SpecterZ Posted May 24, 2016 Share Posted May 24, 2016 15 hours ago, NeroDragon12 said: I kinda did tell spec about my health. I just think about the worst case if anything gone wrong. Only bad new left is translator. Last time I checked, he is still stomping and punching demons. PS: It is the time we need to assign work to editor and qc. We have TLC helping us right now. Link to comment Share on other sites More sharing options...
SpecterZ Posted June 2, 2016 Share Posted June 2, 2016 I kinda forget to update last month's progress, sorry You can check it at usual place. Re-translation is in-progressed but slowly due to have too many games to play, less time to do something else. TLC made his progress too. I still need editor(s) to do their job, as TLC was kindly enough to check through all prologue script. But I need Nero to call them back from grave or recruit new one. Link to comment Share on other sites More sharing options...
SpecterZ Posted June 10, 2016 Share Posted June 10, 2016 Just usual Friday update Not much progress this week except I found survivor(s) among among the pile of bodies of in-active members. I still have plan B if this team can't finish this project by themselves. As I usually say "This project never die" Crayten 1 Link to comment Share on other sites More sharing options...
SpecterZ Posted June 23, 2016 Share Posted June 23, 2016 I need to re-organize the team. This project will be stalled for a while. Crayten 1 Link to comment Share on other sites More sharing options...
Crayten Posted June 23, 2016 Share Posted June 23, 2016 58 minutes ago, SpecterZ said: I need to re-organize the team. This project will be stalled for a while. I really hope that you manage to finish your baby. Would be heartbreaking if it wouldnt happen after that much effort you put into it. Link to comment Share on other sites More sharing options...
SpecterZ Posted June 24, 2016 Share Posted June 24, 2016 Update Link to comment Share on other sites More sharing options...
Aizen-Sama Posted June 25, 2016 Share Posted June 25, 2016 @NeroDragon12 You seem to be more active here than other places, so I'll post something here so you know this. I've been trying to contact you to speak regarding this project for a week now. Please either get online in skype or send me a PM here so we can chat without constantly sending PM's here. I'll be waiting for a response. Link to comment Share on other sites More sharing options...
Aizen-Sama Posted June 26, 2016 Share Posted June 26, 2016 From this moment on this project is under the jurisdiction of Luna Translations. More info on it here: Link to comment Share on other sites More sharing options...
Aizen-Sama Posted June 27, 2016 Share Posted June 27, 2016 Final Team Roster has been set up. We might recruit another proofreader and some beta testers in the future. But don't expect it to be the near future. Aizen-Sama (Coordinator) Unnamed (Translator) Rime (TLC) TastefulSardine (TLC) Forte (TLC/ Translator) Hellcat (Editor) Arcadeotic (Proofreader) Porygon (Lead Hacker) Tymmur (Hacker) Santiash123 1 Link to comment Share on other sites More sharing options...
Decay Posted June 27, 2016 Share Posted June 27, 2016 Jesus, Ryechu, calm the hell down already. tymmur, SpecterZ, XReaper and 2 others 5 Link to comment Share on other sites More sharing options...
SpecterZ Posted June 27, 2016 Share Posted June 27, 2016 Team re-organization is done. Santiash123 1 Link to comment Share on other sites More sharing options...
AdventSign Posted June 30, 2016 Share Posted June 30, 2016 So the few people that were working on it previously should stop ASAP? Link to comment Share on other sites More sharing options...
Aizen-Sama Posted June 30, 2016 Share Posted June 30, 2016 2 hours ago, AdventSign said: So the few people that were working on it previously should stop ASAP? Comtact me by pm and we'll talk about it. Link to comment Share on other sites More sharing options...
Aizen-Sama Posted July 9, 2016 Share Posted July 9, 2016 Weekly update. Tay 1 Link to comment Share on other sites More sharing options...
Aizen-Sama Posted July 23, 2016 Share Posted July 23, 2016 What up people. Sorry about the short blog post, but I'm pretty tired today. Link to comment Share on other sites More sharing options...
Aizen-Sama Posted August 3, 2016 Share Posted August 3, 2016 Sorry for not posting here as much as I should. Anyways, expect Eclair's route to be finished by the end of this week. I'll announce it in the bi-weekly update anyways. Cheers and have anice day. the_dive, 12kami, min0ru and 1 other 4 Link to comment Share on other sites More sharing options...
Aizen-Sama Posted August 6, 2016 Share Posted August 6, 2016 As promised, this is the bi-weekly update link. Eclair's ropute has been completely finished! Only 2 left! Link to comment Share on other sites More sharing options...
Veshurik Posted December 8, 2017 Share Posted December 8, 2017 I still pray for that project, because I'm so interested in Windmill novels... Are you still alive? Link to comment Share on other sites More sharing options...
Fred the Barber Posted December 9, 2017 Share Posted December 9, 2017 4 hours ago, Veshurik said: I still pray for that project, because I'm so interested in Windmill novels... Are you still alive? It's still alive, but moving slowly. VNTS infrequently bumps the "translated" percentage by 1%, and you can also track the current progress here at any time to see how the numbers are moving up. The project is a solo effort at this point, by a person who doesn't have a whole lot of time. That, coupled with the VN being way bigger than your average VN, results in progress being slow. But progress looks pretty steady, and the person doing the translation work is very knowledgeable, so, be patient and hold onto that dream! And to be clear, I'm not involved with the project, just acquainted with the translator, who isn't on Fuwa, so I figured I'd jump in and explain for him. Veshurik 1 Link to comment Share on other sites More sharing options...
Nandemonai Posted December 10, 2017 Share Posted December 10, 2017 (edited) On 12/8/2017 at 6:10 PM, Fred the Barber said: That, coupled with the VN being way bigger than your average VN, results in progress being slow. Witch's Garden Total line count: 53677 Shin Koihime Musou total line count: 108888 Is 53K really all that much bigger than your average VN? Edited December 10, 2017 by Nandemonai Link to comment Share on other sites More sharing options...
skrewball717 Posted December 11, 2017 Share Posted December 11, 2017 it is bigger than your average VN, which I would say sits somewhere around 30-40k lines. SKM is huge, but is also the exception, not the standard. Link to comment Share on other sites More sharing options...
Fred the Barber Posted December 11, 2017 Share Posted December 11, 2017 Yeah, @Nandemonai, you've got a monster; your sense of perspective is probably a little off. ~40k is my gut feel for average, for a full-length VN. Witch's Garden, at 30% beyond that, is a pretty big step up. Link to comment Share on other sites More sharing options...
Veshurik Posted July 7, 2018 Share Posted July 7, 2018 (edited) Is that project... still alive? Hope, Windmill also goes on West, because they already released some puzzle games in English in Steam. Edited July 7, 2018 by Veshurik Link to comment Share on other sites More sharing options...
littleshogun Posted July 8, 2018 Share Posted July 8, 2018 As for whether the project is still alive or not, the answer is that yes it's still alive even with (Sorry) infrequest updates. The translator was also still active at the Discord, so sooner or later we'll going to get another update. Link to comment Share on other sites More sharing options...
frc_ Posted July 11, 2018 Share Posted July 11, 2018 (edited) Hi, I'm the one person who's too stubborn to stop working on this project. As you can see at the bottom of the progress page Fred linked earlier, it's indeed still alive. In fact, I've been working on it almost every day since I joined it in September 2016. (The reason the progress page currently says "Last updated 7 days ago" rather than "yesterday" is that I only upload my changes when I complete a script) Progress is indeed slow, but you have to take into account that apart from translating, I'm also already doing a quite thorough editing pass. It takes time to come up with sentences that are natural, clear and concise while also having character, and it takes even more time if you're not a native speaker. Sometimes I'll do fifty lines in an hour, and other times I'll only manage three . This is also the reason I don't normally post in here - seeing as it'll take several more years for this project to reach completion, there's really no point in trying to keep people excited. I'd rather have them forget about it and then surprise them when it's done. If you want to chat with me on Discord, you can usually find me on the Visual-Novel.info server where I'm known as "arc_". Edited July 14, 2018 by frc_ Link to comment Share on other sites More sharing options...
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