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Seyser Koze

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  1. I got around that bug by creating an empty directory in the folder, selecting that directory first, then Ctrl/Shift-selecting everything else so that nothing gets opened in the file preview.
  2. Looks like this was the issue. I tried a patch without the subdirectory (after finagling a way around the Garbro bug that blocks you from adding files without directories) and it worked. Thanks for the help!
  3. Hey folks, I'm trying to do a translation of a simple Dieselmine nukige. After translating the first few lines of text I tried to make a patch to confirm that it would work. The game launches fine, but the text is still the original Japanese and there's no indication that the patch is even being used. The game data is in a single data.xp3 file, which has a subdirectory called /scenario containing the scripts. My patch.xp3 made in Garbro contains just a /scenario directory with the one .ks file I modified. Should that be enough for the game to read my changes? I just put the patch.xp3 in the game directory alongside the data.xp3 and the executable. Is there anything else you're supposed to do? Thanks for any help you can give.
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