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Huang Ling Yin

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Posts posted by Huang Ling Yin

  1. afaik, amatsutsumi comes with both 32 & 64 bit support, your system is 64 bit, so i think that amatsutsumi set the default program to 64 bit instead of 32 bit, and if you launch the 64 bit version, sure it wont work with ITH, so i guess you need to manually launch the 32 bit program if you want to use ITH...

     

  2. i have the same problem with bgiv2 game,

    extracting them can be done with AE, but they are a raw data, not an image or readable script text...

    the tools from tlwiki only decompile script from bgiv1, and not compatible with bgiv2,

    btw, i already search and wandering online and i found this:

    https://github.com/xupefei/BGIKit

    https://github.com/marcussacana/EthornellEditor

    but none of those 2 support bgiv2...

     

    i already ask someone from aokana tl disscussion as well, but no reply yet...

     

    edit: i found this tools, says can extract data from bgi game, but since its only avaiable as source code i dont know what to do with this, i'am not a programmer...

    https://github.com/minirop/arc-reader

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