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Arcadeotic

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Blog Entries posted by Arcadeotic

  1. Arcadeotic
    Alright, I have some excellent news this week.
    Our long lost TLC from over half a month back, Fukukaze, has finally returned back to us. This is great news, and he will be TLC’ing the new, secret project.
    As for the progress, I’m just going to quote my editor on this:
    So, there’s not that much progress like normal, but still progress nontheless.
    Anyways, about the secret project, 10 more days until the reveal. Time sure does fly. The team’s pretty much picked, so there’s no need for a recruitement phase this time around. I’ll leave you with this picture. I’ll applaud you if you guess it right.


  2. Arcadeotic
    So, I have time, so I thought "Why not?"
    I'm willing to answer all sorts of questions, as long as they have something to do with the translation project in some way or other.
    Here're the questions and answers I devised on my own
    Ask away!
  3. Arcadeotic
    I'M FUCKING DONE
    Just look at this
    I-I-I just can't. This is too much. This flipping game, man. It's just brilliant. Kamige, nothing more, nothing less.
    Well, I guess I should elaborate even a little bit, given that I'm really just talking about a shit game full of baka gaijin punches and weeb references. Keikaku, desu, slice of bread, stupid Nipponese emotes, jabs at VN and anime tropes, fucking FACELESS side character named Classmate-kun that has a lenny emote as his face. Yup, this game is rather special, truth be told. Did I also mention that the menu is written with Comic Sans? Becuase it is. 
    Anyways, the game follows the journey of.... I forgot. Forgive me, but the main character's name spans three dialogue boxes, so everyone just gives up on everything and calls him Protag-kun for short. Works, right? Right? Well, there on out he stumbles on a tsundere yankee (although her being a tsundere could be considered a spoiler, but who cares, roight?), who has a piece of goddamn toast in her mouth, and apparently the MC stumbles ALL over her face and she's still utterly unfazed. She's also a Mahou Shoujo in the pures Sailor Moon way, becuase... reasons? Twintails included. Get your own damn batteries, though.
    Then he meets the just mentioned Classmate-kun, with whom you can have wonderful homoerotic, homodachi endings with, including:
    Shitting together in a public bathroom Going totally gay together, like pure homoerotic bro-homodachis would Sleeping together in a hotel completely butt-naked, causing some hilarious, albeit cringy events together and making him not look like a cheap Saitama ripoff, and in the end getting married in 'Murica He also uses those oh so fun Nippon emotes that those boke gaijins couldn't understand, and some variations of lenny thrown in for shit good taste.
    Then, the last of the bunch, comically dubbed 'Iinchou-chan'. Literally just 'Iinchou-chan' literally meaning 'class rep' for all the gaijins out there, who don't know the brilliance of Weebism.
    Well, she's your average small, big-breasted deredere I guess, except that she adds those ridiculous end-suffixes (I think they're called that? Honestly, I don't give to kusos.). Yes, you heard me right. She adds a desu, -nyan or -uguu in every single damn of her sentences. It's funny for like the first five minutes, and then I feel like stabbing her in the abodmen and hanging myself with her entrails.
    *cough*
    Well, there are a few instances where it's still cringy as hell, but at least it's funny. Apparently she's also a yandere. Yeah, it came out of nowhere. She literally steals everything from School Days, fucking decapitates Protag-kun with a kitchen knife, stuffs his cold body in a duffel bag and sets on a voyage with his head a la School Days. I don't even.
    The game has 24 endings, believe it or not, and after all that you get to answer the question 'What is the answer to life?', and the answer to life apparently is 'All your bases are belong to us. Wew.
    There's also a Boku no Pico ending, but I doubt you want your psyche broken with several PTSDs, stacks on stacks, so I'll just give you a scene before that happens, k? K.
    As you've probably noticed by now, the game has a terrific sense of humour. One of such classics is this
    And this.
    Also this.
    Quite fitting humour for something accurately dubbed as shit. There is of course some other jokes, like that one ending resulting in a game over because everything didn't go according to keikaku.
    One more for the road.
    The game's a literal shitfest, but the funniest shitfest I've ever had the pleasure of playing.
    9/11, 6/5, 1/1 Kusogest kamige to top all kamiges. Must play, enough water -IGN, GG Takeshi.
    In all honesty though, play it if you like satire even the tiniest big.
    That's all, thanks for sticking with me to the end.
    Arigato! Minna!
    Blegh, now I feel like a dirty weeaboo, kuso.
  4. Arcadeotic
    Well, I guess it’s time to show something.
    Don’t worry, dearest follower of this site, I’m not dead, I’ve just been incredibly busy. I’ve had exams left and right, and thus, I’ve felt a little demotivated. But, I’ve never given up on this project, there’s no way I can. I mean, it’s been over a year since I started this “passion project”, and I still intend to finish it with all of my power.
    I won’t give up, there’s no way I’ll allow myself that. This project is important to me, way more than you think. And yes, for a while, I’ve been incredibly dead, I’ve still answered every question coming my way on Twitter, and I’m still active as ever on my Discord server. There’s no need to worry, Biman -1- will see the light of day.
    As for a “beta” patch some people have been asking, I will be looking for two beta-testers after proofreading is done, and after the testing, I will ship the translation out to the masses, and then focus on Biman -2.5- that I’ve neglected, and then onto bigger things.
    I’ve been pretty horrible with my way of keeping all of you above water, but all I can do at this point is to ask for all of you to wait patiently and to have faith in me.
    Okay?
     
    Well then, this’ll be another sporadic update that won’t become the norm for a while, but the next planned update is the recruitment of those before mentioned beta-testers.
    Until then, everyone!
  5. Arcadeotic
    I was going to post this yesterday but lol IPB
    Anyways
    This went exactly like the last week's update, life sucks, I know
    Sigh
    Nothing much else, here's hoping that next week will go a bit better, but who knows? I certainly don't.
    Progress:
    'Till next week, unless the whole world explodes now
    -  Arcadeotic
  6. Arcadeotic
    [WARNING]
    [This entry will have massive amounts of bias in it. If you don't want to hear me gushing about Dracu-riot, I'd suggest you turn around right now. Also spoilerz.
    You have been warned]
     

     
    Mera Azusa is your average responsible petite girl, whose also a huge closet-pervert. She is the dorm leader and also the only human living in the dorm. Azusa starts out as this reliable senior to Yuuto at the start in her route, but their hierarchy evens out as the route progresses.
     
    In the end of the Common route she does get a rather amusing ending to start her route, and it does a play a small part in her route, this being Yuuto's so-called "pedophilia", and as the result Azusa becomes Yuuto's partner, as a senior. Although this builds the groundwork for their relationship, this issue isn't touched any more than the start of her route.
     

     
    Along the starting parts of the route you get some tension from the presence of hunters and some extremely funny moments from Azusa's extreme blushing and over-reactions. Yet still the starting part is pretty much just pure comedy and slight progression not in the relationships but in the story. The threat of the terrorists from the mainland is steadily rising, but kind of blends midst all the SoL.
     
    As the route progresses, the two of them start to notice their feelings for each other. The way they notice each other really reminds me of Rio's route, albeit a little toned down. The steadily rising confronting feelings between the Hunters and the vampires is starting to reach boiling point when the Hunters start to arrest vampires without and with IDs. The SoL is really hefty and it drags on before the final event before dating starts. Enter Giordano. Honestly, the final confrontation with Giordano in the school is a really good one. And they show how vampires are valuable as well, as opposed to the Hunters' look on things. At the final moments before Yuuto gets heavily injured, Giordano says some cryptic things and RIOT. The confession in this was actually pretty good, at least better than in the majority of the routes in Dracu-Riot!
     

     
    The start of the dating was really weird and confusing. I got some mixed signals from it. And they jammed so many H-scenes in a short amount of time. The ichaicha was good but not the best by a long shot. Overall, the dating part was sub-par, below average.
     

     
    Following is about the final part of the route. Spoilers.
     
     
     The ending ties some ends, but leaves something to be desired, especially about Ougi's future.
    Overall, the route isn't bad in moege standards, but definitely was the worst main heroine route in the game.
    Still, it brought a nice story, so it wasn't bad in my book.
    And of course, Azusa's as cute as ever.
     

     
     
  7. Arcadeotic
    Hooray for huge progress.
    This week has been a blast to translate. I was somewhat saddened nd disappointed that I didn't get to my goal last week and get the script file completed. Well, that's the past, more so because I got two script files finished.
    That's right. 6th and 7th script file are now fully translated, which means I went through about 100 kB of text, maybe a bit more, this week. I feel so good now. 
    Anyways, this means that this is the biggest update yet, surpassing the second update on this site, that was almost 10%.
    Now one final wall stands in the way of this game being fully translated. I aim it to be done in a month  or so. Look forward to it.
    Translation: 7/8 script files finished (~83%)
    Editing: 9,2%
    QC: 0%
    Proofreading: 0%
     
    See you again next week.
  8. Arcadeotic
    Well, as most of you know by now, I completely obliterated all the links concerning BiMan1's prologue patch. This was because of two reasons:
    Because it was terrible in every possible way to put it frankly. In order to make room for this post. The prologue patch was bad, really bad. The sentences were akward, spacing was weird, translations at some points didn't even make sense, etc, etc. That's why I've been fixing the first quarter of the script; retranslating, modifying and editing the script along with perfecting the engine this starting and last week. Doing UTF-8, some hex editing, final image editing and resource editing.
    It was quite rough, but I finally got everything according to my wishes, and the price for my naivety has been paid back. Anyways! I present to you my hard work and labor:
    Prologue Patch 2.0
    Probably another 10~ hours down to drain, but it was worth it. The new and improved prologue patch (or well, partial patch at this point, but whatever)!
    Features:
    - Completely polished and finished engine, fully translated by me. Includes all buttons, menus, extras and other minor things.
    - Music track names are translated, although I didn't intend on ever translating them.
    - Translates the dialogue all the way to the end of the first H-scene.
    - The two internal menus:
    Are translated to these:
    Things to note:
    - The dialogue text is not in its final version that it will be in the final release, so keep that in mind. The patch, however, shouldn't have any typos.
    - The amount of text ranslated in this improved patch is quite a bit more, because I wanted something more grand and of course, to make up to you for the travesty that was the original prologue patch.
    - The text after the first H-scene will continue as Japanese, unlike the gibberish it was in the original patch. Sorry about that.
    - All of the previous prologue patch download links are now going to be replaced with this version's link.
    Download Link:
    https://mega.nz/#!C8FDiagC!xeW7-MPcjsZWm5ebycEnEXJ66y-Ld7H6ojTa0yYF4b0
    Install instructions:
    Download the patch from the link above and open the .zip file. Drag & drop the new .exe into -呪われし伝説の少女-1, and data8.pack into -呪われし伝説の少女-1/GameData.  Launch the game through the new .exe file and have fun.
  9. Arcadeotic
    Another Saturday, another update.
    This week was full of needless things for me. Travels, schoolwork, visiting relatives, ugh.
    But enough of that, I'm still quite content with the amount of progress I got, even if it is about the same amount as last week.
    I really do hope to get more done in the following weeks.
    Update here:
    -----------------------------------------------------------------
    Week 5: 204,5 kB/710 kB (28,8%)
    -----------------------------------------------------------------
    Until next week
    -   Arcadeotic
  10. Arcadeotic
    The World God Only Knows
    This manga is one of my favorites and one of the best I've read so far. Since I finished re-reading it yesterday, I'd decided it would be a good point to start this series at.
    Nonetheless, Kami Nomi zo Shiru Sekai is a manga created by Wakaki Tamaki and consists of 267 chapters and one alternative final chapter. It was made in the span of 6 years and it's main genres are harem and romance, with a spin of fantasy. In it, Keima Katsuragi hs unwillingly made a contract with the devil and now has to capture Runaway Spirits with Elsee from the Runaway Spirit squad by making the girls, which the spirits have possessed, fall in love with him. The manga consists of 3 major arcs, first arc being the Conquest Arc, second being the Goddess Arc, and the third being the Childhood/Jupiter Sisters Arc. Let's begin.
     

     
    The overarching theme of this manga is the evolution of Keima from a reality-despising otaku to a game-loving man with a respect for the real. This is also seen in the ending and his endings through the series.
    There are plenty of characters in TWGOK, but they're put into one of three categories: "conquest targets", some who don't matter that much, only for the conquest, "conquest targets", who matter as the story progresses, and the major characters who appear constantly in the whole story, like Elsee and Keima.
    The conquest targets who don't matter are nice for the time they appear in, but Don't provide anything new to the story, par from giving more depth to the main cast, like in Reiko and Nanaka's case. All of these characters are rather shallow, but that's to be expected when they only get a few chapters to show in.
    All of the "main conquest targets" seem really shallow at first like every other target, but accumulate depth as the story progresses. I especially took a liking in Shiori and Tenri, but all of the characters are great. All the Jupiter sisters have a greatly improved personality from the time they were conquered. For example, Yui's personality has  thoroughly progressed from the time she was captured. Tenri's personality doesn't really progress visibly in the story, but at least you can see the change in Tenri when you arrive at the end, where she plays a big part at. Shiori and Tsukiyo's personalities never really develop, which is a shame. The other main characters, mainly Elsee, doesn't really develop at all until the end, where everything you thought about her comes crashing down. Some more minor characters, like Dokurou and the classroom teacher, play a large part in the latter arcs.
    The main point of the manga is undoubtedly Keima is the main point of the manga. In the beginning, he's a cold-hearted and analytical pessimist who loathes the real world. As the story keeps going, a change in Keima is ever-present. In the first arc, he doesn't have any visible change other than Kanon's queries and Chihiro, where the change in his thinking is completely seeable.
    As the second arc begins and Kanon gets injured, an evident change is seen in Keima's acting. He becomes more serious and stops his favorite past-time, gaming, almost completely, whereas he always gamed whenever he had the chance in the Conquest Arc. He also shows emotions of love for the first time in the end of the second arc.
    In the beginning of the first arc, he sort of reverts back to his original ways, but he really is saddened by the events in the end of the second arc. When he gets the gift from Dokurou, do the things start moving. He gets even more serious, and the reader gains all of the knowledge that'll fill in the blanks. This part of the story handles Keima's inner conflicts and does a good job with it, and makes this part the shortest of the arcs, but in my opinion, it's the best part of this manga. The tie-ins, Keima's development and the concept of time travel are well executed, and gives a nice ending to the manga.
    Overall, The interactions of the character is tied strongly in the story, especially Keima's.
    Speaking of Keima, I strongly like him as a character. His personality has many points I value, like logicality, smarts and calm thinking. The way he brings his "god-complex" and games to almost every conversation is a nice twist on things. He is by and far my favorite protagonist in manga thus far.
     

     
    The art of TWGOK is really good. It's pretty iffy for the first 10-20 chapters, but that's to be expected for a mangaka's first work. Going to the end, it does get much better. The art style shows thick outlines, clear emotions, flashy movement and a clear difference between black and white. It's pretty much my ideal art style I look for in a manga.
     

     
    All in all, the manga is constructed well. It has clear end-points, colorful characters, a strong supportive cast, great main character, gripping story and progression, and loads of references to the medium I oh so love.
    It really is one of the best mangas I've ever read and it is my favorite manga to date.
  11. Arcadeotic
    Let's find out then, because I have way too much time to waste to do something ACTUALLY useful, and thus we arrive at this point, with a brand-new mistake I can lament about when I eventually get ripped apart by a group of ravenous 12-year old, overly sexually active fuccboi-weebs who can't see a difference between the totally obviously right opinion and their own.
    Anyways,

    It already seems like the greatest thing ever seen by man
     
    I remember when I played Kusoge. I also remember the gallons of dead cells I vomited and the amounts of fecal matter I 'outsourced' after I finished that, well, shit. Now I'm experiencing that joy and masochistic heaven again. Goody.
    But still, The Best Eroge Ever, or TBEE, which I'm going to adress it in the future because writing words are hard, is created by our very own omnipotent shitlord, hipster and Twitter connoseur, Moogy. And oh boy, did he do good. Where as Kusoge was a satire with actual effort put into it for god know what reason, TBEE is just a pile of flaming poop used as ammo for the hate- and sick-burn-catapultsTM for all things in the VN medium. From Jun Maeda to Nasu to Japanese culture (sort of. Melon bread and shit. I have no idea).

    Yeah. The game's pretty ruthless and it's funnier that way.
     
    The game follows some guy named Muugi, who's name totally doesn't reek of nihilism, who attends at Sugoi Gakuen (TL Note: Sugoi Gakuen means 'Amazing' and 'School' respectively). Nothing else is really built upon the character, except that he enjoys the lifestyle of screwing every shoujo (TL Note: stuff means girl, oki?) in sight. Apparently, every morning going to school, he fucks about five to six nekomimis or whatever along the way, so he has to leave to school an hour early, probably a pan (TLN: bread, you dirty weeb) in his mouth, possibly of the meron type. His parents also were killed by evil vampire demon zombies, so that's a thing. He also has some amounts of imoutos (little sisters), osananajimis (childhood friends), iinchous (class represetatives) and lolis (NO), possibly amounting in thousands each, but the largest we see is the MC mentioning Loli #71, but apparently there's over 9000 heroines and the script is over 5000 MBs. We never see more than 5 minutes worth of text, possibly amounting to 2 kBs, but hey, it's there.

    No words left to give. I'm pretty tired. FeelsBadMan
     
    All in all, I'd say the story is pretty goddamn ridiculous and all over the place, but it's all just a flaming shitstorm-inferno so I guess it's all par to the course. There's some sensei-fucking (meaning a black screen and a text 'And then we fucked.'), some utter pwnaged and fucking every girl in sight, and that's about it for the game. Sorry Moogy, I won't be giving you a hundred bucks.
    If I were to say which one is better, Kusoge or The Best Shitstorm Ever, I'd had to say Kusoge. While this abomination has more references specifically to the VN-scene, Kusoge just has better everything. I'm also pretty sure that this was made while not being high on thousands of different shrooms, which can't be said about Kusoge. This was a nice, maybe 5-10 minutes of wasting my precious life away for the sake of making this shitpost on my blog. Was it worth it? Nah, thanks Narcosis. Was it fun as hell? Well, yes, obviously. Play it and possibly donate 100$ to Moogy-sama.
     
  12. Arcadeotic
    strikes again, so I'm reposting this, more or less for my self-gratification and to sate my inner perfectionist
    Well, now that my part is mostly done, these posts are most likely getting much smaller.
    I also got asked to join the revived Witch’s Garden TL project as a Proofreader/QC’er over at Luna Translations now that I’m free and personally, I really like the game, so I’m happy of being asked to do it. If you want, I’ll leave a link to their translation blog here and you can find them on the bottom of the front page too.
    The editing’s progressing at a steady page and QC’s still perpetually frozen in place, but that isn’t a big deal at this point yet. I’ll also finish the image editing and minor tweaking soonish.
     
    Translation: 100%
    Editing: 22,9%
    QC: 3,1%
    Proofreading: 0% 
     
  13. Arcadeotic
    Yet another update.
    I was busy, but at least got something done.
    6th or 7th H-scene done. Finally the story is progressing, and the heroine is finally showing something to like about.
    Nothing else to say, but now that there is an official TL thread, I'll be posting my progress there and my wordpress, so there won't be a progress bar here, but I'll try to post my thoughts on every week's translation here. Good? Good.
    Progress:
     
    See you next week!
    -  Arcadeotic
  14. Arcadeotic
    Well, this week was a wondorous adventure, did bunch of other things OTHER than translating.
    *sigh*
    Well, I've almost fully mapped teh tools and such.
    Oh, I allso got about 17% of the translation checked in Japanese.
    Nothing else much, the next week will most likely be about the same: almost no translation done, a lot of other things done, but what are you going to do about it? Such is life.
    Progress thus far:

    See you next week!
    -  Arcadeotic
  15. Arcadeotic
    [WARNING]
    [This entry will have massive amounts of bias in it. If you don't want to hear me gushing about Dracu-riot, I'd suggest you turn around right now. Also spoilerz.
    You have been warned]
     

     
    Inamura Rio is your pure, kind-hearted, big-breasted kouhai. She seems like a rather shallow personality, who only wants to take care of everyone in the dorm and doesn't understand perverted topics. However, throughout the route, Rio, little by little gets more depth in a curve, that isn't too slow nor too fast. I'll elaborate.
     
    Honestly, all the heroines don't really get any development in the Common Route aside from Miu until the showdown with ”L” drug dealer. In this case Rio's version of that scene honestly is the most disappointing in the surface. It does give a hint about her original vampire power, but that's it.
     
    The string of events where Rio is sick is very ”cookie-cutter”. It's basically strengthening bonds by having Yuuto take care of her. The exchanges between the two in this are nice and heart-warming. There's also this:
     
    The point there on out is the ”avoidance” part when one of the two realizes they have feelings for the other. It's a really well-used trope in VNs, and this certain one follows the same pattern. Not to say this trope is bad, it's a good way to get to the relationship in one swoop.
     
    The dating part there on after is mushy as it'll ever get. The first date is a really good example of how a first date is catered to a certain character's persona. There's also some funny moments, enhanced by Rio's own pureness and airheadedness. The first H-scene is pretty tame and boring actually, but it brings out their love for eachother much better than the most H-scenes I've seen. It's a pretty ”feel-good” H-scene.
     

     
    As their relationship progresses, we're getting to the more ”heavy” part of the route. There's disbelief, doubt and fear. As Yuuto and Rio slowly start to unravel the truth about their true identity, a lot of serious things happen. Yuuto's kidnapping, how Rio saved him, how Rio lost all faith in himself and disappears to protect her dorm mates and most importantly, Yuuto. This part is actually really well constructed. The way they reval everything slowly and change perspectives back and worth really lets you know how both of them feel on the inside. The solution of this event, ”What is it that you desire?”, all of this executes smoothly and literally Yuuto flies to Rio's rescue, preventing her suicide attempt and saving her from hired goons.
     

     
    Honestly, I would've been satisfied with this route if it had ended here. All of the factors were in place for it to count as an ending and I would've called it an great ending with ups and downs, action and SoL. But it isn't.
     
    Their relationship deepens even more, and after two amazing H-scenes, they're starting to catch wind on who is behind this all. All clues point towards doctor Hasuzawa Shouzaburou, a leading professor in lycanthrophy recearch, a vampire, who has been missin for several years. His assistent has been caught and after Yuuto questioned her, he starts to doubt Hasuzawa's part in this. A little research and SoL mushyness later Yuuto figures out that lycanthropes absorb their vampire prey's memories, along with their power. But before the main culprit is relvealed, Dr. Ougi calls them to a hospital visit.
     
    Next part is the biggest spoiler of the whole route.
     
    This whole sequence blew my mind. This was honestly the biggest twist I never saw coming in a long time, and the events following that make this one of my favorite endings to an SoL route ever. It's so phenomenal. It made this route go from above average to fantastic. I really, really loved it.
     
    This might be my new favorite route from this game. It's that good.
     
    Rio is love, Rio is life.
     

     
     
  16. Arcadeotic
    [WARNING]
    [This entry will hold massive amounts of bias within it. If you don't like me gushing about Dracu-Riot, I'd suggest you turn away now. Also spoilerz.
    You have been warned]
     

     
    Nicola Cepheus is a dorm mate of Yuuto, suffering from a little severe case of chuunibyou syndrome, and is an aspiring dealer, working at a local casino. Contradicting her appearance, she's actually a girl. She hails from an aristocratic family of vampires from Europe. She wears manly clothing partly because of her admiration for her local visual-kei band, and partly because of her dislike of skirts and womanly clothing.
     
    As with Yuzusoft's extra routes, I expected a shot of pure mushy pink ichaicha SoL, and I got what I wanted. Nothing more, nothing less.
    It starts like any old rom-com, witha  huge misunderstanding to get it all rolling. After mistaking Nicola for a male, after some sleepy mumbling on her part, Yuuto decides to sleep with her as she doesn't want to sleep in her coffin. It's so horribly obvious, it's downright funny. Anyways, in the morning, Nicola gets hot and starts to strip, resulting in this.
     

     
    After some funny thinking, an another misunderstanding ensues, as expected of a dorm full of girls hearing a girly scream. The whole beginning part revolves around this misunderstanding. This scene is some good-quality rom-com humor and I rather enjoyed it, even after seeing quite a lot of them.
     
    After that, Yuuto and Nicola start to recover their relationship, which is when Nicola realizes her feelings, and in come the rosy embarrassed girl talks. Honestly, listening to these was rather enjoyable, I very much enjoyed listening to them. Nicola is pretty adorable in these. The casino scenen in which Yuuto foils cheaters' plans was a very sweet scene. The pacing of this sequence is pretty spot-on for a route of this length, and Nicola's reactions aren't second-rate either.
     

     
    After a wholesome date of revelations, cute Nicola in a one-piece, food, bewitching and all that stuff, a confession happens, in which Nicola was supposed to be the first to confess, throwing her in a loop, which was too damn adorable. As they are almost kissing, Nicola's grand-grandfather appears, and the final part of this route begins. The datind part is a bit rushed, but that's to be expected. It covers a lot of ground, and rather admirably for how long it lasts.
     

     
    The final part is about Nicola not wanting to go back to her home country, now that she has ambitions, friends and of course a partner, and her grandfather wanting her to return. Honestly, this is your average motivational clash of beliefs. There's also some very nice comedic exchanges with Sayo and Nicola's grandfather. It's rather excessive with the stubborness, but overall it's a nice end to this shot of SoL. Also, I think Nicola has the best H-scenes along with Miu, they're pretty good, especially the After Story one.
     
     
    All in all, it's everything I expected it to be, but Nicola is overly cute, way more than I remembered. Good stuff.
     
     
  17. Arcadeotic
    [WARNING]
     [This entry has great amounts of spoilers from Miu's route, which you most likely haven't played, so if you wan't the best experience for the obvious best grill, turn around now. If not, go ahead and enjoy.]
     
     
     
    Miu is a so-called 'senpai' to Yuuto in their workplace. When Yuuto gets attacked in the very beginning of the VN, Miu feels responsible for this because she couldn't stop it and Yuuto got dragged to the ambush pretty much unnecessarily. Afterwards, Miu swears to protect Yuuto to right this wrong she did. Miu is pretty much a shy girl, hiding behind a wall of a 'experienced woman'. She's also listed as a Modern Tsundere, but I really don't see it that much in her.
     

     
    As I've said countless times already, Miu's route is my favorite, and the same goes for the heroine itself. Honestly, I realy didn't like the heroine, but this is the case for most of my favorite heroines in VNs. In the beginning, she just seems like a sadist tsundere, which was rather annoying, but when she really cared for Yuuto's sudden transformation to a vampire and that her 'sadist experinced woman' side was just an act, I started to warm up to her. What made her shine the most in the Common Route was how she acted when Yuuto saved Azusa from the speeding car, thus revealing his lycanthropy. The genuine emotion was something that was missing from the Common Route, and as such, shone through even more. This kind of behavior made her stand out from just a regular moe-blob heroine, and although heroines in Dracu-Riot aren't this kind of heroines, Miu stands out with actual character development in the very beginning. Needless, to say that she made the biggest expression on me.
     

     
    The start of Miu's route is pretty much the same as everyone else's. Some event triggers Yuuto and the heroine to get closer. In this case, the unfortunate conclusion that was in the Common Route, causes Miu to getting confused and sort of going to a boob-groping streak. I'm not even kidding, it's quite hilarious. Afterwards, after they conclude this, Yuuto asks Miu to go on sort of a date with Miu, to buy gifts for everyone, which causes more funny and rose-colored events to happen, like that one with a dressing booth. They also get put together to smoke out some criminals hiding in the shadows, so they have to act like a couple.
    This start of the route is pretty nice and fluffy, very well done for a moege. It also has those undertones I adore in VNs, no matter the genre. Miu and Yuuto's ever-growing consciousness of each other is really heart-warming to watch. Also Miu's reaction to these are something that you won't see that often, at least for me, that is.
     

     
    After these events, Yuuto starts getting conscious of his feelings for Miu, and proceeds to keep his distance, mostly because of his lychantropy. Their fake-couple acting is also getting taxing for Yuuto, so he's getting more and more akward by the minute and keeping his distance to Miu. Miu of course notices this, and gets more and more depressed. It all cluminates in an amazing kiss in an alleyway. Thye start dating right afterwards, but get one week of house-arrest for illicit behavior in work-hours.
    This final part before dating is, well, okay. I never liked this trope of getting farther and farther even if it's really, really obvious that they love eachother, but it was actually bareable. That might be because of Miu's fear for lychantropes was established in the Common Route, and as such there was legitimate reason for Yuuto's actions. That doesn't make it that much better, however. It was just okay, but the climax of this part was more than worth it. It felt very Miu-esque. You really can't describe it without reading the route yourself.
     
    The dating part is pretty good. The week-long house arrest is quite funny, as Miu's more than ready for them to become one, but Yuuto's just nerveous. So all they really do is hold hands. However, it all culminates with Miu staying home under the guise of being sick. She asks for Yuuto's room's key with the explanation of 'wanting to borrow manga', although she wants to find a reason why Yuuto hasn't done anything at all. In the truest reoge fashion, she ends masturbating while sniffing Yuuto's boxers. And of course Yuuto comes back when she's still masturbating, and thus the first H-scene happens.
    There's some normal couple-like events afterwards and another H-scene. This start and mid-part of the dating part is quite... different, if I say so myself, well at least the beginning-part is. It's been a while since I saw a scene like that in VNs. The following part though, is just your standart 'couples doing couple-like' things, which isn't bad in my opinion. They bring out Miu's somewhat special character out more. The two H-scenes present are amazing, I really did like them.
     

     
    Then the meat of the route begins to form, earlier on than other heroine's route's by far. How Yuuto gets kidnapped by the researchers who produce L and how that specific drug feeds the lychantrope genes, ultimately leading to Yuuto basically becoming a super-vampire, trashing everything and everyone. Only the combined efforts of Azusa, Miu and Hyouma can fell him.
    Also the way how Miu found where Yuuto was kept captive was touching, to say the least. Somehow hearing the screams of Yuuto's consciousness in her mind and chalking it up to 'power of love' is somehow cheesy and romantic at the same time.
    The after-effects of L and how it makes Yuuto's thirst for blood that much stronger makes Miu go jealous by just Yuuto feeling bloodlust and sexual arousal towards his fellow dorm-mates triggers the 3rd H-scene.  All of this makes for a great meter on how much they long for and love each other.
    The date afterwards is your standart mushy-mushy lovey-dovey stuff, but I must say that the sound effects in this route are amazing.
     
    In the middle of the date they get called by Hyouma and hear that there's a riot outside of the school.
    This riot marks the finale of the route. Vampires have grown weaker and ill because of the lack of blood-packs distributed thanks to the drug L's own distribution in blood-packs in its own completely authenticated trade route. After Saya fails to quell the flames of the riot, the only way out of Aqua Eden, the monorail-bridge, gets blown to pieces by a so-called terrorist attack.
    This all especially lets Anna and Saya shine to their maximum potential, outshining Elina's route and Azusa's as well to some extent, which I can appreciate. This final part gives life to the rioters, introduces two new characters, Yuka and her mother, and establishes a brand-new villain, goverment's peace-keeping agency, who want to sink the artificial island in its entirety.
    Everyone works nicely together, be it Saya and the rioters, the dorm-mates all pulling together, or Yuuto and Miu. The point where Yuuto shields Yuka from the crashing warehouse, making everyone, humans and vampires, to work together manages to do something that no other route could, bringing in the problems of other more minor characters and thus making the more 'alive'.
    The ending too, was wonderful. Yuuto decides that he has to destroy the missile aiming towards Aqua Eden in an attempt to destroy it, not for his or Miu's own good, but for everyone's future on the island. The way it all gets resolved was fantastic, definitely deserving the title of best ending in Dracu-Riot!
     

     
    All in all, the route's great. There definitely is more effort put into this than say, Azusa's route, but the balance of everything, the icha icha, charactrr ane romantic development, the effort put in the side characters, the underlying themes and the grand finale is all that makes Dracu-Riot! my favorite moege and Miu my favorite route in moege.
     

     
    Thanks for reading my heroine impressions in Dracu-Riot!, review coming soon.
     
     
     
     
  18. Arcadeotic
    It's finally done.
    I finally managed to 100% translated Bishoujo Mangekyou in its entirety. Actually it happened quite early, 20th, if I recall correctly. It took me 5 monsths and 7 days to translate the whole scrip according to my calculations.
    It's ben awfully rewarding and I appreciate you all sticking with me along this project, my team and I will do our best to make sure the end product is of high quality.
    I'll say this now, this won't be my last transaltion project, but it sure will be my last 'double-translation', so all the following projects will be translated purely from the original script and some double-script translations.
    Anyhoo, now that the translation's done, I am now largely free, so I can return back to what I did before starting this project. The patch release date is still TBA, but it could be done in a few months' time.
    Progress:
    Translation: 100%
    Editing: 20,3%
    QC: 3,1%
    Proofreading: 0%
     
  19. Arcadeotic
    (Still a Work In Progress)
    This week I was busier than in a long time with the project.
    First, I must apologise. When I released the prologue patch I was sure that everything from the engine to the buttons would've been translated, and according all common sense it was the case... until I revisited it this week.
    Let me give you a short version. I resumed my work on the engine since there were a few quirks I wanted straightened out. So I finished my work and gave the interface patch to my proofreaders, assuming that it would more or less go fine. Well, I was gravely mistaken. Hex editing, UTF-8, resource editing and much more. All of these were used in the engine, making some buttons, text, menus and some features to remain untranslated. Since then I've busted my ass ironing out everything and soon I can say that it will truly be completed. Allow me to say it again: I'm deeply sorry for my errors. I thought that just editing the files would be enough, but I was naive, too naive. I intend on finishing it in these following days, but the full interface patch won't be released. Instead, once the full patch comes out, that'll replace everything, and I'll destroy the prologue patch, since it's unfinished in every possible aspect. I hope you understand.
    One other thing, One of our editor's work was severely lacking and after some serious contemplating, I've decided to kick him out of the team, recruit another QC and move the team roles around according to everyone's wishes. You can see those in the Staff page in the upmost part of the site.
    As I just stated, because of this unfortunate outcome, editors and QC'ers have had their hands full with fixing the aftermath the one editor left behind, so I once again apologise for the lack of progress this week. But on the bright side, our team is now solid and the progress should be more solid and smooth.
    Progress:
    Translation: 100%
    Editing: 24,3%
    QC: 14%
    Proofreading: 0%
     
    Until next week, everyone!
  20. Arcadeotic
    Another week, another update.
    Nothing much this week, editing had a nice bump of progress is moving along nicely.
    Also, one of our two QCs gone MIA came back, so I'll be updating the staff now. He had some issues with his computer breaking down and thus he went MIA after one or two weeks after starting this project, but I'm glad he's back.
    Progress:
    Translation: 100%
    Editing: 32%
    QC: 18,2%
    Proofreading: 0%
  21. Arcadeotic
    What an eventful week this was.
    First up, some progress on both the editing and QC was made. Now, it isn't the most, but progress is always progress, and I'm happy about it. We'll try to make some amount of progress every week.
    Second up, I had my hands full polishing some things and making our very own Discord server, now open for public. So, if you have some questions, want to chat with the staff, or just bitch me about how much of a fuckboy I am, go on ahead.
    Now without further ado, here's the link to the server.
    You can also get the link from the main page, in Recruitment, and in Contact Us.
    Progress thus far:
    Translation: 100%
    Editing: 33,9%
    QC: 20,1%
    Proofreading: 0%
     
    Until next week.
  22. Arcadeotic
    Welp, that was an interesting week, to say the least. I got 20 kB of text done on one day, and then I was pulling an all-nighter, and barely got 10 kB's of thext. Life works in strange ways, eh?
    Anyways, this weeks progress was rather decent progress done. I got a little under 60 kB's of text done, which is decent enough, and I'd like to keep the pace up. And thus I will now try to get at least 50 kB's of text done each week. With that amount of progress each week, this TL will be finished in about 3 months, which is fast enough for you guys.
    Also I did two H-scenes this week, which was... embarrassing to say the least. When I was translating these scenes, I felt so ashamed of my life descisions, but at the same time, they were kind of fun to translate. But still I prefer ordinary text over H-scene text, but I don't hate it, oddly enough. 
    Update of the week:

    ————————————————————–
    Week 2: 83,0 kB/710 kB (11,7%)
    ————————————————————–
    I hope to see you again soon!
        -   Arcadeotic
    https://euphemictranslation.wordpress.com/2016/01/23/update-2/
  23. Arcadeotic
    GLORIOUS SUMMER VACATION

    Anyways, I'm somewhat sad about the lack of progress these past two, three weeks, so sorry 'bout that. But to somehow (not really) make up for it, you guys get an update a day earlier.
    Firstly, no progress on edting/QC/etc., only translation. My break started, but that's not the case for the most, so yeah. I aim the translation to be done in a few weeks, hopefully in one or two, but no promises. It's still rather surprising that I've managed to keep up with my self-proclaimed 'deadline'.
    Secondly, I redesigned the translation site, tell me how you feel about it. I switched the theme to something more 'stylized' and added a bunch of new header pictures. This is probably what the site is gonna look from here to the day Earth turns to dust, so tell me now, if ya want it changed. Hope you like it, nonetheless.
    Here's the update:
    Translation: 7/8 script files finished, 8th script file 16,4% completed (~86%)
    Editing: 9,2%
    QC: 3,1%
    Proofreading: 0%
     
    Till we see again, probably next week.
  24. Arcadeotic
    Well, as it says on the tin, this week I mangaed to reach the 90%-mark. This is pretty good news, as now there's just one last push for this game to be fully translated. I'm pretty excited.
    Anyways, this update is going live one day before the normal because of VNTS. Other than that, some slight editing progress was made, but sadly no QC progress.
    Other than that, I'll be gone for almost a week with my family, starting next Monday and I'll return late Sunday, so there most likely won't be an update next week, unless I manage to make a mini-update on Sunday or Monday. This of course depends on if I'm fast enough to do such a thing and/or am just lazy or not.
    Progress:
    Translation: 7/8 script files finished, 8th script file 37,7% completed (~90%)
    Editing: 9,9%
    QC: 3,1%
    Proofreading: 0%
     
    Later!
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