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Scorp

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Everything posted by Scorp

  1. Does anyone wanted to do a real english translation for game or everyone interested only in video translations?
  2. Why so serious? By me remake is so much better even in terms of code (that awful Macromedia Director in old version, bleeeeh). And no, I am not working on it, I just wondering about images Anyway, if you started that - you have a tool to extract files from cst archives (Macromedia Director protected files)? Did not found any working urls for such a thing... Actually it is just 100% standard LZSS from 1989 by Haruhiko Okumura - https://oku.edu.mie-u.ac.jp/~okumura/compression/lzss.c You can just compile the script by my link (do not forget to change 0x20 in buffer to be 0x0) and this would do perfect compress/decompress.
  3. By me most people just lazy. I am not a programmer myself, but it is really not hard to do some logical analysis of the files or (this one is a bit harder, as really imply some logic) do a debugging of the game in built-in debugger (mostly because 99% of debuggers are just useless crap).
  4. Does anyone bother to find out format of xtx/spc files? Asmodean was not able to figure it out (at least on my PC remake of Phantom of Inferno it tell "unsupported format").
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