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  1. While that can work, it likely would be very expensive. Only well off devs or well known studious could pull something like that off, and even than with a vn it still may not sell. A person has to read a vn but with a vtuber you just watch them. Your method would likely help, but only for those who can afford it. Even then, it can be risky.
  2. I'll be honest, I'm not too sure on the whole reading is declining debate. Don't get me wrong, I do believe people are reading less and prefer tv and video games, but I do feel like a lot of young people enjoy reading as a hobby. I just remembered that my sister, who is a teacher, says that her kids do love reading despite also loving their phones. I do think less people read, but at the same time that people who love it wont go away. Still, people will love video games and tv more (obviously). I realize though that I and some others here are being a bit too negative about this topic. As for visual novels, it depends on where you look. I admit Steam is a bad place to see if visual novels are on the decline or not because it's so hard to get noticed. However, I've been on itcho and have seen games like this that do very well https://lunarisgames.itch.io/wtnc Note, this is an LGBT game and VN's seem to kind of thrive in the LGBT community. Whether they are dying in general I do not know and hope not. It's just I notice how hard it can be for people to get into them.
  3. This was a good watch, but I have to wonder if this holds much truth, especially for creators outside of Japan. I mean, if people are reading less, why would they read a vn? Most vns are just reading with the occasional choice. I mean yeah having art may attract some, but I'm just not seeing visual novels as a medium that can grow outside JVNs. Another problem is, are vns really growing? I mean what's the point of writing one if no one will take the time to read it. Just look at Steam, it's over flooded with vns and it seems its hard to even get 10 reviews. I don't mean to sound negative and it would be great for vns to grow, but I also am hoping this isn't just about jvns. Anyway, I hope they don't die and do become a medium people can go to to create, but I'm just no sure it's possible..
  4. Okay, thank you for clarifying. That second paragraph was more about the website because someone had mentioned it, not at you. As for myself, I know going into the vn market is not going to make me a lot of money. Not a problem for me because it's more of a hobby. My problem is if no one reads it then I don't find a point in doing it. Honestly, I hope the VN market hasn't failed too much...Seems people were pretty hopeful visual novel readers were growing, but now not so much. Is there honestly a point though for EVN's creators to make visual novels. This site, for example, proves people aren't fans of EVN'S. I mean it's better, but still many dislike EVNs. Honestly, maybe another big problems is that visual novels don't often branch out and that might be why. Though I'm not sure. . Or maybe should people branch more out into things like Yuri and Yaoi stories. Do those even do well? And honestly, will the visual novel market die in the next year? Seems so to me
  5. So then honestly, whats the point of making visual novels if they're still in limbo? I get JVN creators still doing it because they have a shot of getting decently noticed I guess. But with EVN's, what's the point? Honestly, visual novels should just stay on the JVN side of things if it's this bad. Didn't always use to think like this till recently when seeing just how anyone who makes a VN barely gets noticed unless they are lucky enough to be seen, Is that one of the reasons to why you quit your oEVN blog due to how visual novels, especially EVN, failed to make a market? Not trying to be harsh, but at this points it just seems like visual novels are failing and honestly I don't see much of a point in making them, especially EVNs Funny enough, one of the things this site was made for was to make visual novels popular in the west. Given this topic and responses, it seems it's failed in that to a degree, especially for the EVNs.
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