Scorp Posted June 10, 2015 Share Posted June 10, 2015 Missing some definition files, the res.mip is just a load of images all together, there should be another file with their locations and sizes. I get the feeling there's one for the script too.By me TOC in the beginning of res.mip and is crypted by some blowfish (or maybe just a simple xor)... Which you never know, unless you hack original game to see how it load file (well, if this is xor, you could try to figure it out without original game, but I does not posess such skills). Quote Link to comment Share on other sites More sharing options...
Kelebek1 Posted June 10, 2015 Share Posted June 10, 2015 It's a simple xor with 0xFF. The res file is just a whole list of PNG chunks together. Quote Link to comment Share on other sites More sharing options...
chillock Posted June 10, 2015 Share Posted June 10, 2015 There are three discs for the game, one for installation, one to play and another for the music. I'll upload the discs so you all can access them too. You can only see music files on the play disc so the rest may be hidden. The image below is from the main directory so the other files may be on the play disc. Btw could whoever looked inside the files I uploaded upload whatever was inside the res.mip and sc.mip. Don't know if links are allowed but here's the PC version of Bittersweet Fools. https://mega.co.nz/#!a5EglAwD!bG6cmxzWL0yzZPVxBgoT8fuNmJxsSOX5odm63O-dvyU https://mega.co.nz/#!uo9XGSxa!oqntd-jIiKbQBmbhCq0F5FiJObNnyY2iUiK47CB0Sgo https://mega.co.nz/#!69t32RBD!o1iw-PsyPD2kXQ9o1sOd5FYcQ0gSLuDrjiGyFk_hyt4 It's a simple xor with 0xFF. The res file is just a whole list of PNG chunks together. What tools did you use to do this? Quote Link to comment Share on other sites More sharing options...
Kelebek1 Posted June 13, 2015 Share Posted June 13, 2015 What tools did you use to do this? My own, it's really not too hard to just xor a file with the same byte. There are three discs for the game, one for installation, one to play and another for the music. I'll upload the discs so you all can access them too. You can only see music files on the play disc so the rest may be hidden. The image below is from the main directory so the other files may be on the play disc. Btw could whoever looked inside the files I uploaded upload whatever was inside the res.mip and sc.mip. Don't know if links are allowed but here's the PC version of Bittersweet Fools. https://mega.co.nz/#!a5EglAwD!bG6cmxzWL0yzZPVxBgoT8fuNmJxsSOX5odm63O-dvyU https://mega.co.nz/#!uo9XGSxa!oqntd-jIiKbQBmbhCq0F5FiJObNnyY2iUiK47CB0Sgo https://mega.co.nz/#!69t32RBD!o1iw-PsyPD2kXQ9o1sOd5FYcQ0gSLuDrjiGyFk_hyt4 https://www.mediafire.com/?3y1xirzao3ieoak That will extract all the images from res.mip, and it'll give you the xor'd version of both res and sc. Run it as "BittersweetFools.exe res.mip" or sc.mip. Quote Link to comment Share on other sites More sharing options...
chillock Posted June 14, 2015 Share Posted June 14, 2015 My own, it's really not too hard to just xor a file with the same byte. https://www.mediafire.com/?3y1xirzao3ieoak That will extract all the images from res.mip, and it'll give you the xor'd version of both res and sc. Run it as "BittersweetFools.exe res.mip" or sc.mip. It crashes when I use it, I'm on Windows 8.1 by the way. Quote Link to comment Share on other sites More sharing options...
chillock Posted June 15, 2015 Share Posted June 15, 2015 http://pastebin.com/BrdZ33BV A guy on 4chan gave me this to get the images out from the res.mip file, but it's python and I've tried to get it working. Can someone help me out? Edit: I've decompressed the games images, now I can start recreating the game. Quote Link to comment Share on other sites More sharing options...
Sas Posted June 21, 2015 Share Posted June 21, 2015 Okay, I am completely new to this (hacking, translation), I wanted to give it a try, but I am stuck. I looked at various sites and read through this topic, too. So, I have a Rio.arc file that I managed to extract using asmodean's tool, and I got a bunch of .ws2 files. I tried to edit them in HexEdit, but I have no idea what should I do exactly. I was wondering if someone could tell me how could I turn those files into modifiable ones, if possible. And how to turn them back so I wont have to ask next time, if there will be one. This is the file in question: https://mega.co.nz/#!aB8ABZ7R!dM0nWfRP9WtLmUGqt685Y3GDLeGQpI_j4yXw95zkB_s Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted June 21, 2015 Share Posted June 21, 2015 https://youtu.be/Dabq_Lp5PVY?t=22 Here's a tutorial (well not really one) i made awhile ago, Pretty much ROL(Rotate Left) it by 0x06 to get editable text, then ROR(Rotate Right) it by 0x06 to get it back to normal. EDIT: I'll have to make one for HexEdit, it's stuff will probably be located somewhere else. EDIT2: HexEdit doesn't have the ability to do that... damn Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted June 21, 2015 Share Posted June 21, 2015 Here are the scripts if you want them. http://www.mediafire.com/download/fl0dtip8gju397k/request_Arc_scripts.rar Quote Link to comment Share on other sites More sharing options...
Sas Posted June 22, 2015 Share Posted June 22, 2015 Thank you for the video! I got 010 Editor and managed to rotate left, and I edited the first file (sk_01.ws2). However when I rotate it back right and create an archive using AE with every original file + the one modified one, I get a Rio.arc open error even though I only changed a line and I rotated right at the end. Any idea? Quote Link to comment Share on other sites More sharing options...
Sas Posted June 22, 2015 Share Posted June 22, 2015 Ok, I had problem with encrypting formats. I got it now.. Quote Link to comment Share on other sites More sharing options...
Kelebek1 Posted June 22, 2015 Share Posted June 22, 2015 It's a binary format, it's not meant to be edited directly with a text editor. Quote Link to comment Share on other sites More sharing options...
Scorp Posted June 25, 2015 Share Posted June 25, 2015 Kelebek, do you know what character encoding is this? http://psp4real.ru/_tr/scenario.civ (chunk starts as 0xFC0, text somewhere 0xFDD, that 0x48 0xF9 seems a ━ (long -)). As does not look like Unicode or Shift-JIS or any other. Quote Link to comment Share on other sites More sharing options...
Kelebek1 Posted June 25, 2015 Share Posted June 25, 2015 Aren't they encrypted? Doesn't look like any format I know. Quote Link to comment Share on other sites More sharing options...
Scorp Posted June 25, 2015 Share Posted June 25, 2015 Aren't they encrypted? Doesn't look like any format I know.Think no, at least does not seems so to me, as if symbol got repeated it have same code. Seems 2 byte encoding, maybe by custom table then... Anyway maybe they transform it before print somehow...This is windows game, and it uses windows built-in fonts to print, so... Quite strange. Quote Link to comment Share on other sites More sharing options...
Beyond Posted June 26, 2015 Share Posted June 26, 2015 Hey everyone. I'm looking to extract the text/script from Fortissimo EXS. VNDB: https://vndb.org/v7595 I've already tried using both Crass and extract data. The only thing Crass manages to provide me are with CG rips. At this point of time, I can't even find out the location of the script file (and no script has ever been extracted even if I've tried to extract the correct file). If you need more information, then here are some images of Fortissimo's directory. http://imgur.com/nve...ONtRxOQ,aTJKLHk Could somebody please assist me on addressing this matter? Thank you. Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted June 27, 2015 Share Posted June 27, 2015 Upload the MES folder (archived of course) and i'll help you get the text. Quote Link to comment Share on other sites More sharing options...
onlyMyRailgun Posted June 27, 2015 Share Posted June 27, 2015 Hello everyone, I was hoping to extract the scripts from Sukimazakura to Uso no Machi. Unfortunately, none of the available tools appear to be relevant for my needs, though I've taken quite a liking to this particular title. Here are some screenshots of the file folder for any possibly needed reference: SS I SS II If perchance someone is willing and able to help me, would a script of some sort be possible to automate the reinsertion of text? Either way, thank you in advance. Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted June 27, 2015 Share Posted June 27, 2015 Upload the scenario.mpk file, i'll have ago at it. Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted June 28, 2015 Share Posted June 28, 2015 Here is the scripts, http://www.mediafire.com/download/n1bgkf91jyvnbfb/sukima_text.rar onlyMyRailgun 1 Quote Link to comment Share on other sites More sharing options...
zeroknight Posted June 28, 2015 Share Posted June 28, 2015 hello every one, I was hoping to extract the bgm from loverec I was try xp3viewer, kikiriki, xp3tools, but i couldn`t extract the data.xp3 Help me please Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted June 28, 2015 Share Posted June 28, 2015 hello every one, I was hoping to extract the bgm from loverec I was try xp3viewer, kikiriki, xp3tools, but i couldn`t extract the data.xp3 Help me please Have you tried using crass or AnimED? Quote Link to comment Share on other sites More sharing options...
zeroknight Posted June 29, 2015 Share Posted June 29, 2015 I tried crass and AnimED. But, I couldn`t extract Extract a data.xp3 by AnimED. Message is "Cannot open the file. make sure it is not used by other application" Extract a data.xp3.sig by AnimED. Message is "Archive is broken or unsupported". For one`s information, ITHVNR hooking use a KiriKiriZ Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted June 29, 2015 Share Posted June 29, 2015 .sig just means "signiture" nothing important to it, you can just open it in notepad. Quote Link to comment Share on other sites More sharing options...
zeroknight Posted June 29, 2015 Share Posted June 29, 2015 .sig just means "signiture" nothing important to it, you can just open it in notepad. data.xp3.sig open by notepad -- SIGNATURE - SHA256/PSS/RSA -- E7aOnk17/Y/3jknbXeVoqN/AD8dTmknieqY1ShFiJGl0whtwoAOu0/j6XfRpr/II 9FA6yzuKCSlcThyuu0+iHKpPGuhfVbhKID9ZnisCLCMkzcoBiPKzWvCDQLWtbtHA qicYj59ND0+drV+e2WHzPw0+0i4iG9O8WsuWxouaOxI= and i can`t open to data.xp3 cause file size is to big by notepad Quote Link to comment Share on other sites More sharing options...
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