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About this blog

This is a blog primarily focusing on but not limited to VNs.  It is primarily designed to express my opinion on otaku media (jrpgs, anime, manga, LNs, VNs, etc), individual VNs, and otaku community issues.   Most of the posts are related to my VN of the Month and Random VN columns, originally started in threads in the forums. 

As of March of 2017, I'm also looking for people to help with VN of the Month.

Entries in this blog

Anata ni Koi Suru Ren'ai Recette and VN of the Month May 2017

Clephas's comment I dropped this VN because I couldn't take the sugary texture of the thing... Sweetness and cute without depth turns me off every time.  This game looked to me like your standard yurufuwa food-business moege, and Kiririri's comments haven't really changed my viewpoint, lol. Kiririri's review (edited by Clephas) So, I originally played this game because Kasu was the artist for 2 of the heroines and I love her artwork. And well uh, it didn't start well. I started wi

Clephas

Clephas

An Opinion: Grittiness vs Humanity

This is an opinion that has been a long time in forming, but I am coming around to an opinion that the more simplistic viewpoints I've possessed on the differences between American approaches to storytelling and Japanese ones are somewhat off the mark. Note:  This is a rant, it should be treated as a rant, and if it doesn't make sense to you, that is because it is my brain leaking into text on this blog. First, my original opinion: To put it simply, it was my belief that the Japanese h

Clephas

Clephas

An explanation of the "Golden Age of VNs"

Some veterans of reading untranslated VNs refer to the period between 2004 and 2010 as 'The Golden Age of Visual Novels'.  However, you shouldn't really take that statement at face value, as the meaning is a bit more complex than you'd think. There are some significant differences between VNs today and VNs during that period that both made it the peak of the medium's sales in Japan and produced the greatest ratio of quality VNs to crap VNs.  One of the primary differences was that, oth

Clephas

Clephas

An Assessment of the Silverio Series concept [Spoilers]

First, it should be noted that I love the Silverio series, regardless of its flaws.  I see those flaws, I recognize them, then I shrug as I realize I don't give a flying fart about how the critical part of myself feels.  First, lets consider the two games that have come out (so far, given that the setting is so insanely detailed that it would be sad if they didn't make more games) in the series separately.  Silverio Vendetta Silverio Vendetta follows Zephyr Colerain, an unemployed

Clephas

Clephas

An apology and Vn of the Month May 2016

I have to apologize for being unable to deliver on one of my promises... to be specific, it doesn't look like I'm going to have time to finish Seiken Tsukai no Proposition this week... although, I could already tell it wasn't going to be a solid VN of the Month candidate. Unusually, there were actually two solid candidates for May's victor... Sakura no Mori Dreamers and and Soshite Hatsukoi ga Imouto ni Naru.  It really could have gone either way... both VNs are memorable and interesting, w

Clephas

Clephas

Amusing: Sports VNs

One thing I didn't notice until recently is that there is a severe lack of (non-nukige) sports VNs out there.  The reason I didn't notice?  It's fairly simple... I have no interest in conventional sports (martial arts-related sports being differentiated from 'normal' sports).  There are protagonists and heroines who are athletic in many VNs, and there are a few combat-sport VNs (like Walkure Romanze and Aokana).  However, all-in-all the lack of sports VNs is... amusing on the surface. When

Clephas

Clephas

Amenity's life (Well, I warned you) *shrugs*

Anyway, as I said in my previous post, I've never finished all of the routes of a Hook Soft game, despite their VNs being almost universally of relatively high-quality as charage go.  This one didn't turn out to be an exception, for the same reasons as all the others. It isn't a horrible VN.  In fact, for lovers of slice-of-life, cheap romance, and 'golden road' standard heroine routes, this VN is pure crack.  Unfortunately, the excess of any one of those elements without a good balance wit

Clephas

Clephas

Amayui Castle Meister part two: The story

I'm going to be blunt... the story of Amayui can be summed up in one word... unimpressive.  The same could be said for Kamidori and Himegari, but whenever Eushully goes off on one of their item-creation rampages, the game's story inevitably takes a back seat.  Now, that's not to say that this story doesn't have good points.  Toward the end it actually starts to resemble an IM world game... the problem is that it doesn't feel like an IM world game until near the end.  For better or worse, th

Clephas

Clephas

Amayui Castle Meister part one: Gameplay

I'm going to be straight about this game... if you liked Kamidori, you'll probably like this game, gameplay wise.  It uses a nearly-identical battle and skill system, and it is all about gathering ingredients.  For those unfamiliar with the battle system, you essentially summon your characters into a dungeon, which you explore and gather ingredients from while fighting off monsters.  Your characters each fight one-on-one for the most part, in a battle system highly reminiscent of Fire Emblem gam

Clephas

Clephas

Amatsutsumi

... it's been a while since my feelings on a VN have been as complex as my feelings for this one are.  I say 'feelings' because this VN has massive emotional impact... not as much as Hapymaher, but nonetheless a lot of emotional impact.  To be blunt, Makoto is nothing like Hapymaher's protagonist, so if you were hoping for more of his 'consumed by sorrow and despair but still living my life' personality, sorry, no luck here.  Makoto is... a blank slate.  I don't say this in a bad way.  For

Clephas

Clephas

Amanatsu Adolescence (Dergonu) and Suisou Ginka no Istoria (cancelled by Clephas)

Played and written by Dergonu, edited for grammar by Clephas Amanatsu Adolesence is a moege that might seem very average at first glance. And, well, I'm not going to lie, it kind of is. But, at the same time the game has quite a few fun aspects that breaks away from the norm that is the "standard moege". This, alongside a fairly enjoyable cast, made me like this game more than I expected to. You won't find any seriously engaging drama, or super intellectual writing in this VN. But it does a

Clephas

Clephas

Amairo Chocolata

This is the second mimikko game from January's releases, a pure moege made by Cabbage Soft, the makers of two other games, both of which I disliked (perfect examples of charage/moege slogs in the sugary and brainless mud).  I can't honestly say that Amairo Chocolata is that different from the company's other games... but I'm willing to forgive a lot for mimikko heroines. This game is pretty short, so short I finished it in just under eight hours (it's been a while since I bothered with a ga

Clephas

Clephas

Amaekata wa Kanojo nari ni

First, this VN is by Giga.  Yes, Giga, the same people who did the Baldr series.  However - and I have said this repeatedly in my comments on other non-Baldr Giga VNs - the second Giga steps outside of hard, complex, violent sci-fi... they get third-rate (except the visuals).  The best non-Baldr VN I've even tried to play by Giga was Harvest Overray, and even that was only just above average for a charage with a central story (though the humor was the best of Giga).  In fact, if you ignore the v

Clephas

Clephas

Akiyume Kukuru

Akiyume Kukuru is the third (and possibly final) game in Sumikko's 'Seasons' meta-sci-fi series.  It centers around a group of five 'Holders', people genetically altered at the embryo stage to possess possibilities that don't otherwise exist in Earth's evolution using artificial DNA and RNA known as XNA.  These five people are individuals whose actions or abilities have made them a threat to society/the government/etc., and they have been exiled to Ruruan, a closed city in Hokkaido where a

Clephas

Clephas

Akeiro Kaikitan

For those of you who didn’t already know, this VN is based in the same setting as Nanairo Reincarnation and by the same company.  Nanairo Reincarnation was my VN of the Year 2014, and it is a VN that has remained strong in memory ever since. This VN has a much stronger ‘horror’ influence than Nanairo, which tended to be more of a nakige for much of its length.  The protagonist, Yashiro, is a young guy who was born particularly vulnerable to spiritual influences while not having the ability

Clephas

Clephas

Akatsuki Yureru Koi Akari

This is the third game in Crystalia's series based on a world where a sport has grown up around using spiritual swords and a prequel to the original game, Kizuna Kirameku Koi Iroha.  For those who haven't played the other games, I can say that you might or might  not get more out of this game by playing the others first, as playing the original spoils you on the winner of the tournament and a few other issues.  On the other hand, this game also fills in a lot of gaps on characters from the origi

Clephas

Clephas

Akatsuki Works and Applique release free mini-VNs

Akatsuki Works and Applique, two subsidiaries of Akabeisoft2 (of Sharin no Kuni and G-Senjou no Maou fame) have each released a mini-VN for free on their websites (which are a pain to access from outside of Japan, but anyone used to bypassing DMM's controls on their MMO releases should be able to manage it).  Akatsuki Works released Hi no Nai Tokoro ni Kemuri wa Tatanai  ( https://vndb.org/v19369  ), which seems to be a chuunige-type by Hino Wataru, as is typical of the Akatsuki Works brand.  Ap

Clephas

Clephas

Akatsuki no Goei (series) Characters

Since I've posted previously on Akatsuki no Goei as a trilogy, I thought I would instead make a description of the setting and a list of characters and their roles in the story, with a personal assessment attached.   I'm pretty sure I missed at least one of the Route C heroines, but there are so many of them...  Setting The setting of the Akagoei series (several generations before the events in the Reminiscence series, incidentally) is in a fictional version of Japan.  In this version

Clephas

Clephas

Akaneiro no Kyoukaisen

... are you as surprised as I am that I'm already posting on this?  It isn't because I rushed through it or concentrated on it for three days straight.  No, in this case, it is because the game is actually only about seven hours long in total... and that is probably an overestimate.  While I don't tend to judge VNs by length, I do want to be able to get to know the characters before I see them falling in love.  This game's biggest plus point is that it is story straight from beginning to en

Clephas

Clephas

AI Love: Koisuru Otome wa Kikai-jikake

I didn't go into this VN expecting much.  Judging by the cover (considering I am a bibliophile, you would think I would know better, lol) and the Getchu page, I thought it was going to be a half-nukige along the same lines as the Ren'ai Jijou series (since Otaku was written by the same guy).  However, I was surprised at what I got... the first addition to my 'Chicken Soup for the Soul' list since Natsuiro Recipe in mid-2015. As a reference point, I almost never add VNs to the Chicken Soup f

Clephas

Clephas

Agobarrier: Some afterthoughts on a great writer

Agobarrier, who was the writer of Shuffle (the work most familiar to people here) was one of my favorite non-chuuni VN writers.  Ironically, his best works were all written after leaving Navel and its massive stream of liquid cash to form Rosebleu, my favorite comedy company.  I started going back through his entire library of works (or at least the ones I've played and own) since I heard of his death in mid-April, and as I replay his final work, Valkyrie Runabout, I feel a need to look back on

Clephas

Clephas

Advice for those Playing VNs for a second time

Now, I'm well aware that most people don't play VNs twice.  Visual novels are a static media, similar to one of the old 'choose your own adventure' novels in interactive terms, so this is only natural.  To be blunt, the main reason I go back and play old VNs is because nothing is satisfying one of my itches amongst the more recent releases.  That said, there are some pieces of advice I can give for those who habitually re-read their favorite books and rewatch their favorite anime. 1- Wait l

Clephas

Clephas

Abandoner - Severed Dreams

I'll be blunt... despite appearances, this isn't a chuunige. It is a sort of cross between fantasy, science fantasy, and mystery. I'll just say that I wasn't impressed by it... if only because there were numerous technical failures throughout the game (think the kind of BGM random cut-offs you sometimes encounter in older games), and most of the story is shared by all the paths... the only difference is in the epilogue, h-scenes, and who dies and lives at the end. The protagonist is a form

Clephas

Clephas

A year or so later: My change in outlook

Since ceasing VN of the Month, I've been slowly recovering from my years of over-reading VNs, the vast majority of them ones I normally wouldn't have taken an interest in.  While I still play VNs regularly, I do so at a slower pace, reading more conventional literature and playing normal games as much as I do them. I recently began to regain some of my VN stamina (though I will never get back to where I was), and I've found that even the SOL VNs I choose to play are far less stressful than

Clephas

Clephas

A warning for September's releases (Tayutama 2)

In this month's releases comes a sequel I've been looking forward to for two years (since it was quietly first leaked), Tayutama 2. Tayutama 2 is based fifty years after the end of Tayutama (the original).  To be specific, it is based on the Mashiro ending from that one (straight out the best immortal heroine ending I've seen in any charage).  However, because it is based off of that ending, it spoils the main story completely, making it a necessity for you to have at least played Mashiro's

Clephas

Clephas

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