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How to reach the teens


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1. easy to use

2. other people are using it

3. addicting, usually due to constant updates/new stuff added

I think those are the main three factors for attention. At least that's my experience with why some video games are popular, and part of why I started watching Anime again. (18 still counts as teen I think)

The product also has to be inherently likable of course. I think VNs are potentially addicting to older teens as well, since they contain a taboo element. The most difficult part would be something that grabs their attention and be large enough to consume it.

To be honest, I may be completely wrong. These are just my opinions, but I'm rather unusual (and apparently outdated/don't keep up with new trends).

Edit: LOL I totally didn't reply to the topic at hand, but just the title.

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