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Ever 17


Ryoji

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Ever 17

Ever17 is the tale of seven individuals who come to be trapped 153 feet within the underwater marine theme park, LeMU. During an apparently normal day at the park, a massive accident happens, placing almost half of the facility underwater. The path to the surface and the communication lines are cut off. In addition, LeMU is under constant assault by severe water pressure, limiting time to find a means of escape to 119 hours. Escape is not the only concern, however; many questions arise as to the legitimacy of the accident and whether or not those trapped there were brought there for a purpose.

Walkthrough Info
If you want to avoid using this walkthrough as much as possible then my advice is to focus on one girl and try to be as nice as possible to her all along while ignoring the other. This is usually not very hard with conversations, but when you gets to choose where to go around in LeMU on a few occasions it can be hard as you dont know where each person is. So use Quick save and quick load before each choice and just reload the last save if you don't go to the area where your chosen person for romance is. The same way is applied to avoid the second possible romance which you should avoid meeting then.

***Game Routes***
Here is some general information about how the routes are laid out and why certain choices were made.

Spoiler

If a choice is shown like this:

26. Central control room/Elevator Hall
then it simply means that It has been confirmed that either of these 2 choices works for that path. If you see two choices listed it simply means that you can choose whichever of these first, but that you should choose the other one as the next choice. This only appears when you choose where to go in the game. Another thing to note is that this is the path I took when completing the game, so to get one particularly good ending doesn't mean you must do everything I did, only that this path will guarantee you to get this particular good ending.

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Tsugumi

Happy Ending

Spoiler

Tsugumi's happy ending is the most tricky one to get. Once you rescued Chami you are set on Tsugumi's path.
1. Listen to joke
2. Ignore
3. Appologize
4. I've got to find my friends
5. Its not important now
6. Thank Tsugumi for help
7. I thought that was someone else/Assitant Chief, Huh?
8. The Dolphine merry-go-round/The Souvenir shop
9. The Dolphine merry-go-round/The Souvenir shop
10. Security office
11. The visitors Elevator
12. The warehouse/the Infirmary
13. The warehouse/the Infirmary
14. Satisfied with the explanation
15. Hey, everybody makes mistakes
16. Where did she go?
17. Talk to her
18. Look for Tsugumi
19. Help Tsugumi
20. Thought maybe I'd Wash my hair
21. I don't know
22. About the air pressure of the generator room
23. I've never heard of it
24. So what about it?
25. I'll pass
26. Central control room/Elevator Hall
27. Central control room/Elevator Hall
28. Lemurian ruins
29. Rest area
30. Do you want another one
31. Counterclockwise
32. Clockwise
33. Don't go
34. I'm sorry. I apologize
35. I went to see Tsugumi
36. Voice disagreement
37. Don't push the button
38. I know
39. The Infirmary
40. Don't hit him
41. Ask Tsugumi
42. Ask You
43. Alright, we're going!

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Sora

Happy Ending

Spoiler

Sora's happy ending is the easiest ending to achieve as all choices on how to focus on her are very clear. It is, however, one of the longer routes in the game.
1. Listen to the staffer's explanation
2. It was the tanuki...
3. Stay silent
4. I've got to find my friends
5. It's not your fault
6. What are you mad about?
7. I thought that was someoneelse/Assitant Chief, Huh?
8. The Security office
9. The Dolphine merry-go-round/The Souvenir shop
10. The Dolphine merry-go-round/The Souvenir shop
11. The warehouse/the Infirmary
12. The warehouse/the Infirmary
13. The visitor Elevator
14. Satisfied with the explanation
15. It's not your fault, Sora
16. When was Sora going to sleep?
17. Wait and see what she says
18. Go see Sora in the Control Room
19. Look for Sora first
29. Decide to escape
21. I know it
22. Why do you know so much about LeMU?
23. Of course I know it
24. I know! Don't sat anything else!
25. Im in
26. Central Control Room
27. Chicken Sandwich stand
28. Lemurian Ruins
29. Where'd you go this morning?
30. Counterclockwise
31. Clockwise
32. Go
33. Yes
34. Hear more
35. I do know
36. I didn't say anything
37. No
38. I can't explain it
39. I was meeting Sora
40. Right, happily ever after
41. Let's both say it at the same time
42. Push the button
43. I don't know
44. The Control Room?
45. The security office?
46. Don't hit him
47. Yes
48. You have
49. Ask Sora
50. Ask You
51. Alright, we're going!

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You

Good Ending

Spoiler

1. Listen to the Joke
2. It was the tanuki...
3. Stay silent
4. Who am I
5. Thanks
6. Ask
7. Try to contact the outside
8. Don't worry
9. -Choose any name here-
10. Why are you so angry?
11. I get it
12. Even that would be impossible
13. Dolphins merry-go-round
14. To the Control Room
15. To the Security office
16. To the Jellyfish Gondola
17. To the Warehouse
18. You
19. I got it
20. I'll help You
21. Keep arguing
22. I don't think so
23. Naturally, I knows the hacker
24. I see
25. Go with You
26. Lemurian Ruins
27. The rest area
28. The Central Control room
29. I get it
30. I got it
31. What if I tilt it
32. Tilt it almost completely vertical
33. 8 ways
34. It was becouse it was an umlaut.
35. You don't look it
36. The Third eye
37. Talk to You

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Sara

Good Ending

Spoiler

Sara's good ending is the one with the least number of choices to get to.
1. Listen to the staffer's explanation
2. It was the tanuki...
3. Stay silent
4. Who am I
5. No thanks
6. Don't ask
7. Try to contact the outside...
8. Worry
9. -Choose any name here-
10. Why are you so angry?
11. I get it
12. I might be able to handle that
13. To the warehouse
14. To the Control Room
15. To the Jellyfish Gondola
16. To the Security office
17 to the Merry-go-round
18. A spoiled baby
19. I got it
20. I'll wait here
21. no problem
22. Naturally, I know the hacker
23. I see
24. Go with Sara and sora
25. The rest area
26. Lemurian Ruins
27. The Central Control room
28. I get it
29. Repairs with Sara
30. I suppose
31. Start with zweite stock

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Coco

True Ending

Spoiler

It doesn't matter if you choose to play as the Kid or Takeshi to get into Coco's path as they will become the same on day 3. In this part of the walkthrough is played as the kid to get to Coco's path.
1. Listen to the joke
2. It was the tanuki...
3. Appologize
4. Who am I
5. Thanks
6. Ask
7. Ask You (Vital answer for Coco's path)
8. Really?
9. Yeah
10. Try to contact the outside...
11. Worry
12. -Choose any name here-
13. Why are you so angry?
14. I get it
15. 5
16. To the Jelly fish Gondola
17 To the Warehouse
18. To the Merry-go-round
19. To the Control Room
20. Microorganisms
21. To the Security office
22. Take the girl out
23. I got it
24. Why don't we go together?
25. Tell them about Coco
26. Keep Arguing
27. Try it
28. I see
29. Go with Sara and Sora
30. Lemurian Ruins
31. Rest area
32. Control Room

Your now on Coco's path and will start switching between Takeshi and the Kid. From this point you can only get Coco's ending.

33. Go the the warehouse with Sara
34. I know about it
35. No

Congratulations, you have finished Coco's path, also known as the True ending. Just sit back and watch the true ending unfold.

Other Route Endings

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Takeshi's Endings

Spoiler

Takeshi has 2 good endings for each of his possible romances and the same bad ending for both of them. He also has one epilogue that only can be reached after all the good endings have been archived, including Coco's ending. To reach this epilogue, just use a shortcut to the last day for either Tsugumi's or Sora's romance and it will appear after the ending credit.


Tsugumi Good End -> Tsugumi-Sora Epilogue
Sora Good End -> Tsugumi-Sora Epilogue
Tsugumi-Sora Bad End

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The Kid's Endings

Spoiler

The Kid has 2 good endings, 2 bad endings and 2 epilogues. Unlike Takeshi’s endings, both of the Kid's epilogues is available once the good path for the chosen romance is completed.
You Good Ending -> You Epilogue
You Bad Ending
Sara Good Ending -> Sara Epilogue
Sara Bad Ending

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True Ending

Spoiler

Coco’s ending which is the true ending can only be archived when you gotten all 4 good endings with the Kid and Takeshi after which a message should appear to tell that Coco's path is now unlocked.

This Walkthrough is based on this written by Denethor0 with small improvements made by me. Thanks and props go to Denethor0!!

I hope you guys enjoy this wonderful game.

Edited by Mr Poltroon
Updated images to not use imgur.
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 For a better understanding of the story, it is recommend that you see all Bad Ends and see the beginning of Coco's route from Takeshi's perspective too.

I recommend seeing the alternate Bad Ends first so you can finish the routes on a good note.

 

Tsugumi-Sora Bad End

Spoiler

*The guide starts when you enter the route, common route choices won't be here, see the above guide for that.

1)Wait and See
2)(Any)
3)(Any)
4)Don't Say Anything!
5)...... (Only appears if you made Coco oriented choices on the common route)
6)Didn't care (Only appears if you made Coco oriented choices on the common route and chosed "Try it")
7)I'm in
8)Where'd you go?
9)Clockwise
10)Counterclockwise
11)Don't go
12)Struggle (If you chose "Go" previously)
13)Went to bathroom
14)Voice disagreement
15)I'll go first\You go first (Only appears "Go" on choice 11)
16)Don't push
17)Security office?
18)Security office (Only appears if you chose "Infirmary?" on choice 17)
19)Don't hit
20)Ask You (2x)
21)(Any)

 

You Bad End

Spoiler

This one is from the beginning of the Kid common route.
1)No Thanks
2)Don't ask
3)Don't Ask You
4)Other exits
5)Don't Worry
6)6 (Only appears if you made Coco oriented choices)
7)(Visit all locations)
8)Ask her why (Only appears if you made Coco oriented choices)
9)Help You
10)Do Nothing (Only appears if you made Coco oriented choices) OR Don't think so
11)Go with You
12)No Clue
13)Look for You (Only appears if you chose "Wait here" on choice 9)
14)I don't get it (3x)
15)6 ways?

 

Sara Bad End

Spoiler

Identical to You's up to choice 9).
1)No Thanks
2)Don't ask
3)Don't Ask You
4)Other exits
5)Don't Worry
6)6 (Only appears if you made Coco oriented choices)
7)(Visit all locations)
8)Ask her why (Only appears if you made Coco oriented choices)
9)Wait her
10)Do Nothing (Only appears if you made Coco oriented choices) OR Don't think so
11)Go with Sara and Sora
12)No Clue
13)Repairs with Sara
14)Dritte Stock

 

Entering Coco's Path from Takeshi's perspective

Spoiler

After the "Find my friends" choice.
1)Person in Charge
2)Just hear something
3)Something Else
4)Unsatisfied
5)Really decmpr. sickness?
6)Some other illness?
7)Wait and see
8)(Any)
9)(Any)
10)Try it
11)Curious
12)I'm in

 

*Attribution*
 Used this flowchart as reference.

Edited by Guest
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