Haiyami Posted January 5, 2017 Share Posted January 5, 2017 (edited) I'm trying to extract data from Lose's game Maitetsu and I can't the programs to work. Also I'm not sure how to extract the game data from COMPLETS games like 野外学習2 and 野外学習3, and then re-packt them. Edited January 19, 2017 by Haiyami Quote Link to comment Share on other sites More sharing options...
powerKitten Posted January 21, 2017 Share Posted January 21, 2017 Hey, the xp3tools thing doesn't work on the xp3 files from the Nekopara series. Is there a specific tool I should be using for Nekopara xp3 files? Quote Link to comment Share on other sites More sharing options...
Laczy90 Posted February 6, 2017 Share Posted February 6, 2017 Hello everyone! Last year i made my first VN translation to my language (hungarian) and lot of people liked it. This year, i want start a bigger project with my favorite VN the Akatsuki no Goei. I want translate the Trinity Edition, , because it has better pictures resolution. But i can't find working. unpack-repack tools. The file is .xp3, but i think it's protected, because with all tools what i used, just give me unreadable script files. The extracted files has .ks extension, maybe this is the problem. I tired open with word and notepad++. I plan make an english translation too. I really hope that someone can help with this! Laczy90 Quote Link to comment Share on other sites More sharing options...
homu Posted February 7, 2017 Share Posted February 7, 2017 Hey, I've been trying to extract some images from this VN Specifically, fc.ypf (face images) unfortunately none of the tools are working at all. It's a Yu-ris (ypf), so it's a tough nut to crack... but since I managed to somehow make it with their prequel VN, I thought it'd work. Lol, it didn't. Some halp here? Quote Link to comment Share on other sites More sharing options...
overlordpringerx Posted February 7, 2017 Share Posted February 7, 2017 So, I have this eroge from which I want to extract the script. Problem is, it's just a HUGE exe file. I can't even use visual novel reader on it. Any ideas? Quote Link to comment Share on other sites More sharing options...
Heikedin Posted February 10, 2017 Share Posted February 10, 2017 (edited) Hello. I've been trying to find a way to extract CG Art from Steins;Gate 0 but .mpk files are giving me a hard time. I'm not trying to do it for myself, my goal is to upload those files on the internet for other people to see. Is anyone in here able to help me achieve this goal? I know that it is possible because somebody made a japanese to english patch on VNDB via updating .mpk files. Thanks for caring enough to read my request. Sorry for being useless in terms of data extraction. edit: Managed to contact a person who were able to provide me a good unpacker for the files. Request closed. Edited February 17, 2017 by Heikedin No need to help me anymore Quote Link to comment Share on other sites More sharing options...
Guest93 Posted February 14, 2017 Share Posted February 14, 2017 (edited) Gah..... Anyone know a way of how to pack YU-RIS v466 .ypn back into .ypf? I got the extracting, editing, and repack of the script files themselves, but to no success I get them packed back into an Archive and recognized by the game D: EDIT: Okey, screw it. Tried to add the packer myself to AD, but it looks nigh impossible right now to get anything up or down to use the src files of it. EDIT2: More screws were done. If the org dev of AE sees this, the numbers for the ArchiveProfile are $FF and $FF11D2. (PS: Reason for inability is this not-at-all-findable delphi. ) Edited February 14, 2017 by Guest93 Screw it^Screw Quote Link to comment Share on other sites More sharing options...
wyldstrykr Posted February 16, 2017 Share Posted February 16, 2017 anyone knows how to extracts littlewitch period sprites and some images? ty Quote Link to comment Share on other sites More sharing options...
EL_IMBÉCIL Posted February 18, 2017 Share Posted February 18, 2017 (edited) So, anyone know how extract a .pk file? im not find any tool for this file type. i dont know what it is the engine, but the VN is Detective Masochist -The Case of the Femdom Torture- (I want to edit the scene file and maybe CG) Edited February 18, 2017 by EL_IMBÉCIL Quote Link to comment Share on other sites More sharing options...
muffin Posted February 19, 2017 Share Posted February 19, 2017 Try GARbro Quote Link to comment Share on other sites More sharing options...
EL_IMBÉCIL Posted February 19, 2017 Share Posted February 19, 2017 (edited) ok, it works, but when i open the file whit notepad++ its empty (i can read the file content from GARbro). i think the .pk file its encrypted or i was something wrong... Edited February 19, 2017 by EL_IMBÉCIL Quote Link to comment Share on other sites More sharing options...
frc_ Posted February 19, 2017 Share Posted February 19, 2017 (edited) On 2017/2/6 at 1:10 PM, Laczy90 said: Hello everyone! Last year i made my first VN translation to my language (hungarian) and lot of people liked it. This year, i want start a bigger project with my favorite VN the Akatsuki no Goei. I want translate the Trinity Edition, , because it has better pictures resolution. But i can't find working. unpack-repack tools. The file is .xp3, but i think it's protected, because with all tools what i used, just give me unreadable script files. The extracted files has .ks extension, maybe this is the problem. I tired open with word and notepad++. I plan make an english translation too. I really hope that someone can help with this! Laczy90 The Akagoei .ks files are obfuscated with a weak algorithm that's described here: http://www.geocities.jp/keep_creating/DojinDOC/HowToDecrypt.html (Reference for search engines: these obfuscated .ks files start with the byte pattern "FE FE 01 FF FE") You can use the following tool package for translation: https://www.dropbox.com/s/gvf78jd3iz93uqq/Akatsuki no goei tools.zip?dl=0 It contains a custom-made kscrypt.exe for deobfuscation. (Easier to use than the Perl script in the above Geocities link) Extract the .zip into the game's main folder and run unpack.bat. This will create a "script" subfolder with all the scenarios as .txt files: just the strings (character names, narration and dialogue), none of the game logic. They'll look as follows: // <0001> 暁の護衛 <0001> 暁の護衛 // <0002> プロローグ1 <0002> プロローグ1 // <0003> 物心がついて最初に教わったのは、人を疑うことだった。 <0003> 物心がついて最初に教わったのは、人を疑うことだった。 As you can see, each line occurs twice: once with a "//" prefix and once without. The first is for keeping a copy of the original Japanese line; the second is to be replaced by a translation. Once you've made changes to the scripts, you can run pack.bat to create a patch.xp3 file. From then on, the game will use your translation. This patch.xp3 is the only file you need to distribute for sharing your translation. Edited January 1, 2019 by frc_ Laczy90 1 Quote Link to comment Share on other sites More sharing options...
Laczy90 Posted February 19, 2017 Share Posted February 19, 2017 3 hours ago, frc_ said: The Akagoei .ks files are obfuscated with a weak algorithm that's described here: http://www.geocities.jp/keep_creating/DojinDOC/HowToDecrypt.html (Reference for search engines: these obfuscated .ks files start with the byte pattern "FE FE 01 FF FE") You can use the following tool package for translation: https://dl.dropboxusercontent.com/u/60681258/Akatsuki no goei tools.zip It contains a custom-made kscrypt.exe for deobfuscation. (Easier to use than the Perl script in the above Geocities link) Extract the .zip into the game's main folder and run unpack.bat. This will create a "script" subfolder with all the scenarios as .txt files: just the strings (character names, narration and dialogue), none of the game logic. They'll look as follows: // <0001> 暁の護衛 <0001> 暁の護衛 // <0002> プロローグ1 <0002> プロローグ1 // <0003> 物心がついて最初に教わったのは、人を疑うことだった。 <0003> 物心がついて最初に教わったのは、人を疑うことだった。 As you can see, each line occurs twice: once with a "//" prefix and once without. The first is for keeping a copy of the original Japanese line; the second is to be replaced by a translation. Once you've made changes to the scripts, you can run pack.bat to create a patch.xp3 file. From then on, the game will use your translation. This patch.xp3 is the only file you need to distribute for sharing your translation. THANK YOU VERY MUCH! It's working perfectly! I was really lost and almost give up! Now i start working on it right away! Sincerely, Laczy90 Quote Link to comment Share on other sites More sharing options...
Haiyami Posted February 26, 2017 Share Posted February 26, 2017 (edited) So yeah I had xp3tools-20060708 to work but it doesn't work anymore. But I can't find a tool that exacts data from Complets games because their file format is in MPX, GDS and VMD. The .GDS I'm assuming is character images. The .VMD I'm assuming is voice and the .MPX is script/text. There was a tool on wiki that could extract mpx files but the person who programmed it requires you to have python installed. I don't want python installed because I have no clue how it works, what "embedded into variable path" means, etc. I'd rather not mess installing python when I don't know the effects it would do to my system, and what the consequences would be if I uninstalled python at a later time. The tool is very non-user friendly. I've already tried installing python once and it screwed up my extracton tools and slowed down my computer. If anyone wants to give this tool a go. You can download it. You can down the Complets extraction tool here. I sure as hell don't know how to work it. Edited February 26, 2017 by Haiyami Quote Link to comment Share on other sites More sharing options...
herairness Posted February 26, 2017 Share Posted February 26, 2017 Hi guys, I have a question more related to pak files rather than the types of games you discuss here. The game I want to extract the images is a hidden objects game from Big Fish. I have successfully localized the english text xml file but I am missing the images of the menu, hint and some other buttons. I suspect there are in a large pak file in the main game directory, but neither Crass (does nothing), nor AE (shows file is unsupported or broken) were able to do anything and the PAK method on the first page doesn't work either. Any help is much appreciated as I've been searching for hours already and feel frustrated Quote Link to comment Share on other sites More sharing options...
EL_IMBÉCIL Posted February 27, 2017 Share Posted February 27, 2017 (edited) 15 hours ago, herairness said: Hi guys, I have a question more related to pak files rather than the types of games you discuss here. The game I want to extract the images is a hidden objects game from Big Fish. I have successfully localized the english text xml file but I am missing the images of the menu, hint and some other buttons. I suspect there are in a large pak file in the main game directory, but neither Crass (does nothing), nor AE (shows file is unsupported or broken) were able to do anything and the PAK method on the first page doesn't work either. Any help is much appreciated as I've been searching for hours already and feel frustrated Try this, maybe work: https://github.com/morkt/GARbro Edited February 27, 2017 by EL_IMBÉCIL Quote Link to comment Share on other sites More sharing options...
Jean Otus Posted February 28, 2017 Share Posted February 28, 2017 On 26/02/2017 at 7:11 PM, herairness said: Hi guys, I have a question more related to pak files rather than the types of games you discuss here. The game I want to extract the images is a hidden objects game from Big Fish. I have successfully localized the english text xml file but I am missing the images of the menu, hint and some other buttons. I suspect there are in a large pak file in the main game directory, but neither Crass (does nothing), nor AE (shows file is unsupported or broken) were able to do anything and the PAK method on the first page doesn't work either. Any help is much appreciated as I've been searching for hours already and feel frustrated Greetings herairness, If @EL_IMBÉCIL's method does not help you, you may want to try the tool Extract Data, which is useful for extracting a wide variety of content, especially if you are finding things difficult to open (although sometimes it can miss some files). If you want to give it a try the tool is located here: https://tlwiki.org/?title=Tools#ExtractData Quote Link to comment Share on other sites More sharing options...
iKiritoCy Posted February 28, 2017 Share Posted February 28, 2017 (edited) Can anyone help me get the scripts from Chaos;Child in a .txt form? The file which needs to be extracted to get them is .mpk and apparently you can use a program called QuickBMS but idk how to use it ;/ Edited February 28, 2017 by iKiritoCy Quote Link to comment Share on other sites More sharing options...
Huang Ling Yin Posted March 1, 2017 Share Posted March 1, 2017 4 hours ago, iKiritoCy said: Can anyone help me get the scripts from Chaos;Child in a .txt form? The file which needs to be extracted to get them is .mpk and apparently you can use a program called QuickBMS but idk how to use it ;/ there is a tool for that https://github.com/marcussacana/NPCSManager , made by @marcus-beta you can ask him how to use it... iKiritoCy 1 Quote Link to comment Share on other sites More sharing options...
Lolitka Posted March 4, 2017 Share Posted March 4, 2017 Can anyone help with extracting files from demo of Amanatsu Adolescence for translation? Archive is here. Unfortunately, the files are encrypted, and arc_unpacker doesn't help... Thank you for the help... 'Cause I can't imagine what to do. Quote Link to comment Share on other sites More sharing options...
NBNW Posted March 8, 2017 Share Posted March 8, 2017 Hello, can someone kindly upload riox-1.2.143.810(this version or newer/older) somewhere because I can't seem to be able to download it from anywhere. Thanks in advance. Quote Link to comment Share on other sites More sharing options...
wyldstrykr Posted March 15, 2017 Share Posted March 15, 2017 anyone knows how to extract the bgm files from mangagamer's da capo 3 R x-rated? (bgm0) advance thanks Quote Link to comment Share on other sites More sharing options...
T4NoS Posted March 21, 2017 Share Posted March 21, 2017 Hi guys what tool can i use to compress CG folder (CHaos;Head) without problems? NIPA not works! Quote Link to comment Share on other sites More sharing options...
arsene5 Posted March 22, 2017 Share Posted March 22, 2017 Can Anyone help me, i already extract the script from alicesoft's tsumamigui .ald file. but after i repack script files back to ald. The ".ain" file give me error. Please help Quote Link to comment Share on other sites More sharing options...
Huang Ling Yin Posted March 23, 2017 Share Posted March 23, 2017 you can try ald explorer https://tlwiki.org/index.php?title=Tools#AliceSoft_System_4.x Quote Link to comment Share on other sites More sharing options...
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