Hey folks,
I'm trying to do a translation of a simple Dieselmine nukige. After translating the first few lines of text I tried to make a patch to confirm that it would work. The game launches fine, but the text is still the original Japanese and there's no indication that the patch is even being used.
The game data is in a single data.xp3 file, which has a subdirectory called /scenario containing the scripts. My patch.xp3 made in Garbro contains just a /scenario directory with the one .ks file I modified. Should that be enough for the game to read my changes? I just put the patch.xp3 in the game directory alongside the data.xp3 and the executable. Is there anything else you're supposed to do?
Thanks for any help you can give.