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Showing content with the highest reputation on 12/04/18 in Blog Comments

  1. Clephas

    Eushully's fantasy world

    The problem is, that if you were to take away the gameplay entirely in IMZ (the best Eushully game so far), you'd still have something about on the same scale as Grisaia or Clannad in terms of text. Not all of Eushully's games are like that, but the alternate paths and endings in some of them add up to a similar level. If you want to beg or start a project of your own, the ones that are worth playing/tling are IM Zero, IM Verita, Madou Koukaku, Meishoku no Reiki (yes, I did enjoy it, so screw me), and the Genrin series story-only version (Eien no Ikusa Hime, I think it was) released for free right before Verita's release. The originals are horribly dated, and I don't recommend playing Tenbin until they get around to remaking II (as Tenbin was the first game's remake). Kami no Rhapsody and possibly the newest one are the only ones made without any involvement from the central characters of the original series I honestly consider worth playing. For some reason, the second Eushully starts experimenting with gameplay systems (going beyond basic srpg or rpg stuff) their talents wash out, and they go for weird gimmicks. SofthouseChara has a similar problem... not only that, but for some reason, Eushully only hangs onto the worst of their writing staff, letting the good ones move on, hahaha.
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