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kralc

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  1. Yeah, I'm trying to copy the offical translation of the game over to the PS Vita version. The issue I'm facing right now is that I can edit the text but only if I keep the amount of total characters in the script the same. If I add or subtract an extra character, the game stops working. I tried your file but it doesn't seem to work either (there is a chance that I didn't test it correctly because the Vita version of the game doesn't support english characters so I just switched out all of the 65 english characters for 65 random jp characters. If I do find a way to be able add more text, I have access to the font so I can just change some of the pngs for some of the jp characters to english characters so that if I type that jp character, it will show up as a english character and just do it that way instead.)
  2. Been trying to port the PC version of KamiYaba over to the Vita. I've been able to unpack all the files for the vita version and change the text for the game but the only problem is that if I try to add or remove any text, the game doesn't work. The script text is encoded in Shift-JIS and doesn't have a file extension and I couldn't find anything when I searched up the header for the file. Would someone mind taking a look at it? Prologue Script Thanks
  3. I actually found a tool to view and edit the text (https://github.com/regomne/lneditor) but I'm not sure how to save it correctly because the GUI is in Chinese. Would someone be able to help me?
  4. I've been working on extracting the script files from Reminiscence that are in the .mjo file format(https://vndb.org/v7773) because there is someone that I am helping that is fluent in Japanese and wants to mess around with the script files. I've been able to extract every script except around 10 scripts that seem to be related to the story. The tool that I was using to extract the scripts is https://github.com/Inori/FuckGalEngine/tree/master/Majiro/mjdev and the error I get when I try to extract the stubborn scripts is "Fatal error: exception Failure("unknown command text_control_7a at 0x00199d")", "Fatal error: exception Failure("unknown command text_control_64 at 0x006002")", and"Fatal error: exception Failure("unknown command op845 at 0x0024c3")" seem to be the most common errors. I found a tool that actually seems to be for the game (https://github.com/regomne/chinesize/tree/master/Majiro/hook_proj) but I've been unable to build it. Does anyone know a work around or another tool that might work?
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