Huang Ling Yin Posted June 14, 2017 Share Posted June 14, 2017 5 hours ago, Cookie01 said: Hi, I would like if you could help me extract the files of this game the game engine is shiina-rio, you can use arc_unpacker with shiina-rio/warc format enabled. like this: arc_unpacker --fmt=shiina-rio/warc inputfile.war Quote Link to comment Share on other sites More sharing options...
Cookie01 Posted June 14, 2017 Share Posted June 14, 2017 12 hours ago, Huang Ling Yin said: the game engine is shiina-rio, you can use arc_unpacker with shiina-rio/warc format enabled. like this: arc_unpacker --fmt=shiina-rio/warc inputfile.war Excuse me, could you explain to me? Quote Link to comment Share on other sites More sharing options...
Cookie01 Posted June 30, 2017 Share Posted June 30, 2017 Hello sorry I could help you extract this kind of files  Quote Link to comment Share on other sites More sharing options...
GuyInDogSuit Posted July 1, 2017 Share Posted July 1, 2017 So I'm curious as to how I can rip the cg from Dal Segno? There's CRM, CRX, PCK, and MES file formats. I don't know what would actually have the CG gallery images, though. Anyone know? Quote Link to comment Share on other sites More sharing options...
Huang Ling Yin Posted July 2, 2017 Share Posted July 2, 2017 2 hours ago, GuyInDogSuit said: So I'm curious as to how I can rip the cg from Dal Segno? There's CRM, CRX, PCK, and MES file formats. I don't know what would actually have the CG gallery images, though. Anyone know? crx: image, pck: bgm/voice, mes: script GuyInDogSuit 1 Quote Link to comment Share on other sites More sharing options...
GuyInDogSuit Posted July 2, 2017 Share Posted July 2, 2017 11 hours ago, Huang Ling Yin said: crx: image, pck: bgm/voice, mes: script  Sweet! So what can I use to extract those CRX files? Quote Link to comment Share on other sites More sharing options...
Harugana Posted July 2, 2017 Share Posted July 2, 2017 Hey there, I was extracting the FG from Fate Hollow Ataraxia and saw that they came in BNP format, this is kindof a bother as I need them to be in PNG, does anyone know of a way I can batch convert the files into png's? I used to have a thing for it but it was months ago and I forget the name' Quote Link to comment Share on other sites More sharing options...
Huang Ling Yin Posted July 3, 2017 Share Posted July 3, 2017 11 hours ago, GuyInDogSuit said: Sweet! So what can I use to extract those CRX files? you can use GARbro GuyInDogSuit 1 Quote Link to comment Share on other sites More sharing options...
GuyInDogSuit Posted July 3, 2017 Share Posted July 3, 2017 17 hours ago, Huang Ling Yin said: you can use GARbro Thank you! Quote Link to comment Share on other sites More sharing options...
Vacuumvoid Posted July 4, 2017 Share Posted July 4, 2017 (edited) Hi guys, I really need some help with extracting ‘Bishoujo Mangekyou -Norowareshi Densetsu no Shoujo-‘ I have done hours of research and even found some Chinese updated version of exfp3 (exfp3_v3.1.4.exe) but I have no luck of extracting ‘data1.pack’ of this game. I can extract a little bit of it before it comes up with an error saying something like: ‘Could not open charaimage\default\ô|éÛ.b (Permission denied)’ or ‘Could not open charaimage\default\ô|éÛ.b (Invalid argument)’.  This is stopping me from extracting all other files that comes after that (which is majority of the important files that I want). I have also tried using crystallite’s mangekyou_util, but it gave me no luck too. I have nowhere else I could find answers but here, so I kindly ask you all to shed some light on this topic. Cheers EDIT: Is there a way which I could skip these 'unextractable' files? I want to be able to extract the files after that, it sucks that I get stopped by 1 file. Edited July 5, 2017 by Vacuumvoid Quote Link to comment Share on other sites More sharing options...
T4NoS Posted July 5, 2017 Share Posted July 5, 2017 Have any tool for .dat archives? to extract - pack ? Thanks :P! Quote Link to comment Share on other sites More sharing options...
Vacuumvoid Posted July 8, 2017 Share Posted July 8, 2017 Has anyone been able to decrypt and extract the animated HG3 files from Nekopara Vol. 3? Normal HG3 files works fine with hgx2bmp but there doesn't seem to be a tool that I know of that could do the animated ones. If anyone knows, please let me and the community know. Quote Link to comment Share on other sites More sharing options...
GuyInDogSuit Posted July 9, 2017 Share Posted July 9, 2017 What would I use to extract Libra of the Vampire Princess? It's a bunch of .WAR files. Quote Link to comment Share on other sites More sharing options...
Huang Ling Yin Posted July 10, 2017 Share Posted July 10, 2017 On 8/7/2017 at 8:47 PM, Vacuumvoid said: Has anyone been able to decrypt and extract the animated HG3 files from Nekopara Vol. 3? Nekopara 3 use Catsystem 2 with E-mote, for now, i dont think there is a tool available yet... 20 hours ago, GuyInDogSuit said: What would I use to extract Libra of the Vampire Princess? It's a bunch of .WAR files Garbro should be able to extract that, use generic Shiinario encryption scheme, if that dont work, i guess it cant be helped... Quote Link to comment Share on other sites More sharing options...
GuyInDogSuit Posted July 10, 2017 Share Posted July 10, 2017 (edited) 16 hours ago, Huang Ling Yin said: Garbro should be able to extract that, use generic Shiinario encryption scheme, if that dont work, i guess it cant be helped... Awesome, thanks! "File could not be opened as resource archive." Tried both versions. No dice. :| Edited July 10, 2017 by GuyInDogSuit Quote Link to comment Share on other sites More sharing options...
Vacuumvoid Posted July 11, 2017 Share Posted July 11, 2017 (edited) Hi guys, I've just recently got ‘Bishoujo Mangekyou -Wasurenagusa to Eien no Shoujo-‘ I have tried using exfp3 to extract the Animated H-Scenes from the game, but I couldn't find where it was located. I have extracted all the packs but I don't know why the animated files aren't there. Something I realized as I was unpacking this game, is that the game goes from data0.pack to data8.pack but data4.pack and data5.pack are missing. Are those 2 packs supposed to be missing? Does anyone know which .pack has the H-Scenes in them? EDIT: I found them, there were inside the .b files. The reason why I couldn't find them in the first place was because for the 1st and 3rd Bishoujo Mangekyou games there were just OGV files that weren't hidden in .b files. Edited July 13, 2017 by Vacuumvoid Update Status Quote Link to comment Share on other sites More sharing options...
MajoMagica Posted July 16, 2017 Share Posted July 16, 2017 I'm trying to get the text files in Lilycle Rainbow Stage, but for whatever reason, I can't open the bin file inside archive.dat. Â Can anyone help me with this? Quote Link to comment Share on other sites More sharing options...
Huang Ling Yin Posted July 18, 2017 Share Posted July 18, 2017 On 16/7/2017 at 7:07 AM, MajoMagica said: I can't open the bin file inside archive.dat there are 2 game engines that use archive.dat its either PJADV or Whale are there a textdata.bin scenario.dat and filename.dat inside archive.dat? if yes, then i suspect that was a PJADV based game engine, try PrismArkTools, use the old tools instead the new one. Quote Link to comment Share on other sites More sharing options...
Leon_Regale Posted July 26, 2017 Share Posted July 26, 2017 (edited) I'm trying to extract a scene.int file into .cst files, which I can then convert into .txt files. I'm using exkifint.exe but it seems to be outputting gibberish. Spoiler A few files came out to be .cst, but the others are seemingly random to me. Can someone assist me with correctly converting the scene.int file into .cst files, and then converting those into .txt? Here's the scene.int file (+ the cs2.exe) And here's the output I got from the scene.int file. EDIT: Also, I've tried kamikaze_tools. exkifint_v3 returns a KEY:KEYCODE error. Changing the files to use v2 return the same output as above. extract_text.exe returns a File Not Found error  Edited July 26, 2017 by Leon_Regale Details Quote Link to comment Share on other sites More sharing options...
Huang Ling Yin Posted July 27, 2017 Share Posted July 27, 2017 16 hours ago, Leon_Regale said: I'm using exkifint.exe but it seems to be outputting gibberish. the game archive seem to be protected, and you extract with the wrong key... btw, what game is this? Quote Link to comment Share on other sites More sharing options...
Leon_Regale Posted July 27, 2017 Share Posted July 27, 2017 9 hours ago, Huang Ling Yin said: the game archive seem to be protected, and you extract with the wrong key... btw, what game is this? The Labyrinth of Grisaia ~Unrated Version~   I've tried reinstalling the game but nothing changes. If it's protected, I'm not sure there's anyway to get through that is there? Otherwise, I converted the small amount of .cst files that made it through into .txt files easily enough. Quote Link to comment Share on other sites More sharing options...
Huang Ling Yin Posted July 28, 2017 Share Posted July 28, 2017 15 hours ago, Leon_Regale said: The Labyrinth of Grisaia ~Unrated Version~ you can create an issue here, probably the author will add support for that game in the future. Leon_Regale 1 Quote Link to comment Share on other sites More sharing options...
Leon_Regale Posted July 29, 2017 Share Posted July 29, 2017 22 hours ago, Huang Ling Yin said: you can create an issue here, probably the author will add support for that game in the future. Did so and was answered almost immediately, thanks! Quote Link to comment Share on other sites More sharing options...
Huang Ling Yin Posted July 29, 2017 Share Posted July 29, 2017 49 minutes ago, Leon_Regale said: Did so and was answered almost immediately, thanks! nice, glad that help Quote Link to comment Share on other sites More sharing options...
GuyInDogSuit Posted July 29, 2017 Share Posted July 29, 2017 (edited) So far no luck with Libra of the Vampire Princess... Also, what tool will extract XP3 files? Edited July 29, 2017 by GuyInDogSuit addendum Quote Link to comment Share on other sites More sharing options...
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