ragnar0574 Posted May 18 Share Posted May 18 So I wanted to translate a vn which has its archives in the .fpk format, like "BT2N_Sys.fpk" And weirdly enough, the script is a .fbx file, and I've got no leads on where to even start editing the files Any help would be geatly appreciated Quote Link to comment Share on other sites More sharing options...
Entai2965 Posted May 18 Share Posted May 18 What title is it? Quote Link to comment Share on other sites More sharing options...
ragnar0574 Posted May 18 Author Share Posted May 18 (edited) https://vndb.org/v10358, or pretty much all the stuff from this studio Edited May 18 by ragnar0574 Quote Link to comment Share on other sites More sharing options...
leticiel_ Posted May 19 Share Posted May 19 It's moonhir engine. Try this Quote Link to comment Share on other sites More sharing options...
ragnar0574 Posted May 19 Author Share Posted May 19 46 minutes ago, leticiel_ said: It's moonhir engine. Try this Thanks for that, it worked out pretty well, nut it just gave out the entire script in a single line, and now notepad's taking ages to even move the cursor Still, it's quite a bit of progress compared to before Quote Link to comment Share on other sites More sharing options...
leticiel_ Posted May 19 Share Posted May 19 (edited) 1 hour ago, ragnar0574 said: Thanks for that, it worked out pretty well, nut it just gave out the entire script in a single line, and now notepad's taking ages to even move the cursor Still, it's quite a bit of progress compared to before The problem is the game will crash when reading the modified sce01.fbx file. You may need to create an issue and ask the repo's owner for further help. Edited May 19 by leticiel_ Quote Link to comment Share on other sites More sharing options...
ragnar0574 Posted May 19 Author Share Posted May 19 (edited) Wait, there's this too? I just ran the py code as it is damn it Thank you so much But how do I repack the scene after editing? Can't see a pack option, or anything resembling it Edited May 19 by ragnar0574 Quote Link to comment Share on other sites More sharing options...
ragnar0574 Posted May 19 Author Share Posted May 19 I think that the crash occurs cus AE packs stuff into fpk files for system c, not the moonhir one Quote Link to comment Share on other sites More sharing options...
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