis

  1. Almost forgot about this little corner of the internet. Hello again, friends. Arc 2 has a lot of work poured into it so far and Arc 1 is over 100 downloads, but I still haven't received much in the way of actual feedback and critique. If any enterprising lurkers would like to change this, I would be beyond grateful
  2. Name/Alias: Lyndis Project Link: https://zweit.itch.io/aquae-crystal-clear-waters Email: [email protected] Your genres: Fantasy / Adventure / Psychological / Scifi Your social media: N/A Your website: N/A
  3. Oh, jeeze. Thank you! All the praise is appreciated and definitely made my day. You've hit a lot of my intentions pretty solidly! I love fancy, script-like fonts. Though I definitely wanted to keep Dyslexic-friendly in mind. My goddaughter (12y/o, bless) is Dyslexic, but has been super interested in all the art I've been making since I started reworking it, so I've tried to keep it simple if for no other reason than to be able to share it with her and read together. /corny Aquae has a lot of classic fantasy tropes and fairy tale style imagery and themes, so I wanted to have a look to it that was reminisce of a storybook. I'm glad to hear I've hit that middle ground in a way that's appealing. I really appreciate the signal boost too! I have an intense dislike of social media. The only things I really use in that vein is DeviantArt ( https://www.deviantart.com/young-lyndis ) I've been hard at work on the second Arc, so I'm hoping I can have it out in a similar timeline as the first. If you do find the time to play through the first Arc I would be more than thrilled to hear your honest feedback on the story, art, and general experience ^^
  4. Hey, thanks for your feedback! Arc1 is meant to be a demo of sorts, yes. The choices available will directly impact the story ( Though honestly not until later in the narrative, think Arc2 and Arc3. Arc1 is mostly setup. ) and also the relationships you have with other characters. Your relationships with certain individuals affects how they respond in key scenarios later. Romance is completely optional! The story is written with platonic energy at the forefront. Any potential romantic routes won't really play out until towards Arc3 and won't have a big impact on the main plot.
  5. In a different world over a lifetime ago, some young and geeky friends made a rough VN about mermaids and magic. The pandemic kicked up my love of storytelling again, and since I was already doing it for fun, I figured I would see if this particular flavor of story was still appealing to folks round here~ Welcome to the proper thread for Aquae ~Crystal Clear Waters~ a fantasy/adventure visual novel. Completely free to play as was the original though now with a much more vivid and expanded world to explore. Still mostly kinetic though now with the ability to change certain course of events through the player's actions and choices. While romance isn't a main focus, it is now an option. The original story was broken up into three separate arcs. Presently, Arc 1 is approximately 18.5k words and average 1.5-2hrs read time. Download for Windows, Linux and Android here! Presently, Arc 2 is just starting! The entire script itself is clocking in at 56,761 words and counting. The winds of fate rush in with the summer breeze. Travelers the land over come to take part in the annual festival and celebrate the lasting time of peace after previous years of war and strife. As paper lanterns begin decorating the coastlines above, there surges a troubling shift of tides through the underwater haven of the nerida below. Join Kaizarel - the wayward prince of the isles - as he embarks on an exciting night at the summer festival. Where he meets friends both new and old, including a mysterious stranger with rare purple eyes just like his own. In his attempts to discover the connection he and this strange visitor have in common, Kaizarel instead finds himself embroiled in both the politics of land and sea, as well as unearthing family secrets long buried beneath the sands. Will history be re-written, as waves upon the sand? Or will bloodshed remain? Early Character Concepts Questions for Lurkers: 1) The original story was released in arcs. After the release of ARC I, would you rather have the story continue to be released in chapters or would you rather wait for a complete game? 2) Does interactivity affect your level of enjoyment/engagement in the story? Does romance? UPDATE 7/3/22 - ARC 1 RELEASED!
  6. Working on the next section of the story after where the demo ends! Some new characters are introduced. Will they help or hinder the gang? ;D
  7. Hey friends! I see a few people have come to take a look at the thread. Welcome! Even if you don't play through the story, I'd still like to hear your thoughts on what you can see here in the thread alone! How does the art take you? Do any of the characters in particular strike your interest?
  8. Hello everyone! I'm excited to find another forum dedicated to visual novels and creation of original content. I use to make a couple games with friends back when I was in highschool, and now I've decided to pick up the hobby again in the effort to regain some of those fun feelings. And because what else are we all doing during this quarantine, amirite? I'm presently looking for people to play and read through my demo! So if you're interesting in tearing into my work, hit a sis up!
  9. HEY FRIENDS! THE DEMO IS READY!! The link to the demo is online! I'm looking forward to everyone's feedback. Since I am the sole person on this project (minus one super neato friend making backgrounds for me), I'm craving some detailed info from you fine folks. There's a small list of questions posed at the end of the demo, but feel free to hit me with anything you got! If you need a specific distribution let me know. Thanks for your time and effort, guys!
  10. Chronicle of Beast is a Fantasy Adventure and mostly kinetic visual novel featuring a vibrant world with unique characters. At present the script is 17,937 words and is only just getting started on the introductory arc to the grand adventure still to come. The VN will feature custom artwork for character, backgrounds, and event images, as well as the option to develop stronger relationships between the MC, the ever expanding world, and her companions. Pilgrimage was meant to teach respect, humility, and an assortment of other virtues that the priests in the compound drilled into her head all her life. But the only thing Jindeel felt like she was gaining was distress. At the conditions of the city proper, at the sickness and crime that drove a dagger through the poor streets of old town, and at the temple that loomed brilliant and willingly ignorant above it all. Fed up with the rampant injustice plaguing her home, Jindeel accepts a fortuitous if not questionable opportunity to take matters into her own hands. With the help of her mate, a smooth talking con-man, and a wild dog of a felon - they track down the bandit stronghold, only to find a much more serious threat buried centuries away in the jungle undergrowth. https://drive.google.com/file/d/1hrlr4xUJlrHACcaRHxioye5z9q7o4--Z/view?usp=sharing
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