WinterWolvesGames Posted October 26, 2023 Share Posted October 26, 2023 Hi everyone, I've done a few horror games in the past, but more on the grotesque/hilarious side (Love Bites and Love Notes). Now I am trying to do my first pyschological horror visual novel with adventure and minigames gameplay: I am going to use first person view during the adventure gameplay, and visual novel “cutscenes” to tell the story. I made some videos/GIF previews of the current work in progress: interacting with environment example of using object and cutscenes I was wondering if you have any suggestions on what to implement in a psychological horror story, I have already a plot in mind, but about the adventure gameplay, I’m currently thinking of having some “sudden death” scenes (they happen if you don’t do things correctly). A bit like in some old adventure games I played many years ago. I automatically save the game before such events, so players can click “try again” and they don’t lose too much time in case they die. Is this a good idea or could potentially frustrate players ? For more info about the game check here: https://www.kickstarter.com/projects/winterwolves/house-of-chavez Emi 1 Quote Link to comment Share on other sites More sharing options...
Emi Posted October 28, 2023 Share Posted October 28, 2023 Must say i like what i see very much, hopefully the kickstarter will go well. cant wait to play it Quote Link to comment Share on other sites More sharing options...
SusanHaley Posted November 18, 2023 Share Posted November 18, 2023 Nice game, it looks beautiful. I would love to play this game. :) Quote Link to comment Share on other sites More sharing options...
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