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[SOLVED] Fate/Stay Night Script Exception


Kintokin

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I admit I'm not super good with computers, so please bear with me if I have actually just made some really silly mistake or I don't immediately provide the right information. 

 

I got my Fate/Stay Night [Realta Nua] through my friend. I didn't have problems with installing the game or running it, and I finished the Fate route without problems. UBW didn't have any problems at first either, but in the beginning of the 10th day when Rin is coming over, the game suddenly shows me an error screen (image in the end of this post).

 

I use Windows 7 (32 bit) and my applocale is in Japanese. Unfortunately, I'm not sure where my game file is downloaded from. The readme was also added by my friend who gave me brief instructions of what to do. However, the instructions all led to fuwanovels so I would assume the game is also from here. 

 

I have already tried running as an admin, making sure the files are not in read only -mode and have also tried to check my other save files to see if they have problems or if I could access this scene through them instead. I also went throgh different forums in hopes of finding anyone with the same error, but I found none. 

 

Something worth noticing maybe: on the day this problem occurred, I opened my computer to see it had somehow installed norton antivirus on my chrome and also on my desktop, despite the fact I don't even use it anymore (ran out of subscription ages ago).

Changing my applocale back in days had turned my Paint Tool SAI to use dots in stead of Ä and Ö I use to name my layers, but on that day they had changed to actual Japanese markings instead (and have stayed like that ever since). Something has definitely changed but I'm not sure are they actually related to my game problem still. Also, I ran my antivirus but it didn't find anything worth noticing. 

 

tumblr_ngqexwBgA51r4gahco2_1280.png

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Does the problem always occur there? Because I had an error before too(coincidentally on UBW) and just playing again somehow fixed it. My release is not Fuwa's though.

 

Also how did your friend give you the game through a torrent file? If so some torrent programs actually let you preview all of your file(s) so you could compare them to your game folder.

 

Else all I can think of is back up your saves folder and re-download/re-install the game.

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Yes, it's always the same part. It shows me this scene, let's Shirou finish his sentence and then the game just stops, throws me errors and only the background music plays. 

 

She actually didn't give it to me through a torrent but instead through other means (because my internet connection back then couldn't handle torrenting). 

 

I suppose re-installing is my only solution now, although I will wait a little if someone else replies to this topic. 

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Sorry for the double posting. I don't even know is throwing the log around going to help anything but I decided to do it anyway, if that would provide any help understanding what's going on. I put a note in (( these )) in the log around the part where the error occurs, in case the majority of the log is nothing but junk. 

 

Logging to c:\users\hp\documents\faterealtanua_savedata\\krkr.console.log started on Saturday, December 20, 2014 14:33:12


14:32:42 ! (info) Loading executable embedded options succeeded.
14:32:42 ! (info) Loading configuration file "D:\Ladatut tiedostot\FSN\Unlimited Blade Works\Fatestay night[Realta Nua] -Unlimited Blade Works-\Fatestay night[Realta Nua] -Unlimited Blade Works-.cf" failed (ignoring) : file not found.
14:32:42 ! (info) Loading configuration file "D:\Ladatut tiedostot\FSN\Unlimited Blade Works\Fatestay night[Realta Nua] -Unlimited Blade Works-\savedata\Fatestay night[Realta Nua] -Unlimited Blade Works-.cfu" failed (ignoring) : file not found.
14:32:42 ! (info) Data path : file://./d/ladatut tiedostot/fsn/unlimited blade works/fatestay night[realta nua] -unlimited blade works-/savedata/
14:32:42 ! 吉里吉里[きりきり] 2 実行コア/2.31.2010.425 (Compiled on Jan 14 2011 00:12:39) TJS2/2.4.28 Copyright © 1997-2009 W.Dee and contributors All rights reserved.
14:32:42 ! バージョン情報の詳細は Ctrl + F12 で閲覧できます
14:32:42 ! Program started on Windows NT 6.1.3505 Service Pack 1 (Win32)
14:32:42 ! (info) Total physical memory : -122228736
14:32:42 ! (info) Selected project directory : file://./d/ladatut tiedostot/fsn/unlimited blade works/fatestay night[realta nua] -unlimited blade works-/data.xp3>
14:32:42 ! (info) CPU #0 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel® Core i3-2370M CPU @ 2.40GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=00100800
14:32:42 ! (info) CPU #1 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel® Core i3-2370M CPU @ 2.40GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=01100800
14:32:42 ! (info) CPU #2 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel® Core i3-2370M CPU @ 2.40GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=02100800
14:32:42 ! (info) CPU #3 : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes Intel(GenuineIntel) [ Intel® Core i3-2370M CPU @ 2.40GHz] CPUID(1)/EAX=000206A7 CPUID(1)/EBX=03100800
14:32:42 ! (info) finally detected CPU features : FPU:yes MMX:yes 3DN:no SSE:yes CMOVcc:yes E3DN:no EMMX:yes SSE2:yes TSC:yes
14:32:42 ! (info) Specified option(s) (earlier item has more priority) : -contfreq=60 -drawthread=auto -gsplit=no -debugwin=no -hkupdaterect=
14:32:42 ! OS : Windows NT 6.1.3505 Service Pack 1 (Win32)
14:32:42 ! KAG : 3.25 beta 10 TYPE-MOON customized
14:32:42 ! Kirikiri : 2.31.2010.425
14:32:43 ! (info) CPU clock (roughly) : 2370MHz
14:32:43 ! wuvorbis: SSE enabled. MMX enabled. 3DNow! disabled.
14:32:44 ! (info) DirectSound Driver/Device found : Ensisijainen aaniohjain
14:32:44 ! (info) DirectSound Driver/Device found : Kaiuttimet / kuulokkeet (IDT High Definition Audio CODEC) [{0.0.0.00000000}.{65ad1b65-56a1-4d4f-a83f-465c2b26e0af} ... is not found in search path]
14:32:44 ! (info) Accepted DirectSound primary buffer format : format container = WAVE_FORMAT_EXTENSIBLE, frequency = 44100Hz, bits = 16bits, channels = 2, valid bits = 16bits, channel mask = 0x00000003, sub type = KSDATAFORMAT_SUBTYPE_PCM
14:32:44 ! Passthrough: Using passthrough draw device: DrawDIB (no buffering)
14:33:03 ! (info) CPU clock : 2395.6MHz


------------------------------------------------------------------------------

14:32:51 info.comment.focusable = 0
14:32:51 info.readonly.focusable = 0
14:32:51 info.load.focusable = 0
14:32:51 info.del.focusable = 0
14:32:51 info.cancel.focusable = 0
14:32:51 stop MOVECURSOR: finish
14:32:51 stop move: 表前景レイヤ2
14:32:51 stop move: 表前景レイヤ1
14:32:51 BGM: bgm01.ogg -> stop
14:32:52 name = ノーマルタイトルメニュー
14:32:52 menu closed.
14:32:52 (info) Rebuilding Auto Path Table ...
14:32:52 (info) Total 15292 file(s) found, 14529 file(s) activated. (8ms)
14:32:52 ================================================================================
14:32:52 Scenario loaded : 凛ルート十日目-07.ks
14:32:52 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
14:32:52 凛ルート十日目-07.ks : jumped to : *page13
14:32:52 10th Day: Night/Conversation on projection magic: 1
14:32:52 10th Day: Night, dojo/Wild Wild England: 1
14:32:52 処理を開始します
14:32:52 凛ルート十日目-07.ks : ラベル/ページ : *page13/10th Day: Afternoon - Rin strikes back!
14:32:52 凛ルート十日目-07.ks : @say storage=rin1007_shi_0080
14:32:52 凛ルート十日目-07.ks : "Wha[line3]have a meeting here... Are you going to come into my house...!?"[l][r]
14:32:54 凛ルート十日目-07.ks : @ld pos=center file=凛制服05d(中) index=5000 time=400 method=crossfade
14:32:54 KAGWindow.backupLayer(): message
14:32:54 KAGWindow.backupLayer():
14:32:54 ld_notrans: .page=back, .layer=0, .storage=凛制服05d(中), .pos=c, .index=5000, .left=, .visible=1
14:32:54 凛制服05d(中): 0, back, 0, 1, 0, 0, 0, 0
14:32:54 凛制服05d(中) の読み込みに 24ms かかりました
14:32:54 KAGWindow.backupLayer(): message0
14:32:55 凛ルート十日目-07.ks : @say storage=rin1007_rin_0040
14:32:55 凛ルート十日目-07.ks : "What? You came into my house as well. And it's not like this'll be my first time, so there's nothing you have to hide from me."
14:32:55 text on: visible=0, opacity=0
14:32:56 凛ルート十日目-07.ks : @pg
14:32:56 凛ルート十日目-07.ks : ラベル/ページ : *page14/10th Day: Afternoon - Rin strikes back!
14:32:56 凛ルート十日目-07.ks : @say storage=rin1007_shi_0090
14:32:56 凛ルート十日目-07.ks : "Oh."[l][r]
14:32:57 凛ルート十日目-07.ks : @ld pos=center file=凛制服05a(中) index=5000 time=400 method=crossfade
14:32:57 KAGWindow.backupLayer(): message
14:32:57 KAGWindow.backupLayer():
14:32:57 ld_notrans: .page=back, .layer=0, .storage=凛制服05a(中), .pos=c, .index=5000, .left=, .visible=1
14:32:57 凛制服05a(中): 0, back, 0, 1, 0, 0, 0, 0
14:32:57 凛制服05a(中) の読み込みに 23ms かかりました
14:32:57 KAGWindow.backupLayer(): message0
14:32:58 凛ルート十日目-07.ks : That's right.[l][r]
14:32:58 text on: visible=0, opacity=0
14:32:59 凛ルート十日目-07.ks : It was Tohsaka that treated my wound on that night I first met Saber.
14:32:59 凛ルート十日目-07.ks : @pg
14:33:00 凛ルート十日目-07.ks : ラベル/ページ : *page15/10th Day: Afternoon - Rin strikes back!
14:33:00 凛ルート十日目-07.ks : But then, I was just confused about this Master thing, and the fact that Tohsaka was at my house didn't register.[l][r]
14:33:03 (info) CPU clock : 2395.6MHz
14:33:06 凛ルート十日目-07.ks : @cl pos=center index=5000 time=400 rule=シャッター左から vague=64
14:33:06 KAGWindow.backupLayer(): message
14:33:06 cl_notrans: page = back / layer = 0 / storage = 凛制服05a(中)
14:33:06 KAGWindow.backupLayer(): message0
14:33:07 凛ルート十日目-07.ks : Even if we're cooperating, Tohsaka is Tohsaka. She's the school idol and a girl of my age. It's an outrageous situation for her to come into my house... Wait, why is she coming in!!!?
14:33:07 text on: visible=0, opacity=0
14:33:08 凛ルート十日目-07.ks : @pg
14:33:08 凛ルート十日目-07.ks : ラベル/ページ : *page16/10th Day: Afternoon - Rin strikes back!
14:33:08 凛ルート十日目-07.ks : @textoff
14:33:09 凛ルート十日目-07.ks : @blackout rule=シャッター左から vague=64 time=400
14:33:09 cl_notrans: all(back)
14:33:09 reset condition.
14:33:09 black: 0, back, 0, 1, 0, 1, 0, 0
14:33:09 black の読み込みに 16ms かかりました
14:33:09 凛ルート十日目-07.ks : @cl_notrans pos=all
14:33:09 cl_notrans: all(back)
14:33:09 凛ルート十日目-07.ks : @ld_notrans file=凛制服01b(中) pos=c index=5000
14:33:09 ld_notrans: .page=back, .layer=4, .storage=凛制服01b(中), .pos=c, .index=5000, .left=, .visible=1
14:33:09 凛制服01b(中): 0, back, 0, 1, 0, 0, 0, 0
14:33:09 凛制服01b(中) の読み込みに 20ms かかりました
14:33:09 凛ルート十日目-07.ks : @fadein file=i衛宮邸廊下 time=400 rule=シャッター左から vague=64 noclear=1
14:33:09 reset condition.
14:33:09 i衛宮邸廊下: 0, back, 0, 1, 0, 1, 0, 0
14:33:09 i衛宮邸廊下 の読み込みに 31ms かかりました
14:33:10 凛ルート十日目-07.ks : @texton
14:33:10 凛ルート十日目-07.ks : @say storage=rin1007_rin_0050
14:33:10 凛ルート十日目-07.ks : "Well, I'm coming in. We're going to be talking, so we can do it in the living room, right?"[l][r]
14:33:10 text on: visible=0, opacity=0
14:33:11 凛ルート十日目-07.ks : @say storage=rin1007_shi_0100
14:33:11 凛ルート十日目-07.ks : "H-H-H-H-H-H-Hold on, you idiot! It'll be terrible if you come into my house!"
14:33:11 凛ルート十日目-07.ks : @pg

 

((note:  shirou's last line is the part where the error occurs ))

14:33:12 凛ルート十日目-07.ks : ラベル/ページ : *page17/10th Day: Afternoon - Rin strikes back!
14:33:12 凛ルート十日目-07.ks : @ld pos=center file=凛制服03c(中) index=5000 time=400 method=crossfade
14:33:12 KAGWindow.backupLayer(): message
14:33:12 KAGWindow.backupLayer():
14:33:12 ld_notrans: .page=back, .layer=4, .storage=凛制服03c(中), .pos=c, .index=5000, .left=, .visible=1
14:33:12 凛制服03c(中): 0, back, 0, 1, 0, 0, 0, 0
14:33:12 ==== An exception occured at kaglayer.tjs(129)[(function) loadImages], VM ip = 15 ====
14:33:12 -- Disassembled VM code --
14:33:12 #(129) return super.loadImages(storage, key);
14:33:12 00000015 calld %3, %2.*2(%-3, %-4) // *2 = (string)"loadImages"
14:33:12 -- Register dump --
14:33:12 %-4=(int)536870911 %-3=(string)"凛制服03c(中)"
14:33:12 %-2=(object)(object 0x0018C994:0x00000000) %-1=(object)(object 0x04BA9C28:0x04BA9C28)
14:33:12 %0=(void) %1=(object)(object 0x02CA9148:0x00000000)
14:33:12 %2=(object)(object 0x02CB0DD4:0x00000000) %3=(void)
14:33:12 --------------------------------------------------------------------------------------
14:33:12 trace : override.tjs(4663)[(function) loadImages] <-- animationlayer.tjs(483)[(function) loadImages] <-- override.tjs(2630)[(function) loadImages] <-- graphiclayer.tjs(66)[(function) loadImages] <-- ConditionPlugin.ks(625)[(function) loadImages] <-- ConditionPlugin.ks(978)[(function expression) (anonymous)] <-- init.tjs(842)[(function expression) (anonymous)] <-- init.tjs(1261)[(function expression) (anonymous)] <-- init.tjs(926)[(function expression) (anonymous)] <-- conductor.tjs(504)[(function) onTag] <-- conductor.tjs(104)[(function) timerCallback]
14:33:12 エラーが発生しました
ファイル : 凛ルート十日目-07.ks 行 : 150
タグ : ld ( ← エラーの発生した前後のタグを示している場合もあります )
PNG 読み込み中にエラーが発生しました/

14:33:12 exception: (object 0x06E384DC:0x06E384DC)"エラーが発生しました
ファイル : 凛ルート十日目-07.ks 行 : 150
タグ : ld ( ← エラーの発生した前後のタグを示している場合もあります )
PNG 読み込み中にエラーが発生しました/"
14:33:12 スクリプトで例外が発生しました
script exception : エラーが発生しました
ファイル : 凛ルート十日目-07.ks 行 : 150
タグ : ld ( ← エラーの発生した前後のタグを示している場合もあります )
PNG 読み込み中にエラーが発生しました/
14:33:12 trace : conductor.tjs(186)[(function) timerCallback] <-- event

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The solution was actually so simple I'm ashamed, haha. But if someone else is ever coming here with the same problem, this is the solution: 

 

I had the .rar file of UBW still saved so I unzipped it, copied the two image files (fgimage.xp3 and image.xp3) and simply pasted and rewrote the original game folder's same files with those. 

 

Thank you for your help! 

I probably would have reinstalled the whole game if I didn't know the problem was just in the image files. 

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