Synopsis
Willow Bates: a recent college graduate, who works at a small cafe, lives alone in her childhood home. Lonesome and suffocated by the tedium of working at an unfulfilling job, Willow found a quiet joy in otome games. With few friends and a non-existent love life, shes grown attached to the happiness brought by romance novels.
We join our heroine as her mundane days are interrupted the morning she stumbles across strikingly handsome, vaguely familiar men. After a second glance, it all becomes clear: her favorite characters are now real.
“Be careful what you wish for.”
Quick Info Developer: Audilis Platforms: iOS/Android/Windows/Linux/Mac Main Routes: 6 (Alister, Jin, Dimitri, Faust, Milo, Enzo) Expected Release: Summer 207 KickStarter: Go to Campaign Demo: Download Team: See who they are FAQ: View frequently asked questions
Links: Website Tumblr Twitter Facebook
Progress
Demo/Prologue completed.
Work on first two routes started.
KickStarter fully funded
Greenlit on Steam
Features
100% ORIGINAL STORY, ARTWORK AND MUSIC! We are making every cutscene, sprite, background and song ourselves in order to provide an immersive world and consistent experience.
30+ CGs! Each route will feature at least five gorgeous custscene images that can be unlocked throughout the story.
SIX ROUTES! Each route features a unique experience. Six romanceable character each offer their own personality and flaws that you will need to approach differently.
18 POSSIBLE ENDINGS! With three different endings for each of the six storylines, there is plenty of replay value. Your ending depends on the choices you make, so choose wisely!
GAMEPLAY YOUR WAY! Change the main character's name, remove her sprite, adjust text speed and more. Arrange your settings as you wish to enhance your experience.
Videos Teaser Gameplay
Screenshots
Characters
Demo Download
Tell us what you think!
If you like this project and would like to see it succeed, we can definitely use your help. First, consider pledging to our KickStarter! With that funding, we can complete the game to the quality that we want and have a much better chance of meeting our deadlines for rolling out routes.
Also, if you have a Steam account, consider voting for us on Steam Greenlight. Every vote counts, and helps us reach a much broader market for Windows, Mac, and Linux users.
Finally, if you have any constructive feedback we would **LOVE** to hear it. We are a young company, and your thoughts, criticism, and suggestions are highly valued. Please leave a reply here or contact us directly if you have anything you'd like to share.