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  1. Alright this will be a long one, but please bear with me. Some of you might have seen this coming (some might have not) but I cannot continue translating this anymore due to a request from NekoNyan. Please do not hate anyone for this. This is mostly an oversight from me. ...Let's talk about a story. This was about... over a year ago. I had a conversation with my friend that went something like this: "Hey this game is great you should play it" "Okay but my Japanese is bad" "That's fine just take your time" "I'll play on the weekend" On the weekend: "Weekly reminder for you to play Sakura Moyu" "Okay" *disappears* The next weekend: "Weekly reminder" "Okay" *disappears* ...And that went on for about a year. Yes, a year. I think it was even more. At one point, I think I lost it and said: "You know what, if you can teach me how to edit the game files then I'll translate it for you" "lmao ok" And then we spent the next few nights looking up for tools to decompile the game files and edit them. Few months pass, I get some more people to play my initial patches, I go around editing it over and... I reach here. Do I have any regrets? Nope. None at all. I have probably spent a few hundred hours on this. After getting the initial know-how I mostly worked on it alone, that included figuring out how the script works, breaking it a couple of times and falling into despair (after which I made sure to create backups like everyday), figuring out how some of the formatting worked by looking at other games made in FVP, photoshopping the images, dealing with errors in the existing translation tools due to them using outdated libraries, practically having to learn English in Japanese, and making sure I didn't miss any references (mostly a few songs, although it's about impossible to tell in the translations). But that's okay, as long as more people get to know about this game, that is more than enough for me. At the very least, I got some of my friends hooked to the game. As for what I want to do next, I don't know. It likely won't be a translation project. Maybe I'll learn to draw and make a game of my own, or maybe just focus on my studies. Some people have asked me to translate other games instead. I can understand your feelings but I honestly cannot get myself to translate anything else when this game sits untranslated. The only other game in my mind was Sakura no Uta, but it seems that someone else has already started translating that, and I'd say that's a good thing in its own. With that, I only hope the best for the future of this game with whoever takes it into their hands.
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  2. SoulJustIn

    School Days HQ

    School Days HQ Summary In the school the three people met. Their relation had been changed in the season, and turned into three love stories. Makoto has been admiring a girl he has seen on the train. That girl is Kotonoha Katsura, and he even managed to take a photo of her with his cell phone. Due to new seating in his class, he ends up next to Sekai Saionji, a nosy, but sweet and sincere girl. As she snoops for his cell phone while talking to him, she discovers his crush and vows to help him until Kotonoha agrees to go out with him. When Sekai finally gets them together, she realizes her own feelings after finding out that the person Kotonoha liked was, in fact, Makoto. While waiting for her train next to Makoto, who was waiting for Kotonoha, she has him talking about how he can repay her for all of her help. Before leaving for her train, she kisses him and cries when she boards the way home. Kotonoha happily arrives for her date with Makoto shortly after. With all three main characters carrying different expressions on their faces, the story begins. Ending Guideline / Suggested Route Order In School Days HQ, there's 22 possible endings for the player to experience.The endings are divided in: Main Heroines: Kotonoha (7 Endings) and Sekai (5 Endings) Sub Heroines: Hikari (2 Endings), Otome (1 Ending), Setsuna (1 Ending) Two Harem Endings And lastly 4 Bad Endings. The route order i suggest will be the: Two main heroines Kotonoha and Sekai Endings, Sub heroines Endings, Harem Endings and lastly the (infamous) Bad Endings. The Vn has Timed Choices , the player can also use right click to increase he countdown. School Days HQ also has built-in Flowchart , simply load and choose where you want to return to (only when you've been through the route). Flowchart Main Heroine Ending Guideline Katsura Kotonoha Christmas Eve Lust With Kotonoha To Kotonoha After the Kiss It Begins with the First Kiss All Hers Saionji Sekai I Love You With Honesty Bavarois Setsuna's Feelings Love Fulfilled Sub Heroine Ending Guideline Kuroda Hikari Everyone's Makoto Sexfriend Katou Otome Earnest Feelings Requited Kiyoura Setsuna I'm His Wife Harem Ending Guideline Two Lovers Goodbye Sekai Bad Ending Guideline Bloody End To My Child Forever Pushed Too Far Attribution This walkthrough is based on info attained on School Days vndb discussions and School Days ending Wiki with some adjustments made by me.
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