K450 Posted November 14, 2015 Share Posted November 14, 2015 If you haven't tried it yet, see if nvsg_converter (from the same toolset as bin_archiver) does what you need.That tool requires you to specify the X/Y positions on the command line, rather than stashing it in a file.I tried using that before, but couldn't figure out some of the variables and what they did.However, after a bit more digging, this is what I've inferred so far:nvsg_converter.convert_from_png("inputpng","outputimage",imagecount,x-coord,y-coord)Where only the first two arg inputs are strings, imagecount determines the nvsg format, and the x-and y-coords reference the location of the bottom-left pixel of the image in relation to the game window.I don't know what values imagecount can take on, or what those values mean in relation to FVP, so a hint would be helpful here.Right now I'm stuck on this error. Using Pillow 2.6.0 x64 (before toString() was deprecated). Quote Link to comment Share on other sites More sharing options...
binaryfail Posted November 14, 2015 Share Posted November 14, 2015 I would recommend running the tool from the command prompt ... not the python shell.Stealth edit...Are you still trying to find out how to call the function from inside the python shell?I'll just give a hint: the first and second args are not strings. K450 1 Quote Link to comment Share on other sites More sharing options...
K450 Posted November 15, 2015 Share Posted November 15, 2015 Well, looks like your suggestion worked brilliantly As for calling within python, I never did figure out how to call the specific function I wanted, but at least your hint will help me should I ever decide to return to that method.But, all in all, thanks immensely for the help! Quote Link to comment Share on other sites More sharing options...
Scorp Posted November 22, 2015 Share Posted November 22, 2015 (edited) Does anyone have tools to extract/convert CPS files? CPS files are the ones used in KID games (Ever17, Never7, Remember11 for PS2 for example) and ports on PS2 like Cartagra. Seems PC version in Ever17 have a bit different CPS format, and I am too lazy to dig into PS2 debugging just to see a couple of images So if anyone know/have extractor - would be nice.For example CPS file from Cartagra: http://www.mediafire.com/download/7l8xh6mub7ljc68/bg2_000.cps //Never mind, but Cartagra contents were censored a lot... http://imgur.com/a/ldv5L Edited November 25, 2015 by Scorp Quote Link to comment Share on other sites More sharing options...
Sakamoto Posted November 24, 2015 Share Posted November 24, 2015 Are there any tools to unpack/repack files for Eiyuu*Senki PC version? Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted November 24, 2015 Share Posted November 24, 2015 (edited) Are there any tools to unpack/repack files for Eiyuu*Senki PC version?Arc_conv can unpack it and repacking it. Edited November 24, 2015 by CryingWestern Sakamoto 1 Quote Link to comment Share on other sites More sharing options...
Saiunni Posted November 25, 2015 Share Posted November 25, 2015 I wanted to extract the audio file package_voice.dat from Hana Awase. I tried AE and ExtractData but I couldn't seem to get anything. It's an Adobe Air game. Can anyone help me? I'm not very experienced in doing this. Quote Link to comment Share on other sites More sharing options...
CountLagula Posted December 1, 2015 Share Posted December 1, 2015 New file format for you guys, don't really know where to start.File format is .fpkLink to a couple files provided, would appreciate any help making heads or tails of these things. Looking to start a translation of https://vndb.org/v17337 https://mega.nz/#!sJciQR6J <- BGM https://mega.nz/#!1A9BQDwC Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted December 1, 2015 Share Posted December 1, 2015 1. You didn't include the decryption key within your links.2. You can use AnimED to extract the files you want. Quote Link to comment Share on other sites More sharing options...
LeslieMishigan Posted December 1, 2015 Share Posted December 1, 2015 Hi! This is a magnificant post thanks a lot, but, I'm trying to extract a root.pfs file from Amnesia Memories Game for PC, but I can't DX, I want to extract this for translate to spanish... Can you help me? Quote Link to comment Share on other sites More sharing options...
CountLagula Posted December 2, 2015 Share Posted December 2, 2015 1. You didn't include the decryption key within your links.2. You can use AnimED to extract the files you want.Which file would have a decryption key? Don't really know what I'm looking for there.Thanks for the suggestion on AnimED, it worked fine for the scripts, however the .bmp files it pulled from the CGs look corrupted http://i.imgur.com/nItr1YE.png Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted December 2, 2015 Share Posted December 2, 2015 1. You didn't include the decryption key within your links.2. You can use AnimED to extract the files you want.Which file would have a decryption key? Don't really know what I'm looking for there.Thanks for the suggestion on AnimED, it worked fine for the scripts, however the .bmp files it pulled from the CGs look corrupted http://i.imgur.com/nItr1YE.pngWhen you're in Mega, click on "Get Link", change it from link to decryption key or link + decryption key.Try giving Crass a go then. Quote Link to comment Share on other sites More sharing options...
CountLagula Posted December 5, 2015 Share Posted December 5, 2015 1. You didn't include the decryption key within your links.2. You can use AnimED to extract the files you want.Which file would have a decryption key? Don't really know what I'm looking for there.Thanks for the suggestion on AnimED, it worked fine for the scripts, however the .bmp files it pulled from the CGs look corrupted http://i.imgur.com/nItr1YE.pngWhen you're in Mega, click on "Get Link", change it from link to decryption key or link + decryption key.Try giving Crass a go then.Thanks so much for all your help Western! Quote Link to comment Share on other sites More sharing options...
Scorp Posted December 6, 2015 Share Posted December 6, 2015 @CryingWestern maybe you remember a tool which produce file list for XP3 containers along with FileHash values per file?FileHash is this: // find 'aldr' sub-chunk tjs_uint ch_adlr_start = ch_file_start; tjs_uint ch_adlr_size = ch_file_size; if(!FindChunk(indexdata, cn_adlr, ch_adlr_start, ch_adlr_size)) TVPThrowExceptionMessage(TVPReadError); // read 'aldr' sub-chunk item.FileHash = ReadI32FromMem(indexdata + ch_adlr_start);Too lazy to write myself Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted December 7, 2015 Share Posted December 7, 2015 I don't remember this tool. Quote Link to comment Share on other sites More sharing options...
wyldstrykr Posted December 13, 2015 Share Posted December 13, 2015 do you know how to extract the bgm of koichoco?thanks in advance Quote Link to comment Share on other sites More sharing options...
Scorp Posted December 13, 2015 Share Posted December 13, 2015 I don't remember this tool.solved. easiest method was to ask arc_conv author how to add adler32 into export list Quote Link to comment Share on other sites More sharing options...
Curious Posted December 14, 2015 Share Posted December 14, 2015 Anyone knows how can I extract files from .PAZ? http://i.imgur.com/OlN2LUJ.jpgI don't know if this is the forum for this topic, btw. I'm noob here lol Quote Link to comment Share on other sites More sharing options...
Veshurik Posted December 15, 2015 Share Posted December 15, 2015 Sorry I can't find information about converting TLG to PNG files... Quote Link to comment Share on other sites More sharing options...
Elicaire Posted December 16, 2015 Share Posted December 16, 2015 Hmm, what about .ypf files? Is there a way to extract them? Say cg.ypf. Quote Link to comment Share on other sites More sharing options...
Nanashi3 Posted December 16, 2015 Share Posted December 16, 2015 Each .ypf archive has characteristics linked to a specific YU-RIS engine version.Refer to thread below, which mentions dsp2003's animed tool to extract those archives. Quote Link to comment Share on other sites More sharing options...
Elicaire Posted December 16, 2015 Share Posted December 16, 2015 Yeah I had a look over. I tried with AE and autodetect format, throws me a 'Invalid pointer operation' error. I tried extracting it from different PCs and it had the same result. Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted December 16, 2015 Share Posted December 16, 2015 (edited) Hmm, what about .ypf files? Is there a way to extract them? Say cg.ypf.Use ThisSorry I can't find information about converting TLG to PNG files...You can use ExtractdataAnyone knows how can I extract files from .PAZ? http://i.imgur.com/OlN2LUJ.jpgI don't know if this is the forum for this topic, btw. I'm noob here lolYou can use this Edited December 16, 2015 by CryingWestern Was in the middle of writing this and didn't see the post above. Quote Link to comment Share on other sites More sharing options...
Elicaire Posted December 16, 2015 Share Posted December 16, 2015 Tried Arc_conv. It freezes and stops working almost immediately after it looks like it's extracting. Tried it on my other PC, same results. Quote Link to comment Share on other sites More sharing options...
CryingWestern Posted December 16, 2015 Share Posted December 16, 2015 What game is it you're trying to extract? Quote Link to comment Share on other sites More sharing options...
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