Jump to content

EcchiOujisama

Members
  • Posts

    188
  • Joined

  • Last visited

Everything posted by EcchiOujisama

  1. If they're working on it now it will definitely be Latest Edition, which is what VNDB says as well. Given Age's development cycle for their AAA titles the Japanese release of Kiminozo Reboot is still a bare minimum of a year away, probably 2-3 considering how massive Latest Edition was. That doesn't account for the 2 other fan disks of canon material that would probably be included as part of Reboot, plus anything new that ends up getting added. If it gets the same kind of treatment Kimi ga Ita Kisetsu did when it was remade a decade ago Reboot will be over 100 hours. Over time Kiminozo got this reputation for being this all-time amazingly great game, but it really isn't. I understand how it got that reputation; it did a lot of things that simply weren't done in 2001 and it put Age on the map as a major player. Unfortunately, when you jump into it 20 years later large portions of the game simply aren't fun. There are multiple 10+ hour stretches where nothing pleasant happens. We're talking about lows far lower than the lowest low of the anime. I went into more detail in a post a few years ago when I went through the whole game. Some of the things that are not good are more commonly known now, but if you've been waiting for years (or literally decades now that it's 20 years old) this isn't Age's first Muv-Luv Alternative-level achievement in the genre. It's like Muv-Luv Extra in the sense that there are some enjoyable parts, however the percentage of Extra that is fun is far greater than that percentage of Kiminozo. If you've seen the anime you've seen at least 80% of what is enjoyable over the 70+ hour experience. Add a save file for access to the H scenes and it might be around 90% of what is good. OTOH there is some good material that isn't in the TV series or OVAs. Much like Extra it's a lot better the second time once you know what to skip. TLDR temper expectations for the best experience. As sanahtlig pointed out there is no reason to give the benefit of the doubt given the Muv-Luv releases thus far. With the amount of time it took for Muv-Luv Alternative to be released after Extra was completed, the size of its script and how much larger a new Kiminozo can reasonably be expected to be 2025 might be a conservative estimate for an English release of Reboot. I suppose it's possible that Latest will be released before the end of 2022 if they've already put all of their efforts into it, but they're welcome to shove my (well-earned) cynicism up my ass if they can. Personally I thought they'd go for the low-hanging fruit of Kimi ga Nozomu Muv-Luv to get people hyped for Kiminozo, and I suppose they still could. Supposedly it's about 5 hours, but I can't confirm as I have yet to find a way to buy, beg, borrow or steal a copy (it's an Age fan club exclusive requiring residence in Japan to join, unless you happened to get one of the 110 or so copies of the Silver Edition or better Age Archives 20th Boxes which required residence in Japan to buy before they sold out in about 10 seconds).
  2. I started playing Koihime Musou again on my new computer and now that I'm running everything in 4K Koihime Musou has become a blurry and jaggie mess. I've seen a big difference in games like Persona 3 Portable that have better texture mods and it sounds like a lot of tedious work. I'm willing to do that, just need a little help getting started. Since I already made a lossless audio mod for Koihime Musou awhile ago I might as well go all the way with making it as good as it can be, right? -Is there a better option than Waifu2x for 2D sprites? I don't have the Photoshop skills to manually touch them up. -Is there a program that will process all of the PNGs simultaneously, instead of manually uploading them one at a time to Waifu2x site? -I was able to extract everything with exwlcs and get PNGs. After the uprezing is done, how do I repack it with the new PNGs? Unless /? left out some important information it doesn't look like exwlcs does that. Any help is appreciated. I know just enough to know I don't know what I'm doing.
  3. No doubt. Your conversation sucks several times over. Just how many times over does it suck? This many.
  4. EcchiOujisama, 3 minutes after being charged for admission at Golden Corral...
  5. Sooo tempted to email Peter Payne and ask when this is coming out like it's a real thing they're working on... The sequel with Nyasha vs. Puchin for the presidency would be beyond epic. BEYOND EPIC I tell you!
  6. I do wish. It's a key part of my three step plan to get me some of that. Step 1 - Natalia wins Russian Presidential election in 2018. Step 2 - EcchiOujisama wins American Presidential election in 2020. Step 3 - Use our jobs as an excuse to get her alone and grab her by the pussy. I've got 2 and 3 in the bag. You've got step 1, nee Nacchan?
  7. Natalia Poklonskaya, recently elected MP and the next President of Russia.
  8. I appreciate the responses so far. A couple things on points you guys have raised: Hong Kong =/= China. Like, at all. It's been the freest economy in the world as long as such a thing has been measured, and should remain that way until at least 2047 when China is no longer bound by treaty not to fuck it up. The main reason in setting up shop there is it would make all of the taxes that make doing business in the US too expensive and the paperwork too much of a bite in my ass go away. You know, so I can focus my attention on making something worth your money. For those of you thinking Steam will result in a lower price point - not so much. The way I see it they want an undisclosed percentage off the top I wouldn't have to lose if you just bought it from my website instead. Steam also means I'm going to have to pay someone to go into the game, suck all of the H scenes out, then build a patch that puts them back in. I see this as money going down the drain for no good reason. Do you know who will be paying for that? Whatever it costs to do business on Steam will be added to the Steam price, and could conceivably be more than a physical copy depending on what Steam's commission is per sale. I recognize they provide a service in handling the digital delivery and customer service, but this is a small enough niche where I'm not expecting to be overwhelmed with 10,000 people buying it the second it goes on sale. I'm old school, my first instinct would be to just sell you a physical copy and leave it at that, but I know the kids these days need their instant gratification. I have no problem offering a download for the same price as a physical copy (less whatever it costs to print the physical copy) since that won't cost too much to set up. A Steam copy would be the same price as the direct download, plus the real costs added by Steam. On the Majikoi translation, I was not impressed with Yandere either. I am a cheap son a bitch thrifty at times, and won't ask you to buy anything I wouldn't be happy to buy myself. Unfortunately holding events in Japan is unfeasible. As a foreigner doing any kind of business in Japan is extremely difficult under the best of circumstances, and there isn't enough money in this to go through the expense of finding a lawyer to navigate it. Even after that, it's the only country in the civilized world with taxes, regulation, forms, etc. worse than the US. I looked into running a wrestling show at Korakuen Hall a few years ago and the costs of doing business were beyond outrageous. Now if I could find a nice otaku yakuza partner to help me do everything on the down low and keep the police out of it....Seriously though, there's no way to break even with all of the costs of doing it in Japan. No one is going to pay 100,000+ yen per ticket, and it would take a lot of people paying that to make it work. It's cheaper to give the Japanese guests a free vacation in Hong Kong or Thailand than run Tokyo, Osaka, Kyoto or Okinawa. If people wanted to go somewhere more affordable, like the farms of Gunma, I'm sure Peter Payne would have done it years ago.
  9. I was having lunch with a pal and we got to talking about VNs. I mentioned that I was working on translating a Majikoi game and we went into some thought experiments about about translated VNs commercially. We both understand that sales figures for English VNs really aren't high enough to do it purely for the money so it would be more about producing a labor of love without taking a bath of it. It's definitely not going to be today or tomorrow, and we'd have to find a Japanese partner interested interested in getting money for doing nothing on an English release, which can be more difficult than you would think. These are some of the things we discussed, and I'd be interested in hearing your thoughts as potential customers on any/all of them. -Without getting into an argument of whether an Americanized or literal translation is better, would you be open to paying 2 or 3 USD more for both scripts to be included with an option to switch between them? The thinking on my end is that no one who pays should feel like they got a "bad" translation unless it's inaccurate, and that should cover the cost of producing an extra translation and doing whatever needs to be done to the game to have a 2 script option. -Piracy isn't going away, and inconveniencing the paying customer as an attempt to get around it is not an acceptable solution. What could we do to make you choose to support a release that interests you? -For a long list of reasons, the company would be based in Hong Kong. Does that bother you for some reason? Prices would still be in USD. -Would you be interested in a commercial release of something that already has a decent translation like Majikoi, Bunny Black or Monster Girl Quest? If you are, what would we have to do to make you want to buy it over using the free translations? -If we build it, will you come? Let's say we hold a launch party/convention in Hong Kong (access to tons of Japanese stuff and Japanese-style arcades plus the awesomeness of Hong Kong) or Thailand (where you can live like a nukige hero for 100 USD or less per day). Are you interested in making the trip? Think combination anime convention/single otaku's paradise getaway. With the amount of red tape there is in the US and EU it would be cheaper for to fly there than pay what we'd have to charge to justify those headaches. I'm not sure there if would be enough interest to break even on something like this, but if you have suggestions for things you'd pay to be a part of, panels with seiyuu/writers and a translator or whatever, I'm all ears. -How much does a Steam release mean to you? I don't know what their percentage is, but it's something, and my first inclination would be to charge you less rather than build that into the price. -Would you buy merchandise like dakimakura covers or whatever else from a translation company? As a collector I'm primarily interested in Japanese merchandise, so I understand the sentiment. -I know I won't be able to do everything myself, and view people I'd work with to deliver the final product as partners in the process that should receive a royalty on every sale. Would knowing your purchase directly supports everyone involved in creating the final product, rather than me outsourcing it to some guy in India for 100 bucks and putting the rest directly into my nuru massage fund, make you more/less/as likely to support the final release? Your thoughts are appreciated.
  10. The KimiNozo game is a mixed bag, much like Muv-Luv, but you'll get more out of Muv-Luv if you watch the anime first. The anime is fantastic and gives a better understanding of two characters that show up in Muv-Luv. I recommend using the anime as the determining factor for whether or not you want to play the game. As far as the backporting goes, that leads to the question of why they would even bother doing all of this work with the PS3 version. The PS3 and Xbox 360 versions are both supposed to be the same port of the all ages PC version - the only difference between them is the opening video. The Xbox 360 version with the newer engine was already ported to the PC with all of the H content restored as the Windows 7 version. Unless there is some massive difference between the PS3 and Windows 7 version I'm missing, in its own way this explanation makes even less sense.
  11. As a paying customer you should be demanding an explanation for why the fuck it's taken them so long to translate 12 measly H scenes. Doing a translation myself, I can't come up with any moderately reasonable explanation for it. It's not like you spend a lot of time consulting the kanji dictionary for "ohh, uhn uhn you're so hard, I'm cumming!" If they needed a week, maaaaaaaaaybe 2 for some technical snafu, I could see that. At the rate they're going they aren't even doing 1 H scene per week. Isn't translating this somebody's full time job? Had I preordered it and was in your shoes they would be on the receiving end of...an earful. As for what you should do once they finally decide to give you the whole game, there would be good reasons to play it now, and good reasons to wait. In favor playing it now, Extra isn't exactly the best thing I've ever seen. There are a lot of characters I like, but the stories they tell with them are generally not what I wanted to see. Getting through them can be tiring and leave you wanting to take breaks before tackling the next route. You still want to go through all of them though, because they introduce characters and situations that are paid off in Alternative. Oh, and the "bad" end is actually awesome, don't let anyone tell you otherwise. I consider it one of the highlights of Extra. Unlimited has a major issue - that being that all of the routes and endings are EXACTLY THE SAME. When I say exactly the same, I'm not exaggerating. When you have skip previously read messages turn on there is a ton of message skipping in the endings and the lines you do see are all eerily familiar. There ends up being an explanation for this in Alternative, but it's not the most satisfying experience. I powered through and 100%ed Unlimited, and was soooooo sick of it by the time it ended I was just glad it was over. Starting now will give you more flexibility to take the mediocre stuff/crap in moderate doses and not get too worn down by it. I suspect that some of the raving reviews on Steam are paid trolls. It's nowhere near as good as the reviews would have you believe. In favor of waiting, it all strings together into a single narrative that would be best experienced when you have 80-100 hours or so to put into it. Given the amount of time it took to release Extra/Unlimited and the absurd delay on the patch to undo their cockblocking, I see no reason to have faith in Alternative being done quickly. If you wait, even an all ages version will suffice, as there are no routes in Alternative and the H content is limited to the cancer known as Sumika. Screw Sumika, worst grill evar! If your location being our paradise is meant to imply you have a decent comprehension of Japanese, you should go through Kimi ga Nozomu Eien Latest Edition before starting Muv-Luv. It happens in the same universe and same location as Extra and the characters return in Alternative. Chronologically it comes before Extra. KimiNozo is longer than Extra, Unlimited and Alternative put together and will keep you busy for a little while. At the very least you should watch the anime (TV, and OVA if you like Haruka) before starting Muv-Luv. Watching Akane Maniax and playing Haruko Maniax (available in English) between ML and MLA is also a good idea.
  12. Urusei Yatsura was every bit as much of a harem as Ranma, and the manga first dropped in 1978. If any harem show predates that, you guys will have to enlighten me.
  13. Macross. All of it. Even Zero. When you're familiar with the whole franchise Frontier and (16 episodes into) Delta are beyond tremendous. The original changed all of the rules for anime and Plus has greatly grown on me over the years. Kidou Senkan Nadesico, and then of course, my fansub of the Gekigangar 3 OVA. It's a different take on the genre, definitely made by fans for fans. If not, it certainly comes across that way. As people have mentioned, Evangelion and Gunbuster are both required viewing.
  14. Much appreciated @Parallel Pain. I knew I was missing something in both of those. For HTML, click the <> button between the quote and smiley button for all of your HTML posting needs.
×
×
  • Create New...