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Lapsed OJLVN Fan

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Posts posted by Lapsed OJLVN Fan

  1. Five officially translated editions of VNs published before 2005:

    Knights of Xentar, published by Megatech Software, based on the Elf game Dragon Knight 3. I tried it years ago, and don't remember much.

    * Season of the Sakura, published by JAST USA. Didn't care for the adventure game style interface, but liked some of the story.

    True Love '95, released by Otaku Publishing. Not my favorite, but it was a decent substitute for Tokimeki Memorial gameplay.

    Graduation, released by Mixx (later Tokypop), based on Sotsugyou 2. I bought the disc when it was on sale at Rightstuf, but I don't remember much about it.

    Snow Drop, released by Peach Princess. I read it, but I only recall a few events.

    Five unofficial translations:

    Maison Ikkoku ~Omoide no Photograph~ for PC Engine (TurboGrafx-16). I like the original comic, but I haven't set aside time for the licensed game.

    Tokimeki Memorial for Super Famicom (SNES). I'm glad that a patch has been finished, but I don't like the interface or pacing as much as TokiMemo Girl's Side.

    Bloody Bride - Imadoki no Vampire for PS1. It was published in an era of instruction manuals, so I think it expects the player to learn the gameplay right away.

    Love Hina Advance for GBA. Notable because it's short, and some of the timed choices seem justified.

    Koisuru Oukoku for Windows. This life / career simulation game wasn't all that memorable.

  2. In my opinion, it's rare to see any romance game sold in English. Anything praiseworthy has often buried under porn-without-plot titles, and there have been too many translations which barely showed an effort. Furthermore, companies and fans have thrown around terms such as "hentai game" and "dating sim" quite a bit. The first term is especially inappropriate when discussing worksafe titles, and the second is inappropriate when discussing stories which don't have any simulation elements. So yeah... this is why I was shocked when the original Hakuouki VN was released in English, rather than just the animated spinoff, *and* on a console.

    I heard about the Sakura Wars franchise as far back as 1998. After waiting over a decade for any iteration of the games in English, I chose to purchase the localized version of Sakura Wars V on the day when it was released. (I get the impression that only a handful of other fans bought it.) Even though I found the experience to be somewhat of a letdown, I'm hoping that Iwakura Productions will finish its fan translation of the first Sakura Wars game in the near future.

  3. I decided to call myself Lapsed OJLVN Fan. Here are a few reasons why:

    1. I became active in translated visual novel fandom in the early 2000s. Some experiences such as Snow Drop were enjoyable. Others were disappointing. I eventually regretted buying Tokimeki Check-in and a few other titles.

    2. Over a decade ago, I began to explore the freeware VN scene. Some of what I found was really impressive. I skipped the stories which didn't sound interesting.

    3. About five years ago, I gave up on computer games. At the time, it seemed like the balance between computers and consoles was changing. I got the impression that it would be just a few months until consoles would become extinct. Because of this, I have read almost no computer games in the last few years.

    4. In the last year, I have enjoyed a few VNs on consoles. However, my interest level has been slowly decreasing. I have begun using the admittedly cynical term "OJLVN" to describe translated stories, especially ones which I do not find personally appealing.

    I may not often have time to post here on Fuwanovel. However, I will strive to be active.

  4. A short, free PC title called Nuign Specter was created in 2012. It's described on Tvtropes.org as a video game which tells a story through actions, and with only two lines of text. The site considers it to be a visual novel. I'm not sure if Nuign Specter will match up with other people's definitions of visual novels. However, it's a story driven computer game which is not meant to challenge the player's skills.

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