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Kamidori Alchemy Meister


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IT SHALL BE DONE

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Kamidori Alchemy Meister

(God Catching Alchemy Meister)

Eushully | 2011 | RPG / 18+


Download link




Summary

In the Setetori region of the southern part of the Raulbhach continent lies the Mikelti Kingdom, and amongst the seven major cities of this region is the workshop city of Yuidora. This is where a young orphan named Wilfred lives, pursuing his dream of becoming an alchemist. However, soon after gaining his license he gets entangled with three girls with differing personalities and goals, and he soon agrees to hire them as his guards in order to help each other out. Like this, Wil begins his life as an alchemist, surrounded by the ever growing group of his allies as he follows his parents' footsteps in becoming a great alchemist.

 

General Information

Dungeons

Note:

This is a list of dungeons that can be revisited.

100% Clear Conditions listed here are the additional ones besides "100% Control" and "Clear Map".

Not all materials are available initially. More are added to areas as the game progresses. You can see the currently available materials when you select the map.

 

LvX Map Name

Notes

100% Clear Conditions

  • Harvest
  • Excavation

 

Yuidora Mine

Lv1 Guild Test Area

Control All Deployment Gates

  • Green Grass
  • Brown String
  • Stone
  • Ore
  • Corshino Steel

Lv4 Training Ground

Spina Protol (lvl 40 demon) will appear if you stay for 35 turns, drops gold bars when killed. Can only be killed one time.

Defeat the Rocktoise

  • Green Grass
  • Brown String
  • Stone
  • Fresh Mud
  • Packed Mud
  • Magic Sand

Lv5 Sediment Corridor

2.0 Monster Hunt quest here

  • Green Grass
  • Brown String
  • Stone
  • Fresh Mud
  • Packed Mud
  • Magic Sand

Lv12 Bat Tunnel

Claim All Collection Points

  • Green Grass
  • Sacred Root
  • Brown String
  • Stone
  • Ore
  • Good Stone
  • Ore
  • Corshino Steel
  • Seton Steel

Lv20 Bottomless Pit

Spina Protol (lvl 40 demon) will appear if you stay for 35 turns, drops gold bars when killed.

None

  • Green Grass
  • Sacred Root
  • Brown String
  • Ore
  • Corshino Steel
  • Seton Steel
  • Reyshia Steel

Lv22 Siege Grounds

None

  • Green Grass
  • Sacred Root
  • Brown String
  • Refined Clay
  • Grade A Clay
  • Ore
  • Seton Steel

Lv26 Alchemist Test Grounds

All Green Chests Open

  • Green Grass
  • Sacred Root
  • Brown String
  • Ore
  • Corshino Steel
  • Seton Steel
  • Reyshia Steel

Lv32 Dark Cavern

Control All Deployment Gates

  • Green Grass
  • Sacred Root
  • Brown String
  • Ore
  • Rien Stone
  • Corshino Steel
  • Seton Steel
  • Reyshia Steel

Lv35 Secret Seal

Yuela and Serawi Routes only

All Portals Suppressed, Trigger Spike Trap x3

  • Green Grass
  • Sacred Root
  • Brown String
  • Ore
  • Corshino Steel
  • Seton Steel
  • Reyshia Steel

Lv35 Hell Corridor

Yuela Route only

Collect All Cards

  • Green Grass
  • Sacred Root
  • Brown String
  • Ore
  • Corshino Steel
  • Seton Steel
  • Reyshia Steel

Lv38 Hidden Passage

Yuela Route only

Close All Doors

  • Green Grass
  • Sacred Root
  • Brown String
  • Ore
  • Corshino Steel
  • Seton Steel
  • Reyshia Steel

Lv60 Sin Gate

NG+ Only

Collect Locked Card, Map Suppressed < 8 Turns

  • Grade A Wood
  • Ebony Flower
  • Darklight Flower
  • Suspicious Stem
  • Rainbow Thread
  • Grade A Soil
  • Pearl Steel
  • Reyshia Steel
  • Divine Bones

Lv65 Ragena Ruins

NG+ Only, Costumes available after clear

Trigger a Spike Trap, All Doors Open

  • None

Lv70 Demonic Banquet

NG+ Only, can withdraw without clearing

All Enemies Defeated, All Portals Suppressed

  • None

Lv70 Untouchable Cage

NG+ Only, can withdraw without clearing, Ful's Tears (+2 Drops) here

Trigger Spike Across Water, Collect All Treasures & Chests

  • None

Lv70 Blockaded Pit

NG+ Only, can withdraw without clearing

Open Treasure Chest, All Portals Suppressed

  • None

Lv70 Dark Road

NG+ Only, can withdraw without clearing, all units available after clear

Enter Electricity, Enter Flame Pit

  • None

Lv70 Bestora Seal

NG+ Only, can withdraw without clearing, costumes available after clear

Open All Treasure Chests, Use All Hidden Teleport Gates

  • None

Lv70 Sealed Ground

NG+ Only, can withdraw without clearing, enemies spawn after clearing

Control All Deployment Gates, Collect the Hidden Chest

  • None

Lv75 Isolated Path

NG+ Only, can withdraw without clearing, all units available after clear

Collect Card in Central Passage, Enter Marsh 5 times

  • None

Lv80 Suppression Cavity

NG+ Only, can withdraw without clearing

All Enemies Defeated, All Treasures Collected

  • None

Lv80 Eroding Menace

NG+ Only, can withdraw without clearing

Enter a Swamp, Exactly 80% Control at start of turn (or withdrawal)

  • None

Lv80 Strange Cavern

NG+ Only, can withdraw without clearing

Control All Deployment Gates, Collect Hidden Card

  • None

Lv80 Hinaos Hall

NG+ Only, can withdraw without clearing

Open the Hidden Chest, Open All Doors

  • None

Lv80 Isolated Battlefield

NG+ Only, can withdraw without clearing, all units available after clearing

Open the Hidden Chest, Enter Hazard 10 times

  • None

Lv80 Verdant Cave

NG+ Only, can withdraw without clearing

Open All Treasure Chests, Collect All Cards

  • None

Lv90 Corrupt Dungeon

NG+ Only, can withdraw without clearing, all units available after clearing

Control All Deployment Gates, Collect All Treasures

  • None

Lv90 Oppression Corridor

NG+ Only, can withdraw without clearing

Control All Cards, All Enemies Defeated

  • None

Lv90 Closing Space

NG+ Only, can withdraw without clearing, all units available after clearing

Open the Hidden Chest, Collect the Hidden Treasure

  • None

Lv95 Devil Bird Nest

NG+ Only, can withdraw without clearing

All Portals Suppressed, Collect the Devil's Treasure

  • None

Lv95 Room of Legensaad

NG+ Only, can withdraw without clearing

Use the Teleport Gate, Collect the Card in the Center

  • None

 

Yuidora Woodland

Lv2 Peaceful Ground

2.0 Monster Hunt quest here

All Enemies Defeated

  • Wood
  • Aromatic Herbs
  • White Grass
  • Branches
  • Red Mushroom
  • Ripe Apple
  • White String
  • Elven Herbs

Lv3 Sunlit Clearing

Collect the Treasure

  • Wood
  • Aromatic Herbs
  • White Grass
  • Branches
  • Red Mushroom
  • Ripe Apple
  • White String
  • Elven Herbs
  • Clay
  • Soil
  • Magic Stone
  • White Stone

Lv5 Wood of Mana

Orange Putetto spawns during Hannah append quest

Fesp Appears

  • Wood
  • Aromatic Herbs
  • Branches
  • Red Mushroom
  • Elven Herbs
  • Clay
  • Soil
  • Magic Stone
  • White Stone

Lv14 Fruitful Woods

Serawi Route only, Spina Protol (lvl 40 demon) will appear if you stay for 35 turns, drops gold bars when killed.

Stage Clear, Collect All Cards

  • Aromatic Herbs
  • White Grass
  • Quality Branch
  • White String
  • Elven Herbs
  • Secret Herbs
  • Flame Stone
  • Magic Stone
  • White Stone
  • Ramius Stone

Lv26 Preserved Forest

Serawi Route only

Claim all Collection Points, Find the Hidden Treasure

  • Aromatic Herbs
  • White Grass
  • Quality Branch
  • White String
  • Elven Herbs
  • Secret Herbs
  • Flame Stone
  • Magic Stone
  • White Stone
  • Ramius Stone

Lv36 Dirwong Forest

Serawi Route only

Collect All Cards, Collect the Hidden Treasure

  • Aromatic Herbs
  • White Grass
  • Quality Branch
  • White String
  • Elven Herbs
  • Secret Herbs
  • Flame Stone
  • Magic Stone
  • White Stone
  • Ramius Stone

 

Lake Shisetika

Lv4 Western Shore

2.0 Monster Hunt quest here

None

  • Green Grass
  • Ivy
  • Green String

Lv5 Southern Shore

Putetto only spawns for Hannah quest

All Portals Suppressed

  • Blue Mushroom
  • Blue String
  • Azure Stone
  • Blue Stone

Lv24 Kalenri River

Serawi Route only

All Portals Suppressed, Map Suppressed < 9 turns

  • Green Grass
  • Ivy
  • Blue Mushroom
  • Blue String
  • Green String
  • Azure Stone
  • Blue Stone
  • Ice Stone
  • Chunk of Ice

Lv28 Central Lake

All Enemies Defeated

  • Green Grass
  • Ivy
  • Green String
  • Azure stone
  • Blue Stone
  • Ice Stone
  • Chunk of Ice

Lv32 Kalenri Floodgates

Serawi Route only

All Enemies Defeated

  • Green Grass
  • Ivy
  • Blue Mushroom
  • Blue String
  • Green String
  • Azure Stone
  • Blue Stone
  • Ice Stone
  • Chunk of Ice

 

Forest of Souls

Lv7 Spiritual Woods

Bridge Fix 2.0 Quest here

None

  • Dried Grass
  • Rainbow Grass
  • Purple Mushroom
  • Ore
  • Purple Stone

Lv10 Noxious Woodland

Suppress NW Base

  • Withered Grass
  • Rainbow Grass
  • Purple Mushroom
  • Clay
  • Purple Stone

Lv10 Polluted Upstream

Claim Island Collection Point

  • Withered Grass
  • Rainbow Grass
  • Purple Mushroom
  • Clay
  • Purple Stone

Lv23 Mare Sisters Lair

Collect All Cards

  • Withered Grass
  • Rainbow Grass
  • Purple Mushroom
  • Clay
  • Purple Stone

Lv28 Divergent River

Spina Protol (lvl 40 demon) will appear if you stay for 35 turns, drops gold bars when killed.

Suppress Isolated Portal, Enter a Swamp

  • Withered Grass
  • Rainbow Grass
  • Purple Mushroom
  • Clay
  • Purple Stone

 

Cliffside Church

Lv7 Mountain in the Sky

2.0 Monster Hunt Quest here

None

  • White Grass
  • Evening Primrose
  • Mysterious Doll
  • Magic Stone
  • Green Stone
  • White Stone
  • Floating Stone

Lv10 Trail to the Church

All Enemies Defeated

  • White Grass
  • Evening Primrose
  • Mysterious Doll
  • Magic Stone
  • Green Stone
  • White Stone
  • Floating Stone

Lv30 Hallowed Ground

Ryumil Dragon here (doesn't respawn)

Close All Green Chests

  • White Grass
  • Sunflower
  • Cactus Figure
  • Magic Stone
  • Green Stone
  • White Stone
  • Floating Stone

Lv60 Mountain Path

Collect all Treasures & Chests, Use Both Teleport Gates

  • White Grass
  • Evening Primrose
  • Sunflower
  • Mysterious Doll
  • Cactus Figure
  • Magic Stone

 

Rosean Mountains

Lv10 Flame Fox's Den

Enter Flame Pit

  • Red Mushroom
  • Red String Stone
  • Good Stone
  • Flame Stone
  • Red Stone

Lv15 Hidden Volcano Path

Putetto only spawns during Hannah quest

None

  • Red Mushroom
  • Red String
  • Stone
  • Good Stone
  • Flame Stone
  • Red Stone

Lv15 Baked Clay Foothills

Collect All Treasures

  • Red Mushroom
  • Red String
  • Stone
  • Good Stone
  • Flame Stone
  • Fire Bones

Lv18 Scorching Caves

Collect all Treasures & Chests

  • Red Mushroom
  • Red String Stone
  • Good Stone
  • Flame Stone
  • Fire Bones

Lv23 Giants' Mine

Collect All Cards, Less than 3 Enemies Left Within 5 Turns

  • Red Mushroom
  • Red String
  • Stone
  • Good Stone
  • Flame Stone
  • Fire Bones

 

Yuma Lake

Lv14 Lake Passage

Enter Marsh x3

  • Good Wood
  • Refined Wood
  • Water Plant
  • Blue Mushroom
  • Good Clay
  • Blue Stone
  • Pearl Stone

Lv16 Underground Lake

Ful's Mill in chest behind door

None

  • Wood
  • Good Wood
  • Pumpkin
  • Good Clay
  • Blue Stone
  • Water Bones

Lv20 Lake of Souls

Secret Recipe Store in SW

Map Suppressed in less than 8 Turns, Purchase All Recipes

  • Good Wood
  • Refined Wood
  • Water Plant
  • Blue Mushroom
  • Refined Clay
  • Blue Stone
  • Pearl Stone
  • Pearl Steel
  • Water Bones

Lv24 Forgotten Caverns

Putetto spawns randomly when map begins ONLY

All Portals Suppressed, Fish Room Suppressed in less than 5 Turns

  • Good Wood
  • Refined Wood
  • Water Plant
  • Blue Mushroom
  • Refined Clay
  • Blue Stone
  • Pearl Stone
  • Pearl Steel
  • Water Bones

Lv30 Western Shores

Yuela Route only, Putetto spawns randomly when map begins ONLY

Claim Locked Collection Point, Treasure Putetto Appears

  • Good Wood
  • Refined Wood
  • Water Plant
  • Blue Mushroom
  • Refined Clay
  • Blue Stone
  • Pearl Stone
  • Pearl Steel
  • Water Bones

 

Runic Forest Ruins

Lv14 Ancient Ruins

None

  • Ivy
  • Branches
  • Quality Branch
  • Black String
  • Black Stone
  • Corshino Steel
  • Mithril
  • Earth Bones

Lv17 Scorched Battleground

All Doors Opened, Exactly 50% Control at Start of a Turn (or withdrawal)

  • Ivy
  • Branches
  • Quality Branch
  • Ebony Flower
  • Darklight Flower
  • Sacred Branch
  • Green Stone
  • Mithril
  • Albunea Steel

Lv17 Prayer Grounds

Emi Route only

All monster portals suppressed, Suppressed within 6 turns

  • Ivy
  • Branches
  • Quality Branch
  • Ebony Flower
  • Darklight Flower
  • Sacred Branch
  • Green Stone
  • Mithril
  • Albunea Steel

Lv30 Ancient Village

Capture Northern Deployment Gate, Collect All Treasures and Chests

  • Ivy
  • Branches
  • Quality Branch
  • Ebony Flower
  • Darklight Flower
  • Sacred Branch
  • Green Stone
  • Mithril
  • Albunea Steel

 

Kania Wastelands

Lv20 Blockaded Area

Need 5 Seal Stones to complete

  • Wood
  • Good Wood
  • Sunflower
  • Sacred Root
  • Sacred Branch
  • Stone
  • Good Stone
  • Skull
  • Earth Bones

Lv20 Blitz Moors

Yuela Route only, monsters spawn after clear. Spina Protol appears at turn 35

Units on All Four Corners at End of Turn (or withdrawal)

  • Wood
  • Good Wood
  • Sunflower
  • Sacred Root
  • Sacred Branch
  • Stone
  • Good Stone
  • Animal Bones
  • Earth Bones

 

Dijenel Borderland

Lv20 Monster Nest

Help dog to event point to open area

  • Ivy,
  • Branches
  • Quality Branch
  • Refined Stone
  • Refined Clay
  • Rien Stone
  • Albunea Steel
  • Electric Bones

Lv23 Troll's Lair

Capture all portals but northern in less than 20 turns to make zombie spawn

Zombie Goble Spawns

  • Ivy
  • Branches
  • Quality Branch
  • Refined Stone
  • Refined Clay
  • Grade A Clay
  • Magic Stone
  • Rien Stone
  • Animal Bones

 

Limestone Caverns

Lv24 Stream Cave

  • Refined Stone
  • Grade A Stone
  • Refined Wood
  • White Grass
  • Rainbow Grass
  • Ebony Flower
  • Purple Mushroom

 

Chaotic Warground

Lv26 Wartorn Ruins

None

  • Withered Grass
  • Dried Grass
  • Suspicious Stem
  • Black String
  • Animal Bones
  • Skull

Lv28 Serpent Road

Spinal Protol spawns at turn 35. Immune to spells, high evasion and weak to holy.

Collect All Treasure Chests

  • Withered Grass
  • Dried Grass
  • Suspicious Stem
  • Black String
  • Animal Bones
  • Skull

 

Yusof Riverbed

Lv28 Riverside Ruins

Stage Clear, Hidden Teleport appears every 10 turn

Use Hidden Teleport Gate, Riverside Suppressed Within 3 Turns

  • Ivy
  • Branches
  • Quality Branch
  • Azure Stone
  • Ice Stone

Lv28 Serpent Road

Collect All Treasure Chests

  • Withered Grass
  • Dried Grass
  • Suspicious Stem
  • Black String
  • Animal Bones
  • Skull

 

Garden Ruins

Lv28 Mausoleum

Emi Route only

Enter Electricity 3 Times

  • White Grass
  • Darklight Flower
  • Green String
  • Ore
  • Magic Stone
  • Ramius Stone
  • Rien Stone

Lv36 Sealed Cave

Emi Route only

Claim All Collection Points, Enter Electricity 5 Times

  • Aromatic Herbs
  • Darklight Flower
  • Green String
  • Black String
  • Ore
  • Maic Stone
  • Ramius Stone
  • Rien Stone
  • Diamond

 

Shrine of Flame

Lv30 Fox Shrine

Collect Hidden Card, Map Suppressed in less than 9 Turns

  • Green Grass
  • Dried Grass
  • Sunflower
  • Red Mushroom
  • Red String
  • Ore
  • Flame Stone
  • Red Stone
  • Ramius Stone

Lv32 Ravaged Area

Yuela Route only

Collect Hidden Treasure, Map Suppressed in less than 9 Turns

  • Green Grass
  • Dried Grass
  • Sunflower
  • Red Mushroom
  • Red String
  • Ore
  • Flame Stone
  • Red Stone
  • Ramius Stone

Lv38 Invaded Volcano

Serawi Route only

All Portals Suppressed, Map Suppressed in less than 8 Turns

  • Green Grass
  • Dried Grass
  • Sunflower
  • Red Mushroom
  • Red String
  • Ore
  • Flame Stone
  • Red Stone
  • Pearl Steel
  • Reyshia Steel
  • Dark Bones

 

Deadbeat Dungeon

Lv1 Deadbeat Door

Doing anything here adds Deadbeat Title (No effect)

None

  • None

Lv12 Deadbeat Graduates

  • None

Lv20 Divine Deadbeats

  • None

Lv28 Deadbeat Kings

  • None

Lv70 Deadbeat God

Defeating the boss - it removes the Deadbeat title, Devil Bead treasure here

  • None

 

Gushimera Temple

Lv55 Road to Gefaria

NG+ Only, immediately proceed to next map on first visit

Use All Teleport Gates

  • Black String
  • Rainbow Thread
  • Refined Stone
  • Grade A Stone
  • Magic Stone
  • Black Stone
  • Dark Bones

Lv55 Ryugehl

NG+ Only

All Doors Opened, Map Suppressed in less than 9 Turns

  • Black String
  • Rainbow Thread
  • Magic Stone
  • Black Stone
  • Rien Stone
  • Diamon
  • Dark Bones

 

Mercy Light Valley

Lv60 Zihito Pass

NG+ Only

Collect the Hidden Treasure, Capture the Deployment Gate

  • White Grass
  • White String
  • Rainbow Thread
  • Magic Stone
  • Floating Stone

 

Valkyrie Falls

Lv90 Land of Regrets

NG+ Only

Collect All Cards, NW Base Captured in less than 5 Turns

  • White Grass
  • Quality Branch
  • Holy Branch
  • Rainbow Mushroom
  • Black Stone
  • Ramius Stone
  • Philosopher Stone
  • Animal Bones
  • Earth Bones

 

Advent Bay

Lv90 Pagan Seal

NG+ Only

Capture All Flags, Map Suppressed Within 7 Turns

  • Green Grass
  • Darklight Flower
  • Dark Grass
  • Sacred Root
  • Magic Stone
  • Black Stone
  • Philosopher Stone
  • Bronze Coin


 

Character Join Conditions

Aht
Chapter 1+
Conversation event with Serawi after mandatory Training Ground battle
Synthesize Gnome Stone

Suina
Chapter 1+
Clear Southern Shore - Lake Shisetika
Wil Level 5 (automatic event in workshop)
Event at Lake Shisetika

Crayl
Chapter 2-4
Clear Wood of Spirits - Elven Forest
Event at Elven Forest
Ton of city events
Wil Level 8 (quest generated)
Wil Level 10
Event at Elven Forest

Sharty
Chapter 2-4
Wil Level 9
Synthesize Temptation Perfume
Clear event battle in alley

Saerav
Chapter 3-4 (can join chapter 2 as non-combat guest only)
Clear Investigate Rosean Mountains (requires Wil Level 7) (joins as guest)
Clear two of Kohakuren's alcohol quests (First costs 2,000. Second costs 5,000)
Emelita/Saerav event in Yuidora
Wil Level 11
Automatic event when returning to Workshop

Melodiana
Chapter 3-4 (can join chapter 2 as non-combat guest only)
Clear Glass Sculpture (requires Wil Level 8)
Synthesize Plant Stimulant
Event at Cliffside Church (joins as guest)
Wil level 12
Event in workshop

Crayanne
Chapter 6-7
Wil Level 23, Crayl Level 16
Clear Polluted Woodland - Forest of Souls
Event at Elven Forest
Synthesize Crayl's Supplement (*must be done BEFORE chapter 7)
Clear Giant's Den - Dijenel Borderlands

Kohakuren
Chapter 7-8
Saerav joined
Clear Scorching Mountains - Rosean Mountains
Purchase 20,000S sake
Event at Rosean Mountains
Clear Giants' Hunting Grounds - Rosean Mountains (joins as guest)
Clear Akuko Quest (Ch7 Saerav lv18)

 

These are all about 4-5 quests each, beginning around chapter 4-5 and lasting through a large number of events and half a dozen battles each.

Elizasleyn
Complete Misanshel quest line (Melodiana Lv 15, Wil Lv 22 to begin)
Chapter 7-8
Wil Level 34

 

Paraskevas
Complete Yuma Lake quest line
Chapter 7-8
Wil Level 35

Gaptahl
Complete Gantz quest line
Chapter 8
Wil Level 37

Ragsmuena
Complete Reaper quest line
Chapter 8
Yuela Level 38

 

Second playthrough+ (NG+)

 

White Eushully
Ch1
Complete Automatic Broom quest (unlocks Eu Cards)
Synthesize Pinkwing Vacuum (Eu Cards required)
Visit Eushully's House

Black Eushully
Ch1
Synthesize Iron Kettle (Eu Cards required)
Visit Eushully's House

Anastasia
Ch1
Synthesize Iron Bucket (Eu Cards required)
Visit Eushully's House

Eukleia
Ch1
Synthesize Iron Fan (Eu Cards required)
Visit Eushully's House

 

Phinilly
Chapter 3
Get Fairy Candlestick (Runic Forest Ruins Free Map)
Enter Mercy Light Valley (event)
Events in Town
Synth Alert Powder
Clear Mercy Light Valley

Mylen Ploa
Chapter 6
Get Ebony Pearl (Chaotic Warground Free Map)
Win battle against her at home (losing isn't game over, but locks out the rest of this sequence)
Events in Town
Clear Gushimera Temple (2 successive battles)

Asmodeus
Chapter 9
Complete first NG+ Yuidora Mine dungeon (req. Wil lvl50, Aht, Suina, Crayl, Melo, Saerav recruited)
Complete second NG+ Yuidora Mine dungeon(s) (req. Wil lvl60, Haku, Para, Crayanne, Gapt, and Eliza recruited)
Synthesize Asmodeus's requests**
More NG+ Yuidora Mine dungeons until you defeat her

 

*Gold Alchemy

 

Roka
Complete Shipwreck Beach (NG+ only) (3 successive battles)
Begin new game

Lyphia/Evelyn
Hear all rumors at bar
Complete Ominous Portals dungeon (Successive battles)
Synth Soulseal Staff
Install Hot Spring
Complete other dungeon
Begin new game

 

*Hannah's Pilgrimage

 

Hannah
Chapter 7-8
Elizasleyn Joined
Spend 80,000 at Church
Complete Hannah's orange putty quest
Complete Hannah's escort to Cliffside Church
Complete Hannah's escort to Misanshel

 

*Version 2.0 Bonus Characters

 

Lily
Complete 2.0 Sidestory Angel's Whatever
Begin New Game

Leguna
Complete 2.0 Sidestory Hot Springs thing
Begin New Game

Stone Golem
Complete 2.0 Sidestory Hot Springs thing
Begin New Game


 

Stats

Character Stats

  • HP: Health Points. They are reduced by enemy attacks, and can be restored by some items, skills, and certain map tiles. If they reach 0, the character is considered defeated, and is removed from current map.
  • SP: Spell Points. They are used up by spells and skills, and can be restored by some items, skills, and certain map tiles.
  • FS: Fatigue Strength. They are used up by map movement (FS cost per tile is determined by terrain type), are replenished every turn (1 FS per turn) and can be restored by some items, skills, and certain map tiles.
  • Str: Strength value increases damage dealt by weapon attacks.
  • Con: Constitution value reduces damage received from weapon attacks.
  • Int: Intelligence value increases damage dealt by spell attacks.
  • Res: Resistance value reduces damage received from spell attacks.
  • Spd: The opponents' Speed values determine the number and order of attacks during an encounter. Higher Speed allows to attack before the opponent, and sometimes gain an extra attack.
  • Luk: Luck value determines chance to score a critical hit. Actual critical hit chance is Character's Luck - Opponent's Luck (capped by 0).
  • Hit: Hit value increases chance to hit the enemy during combat. Actual hit rate is Attacker's Hit - Defender's Evade (capped at 100).
  • Evd: Evade value increases chance to avoid enemy's attack. Actual hit rate is Attacker's Hit - Defender's Evade (capped at 100).
  • Mov: Movement value determines how many tiles the character can move every turn.
  • Cmd: f total Command Points of all deployed characters exceed Will's Command value, they receive a movement penalty (each step costs 3 times as much FS).
  • Serv: Determines how effective the character is at selling items as a clerk.
  • CP: Competence/Capacity Points determine what skills the character can equip. The equipped skills' total CP cannot exceed character's CP.

Workshop Stats

  • Synthesis Rank: Certain Synthesis Rank values are required for unlocking some recipes. Synthesis experience is gained by crafting items.
  • Knowledge: Certain Knowledge values are required for unlocking some recipes.
  • Clerk: Determines how many clerks you can put in the store.
  • Stock: Determines maximum size of item stacks for sale.
  • Sales: Affects how many items customers buy.
  • Attract: Affects how many customers visit Wil's store.
  • Prices: Increases the cost of sold items by a percentage.
  • Tools: Decreases amount of materials needed for synthesis, 1% per 1 Tools point.
  • Skill: Increases gained Synth experience.
  • Mutate: Increases chance to create a mutated version of the item during synthesis, for recipes that have mutations.
  • Sense: Certain Sense values are required for unlocking some recipes.


 

Leveling Tips

Earliest you can get to level 99 feasibly: first game, chapter 8
Earliest you can get to Meister: second game, chapter 9
Earliest you can get to Magnus: second game, chapter 9 The earliest you can FEASIBLY level up all characters to 99 is chapter 8 when you get access to Deadbeat God. It is possible to level to 99 right at the prologue.

 

Leveling at Deadbeat Dungeon

Keep in mind that a character gains weapon proficiency only if a weapon is equipped, and that the most powerful weapons all require level M proficiency.

  • Defeating the Deadbeat monsters (level 1-46)

The 5 enemies in each Deadbeat level will not attack no matter what you do to them. The deadbeat levels that are unlocked later in the game have higher-leveled enemies.

  • Attacking the King Putetto (level 46-75)

Attacking the King Putetto boss in the Deadbeat God level will allow you to quickly get your characters to about level 75. It Regenerates 50 HP per turn, so as long as you don’t do more than that in a turn you can keep hitting it until 20 turns pass. Defeating the King Putetto will cause it to disappear for good until you start a new game, so be sure not to defeat it until you’re really sure you don’t need the exp any more (e.g. right before finishing the game).

The King Putetto will attack you, however, if you attempt to melee it. At level 99, it has 70 Atk. Attacks also get Reflected, so be careful of that as well. Once every 3 turns, it will also use a Holy-elemental AOE that damages all characters within 2 cells of it. At level 99, its Int is about 50, so this attack hurts as well.

It also has Reflect II, level S physical, wind and ice resist, and level D holy and dark resist.

In short, attack it with a wind, ice, or physical skill to minimize reflected damage, and use ranged attack with a range of 3 or greater to avoid the AOE skill. Ranged skills that have low SP cost (e.g. Snipe) and Concentrate (SP regeneration skill) are good as well.

  • Increasing the level of King Putetto (level 75-99)

The King Putetto has a level of 75 or the average level of your five highest-leveled characters, whichever is higher. Characters that are store clerks or are in Guest mode are excluded from the average.

When your characters are about the same level as the King Putetto, the exp gained from attacking it will decrease. The minimum exp you can receive from King Putetto is 10 no matter how high your level is.

You may therefore want to level up 5 characters with King Putetto until those 5 characters and King Putetto are at level 99.The rest of your characters can then be leveled quickly with King Putetto.

Of the five characters you want to level to 99 first, you may want to use Wil and the main heroines as four of them due to their ability to equip Demeter Gems.

EXP gained by hitting King Putetto with 4 Demeter Gems and Double Action, at a lower level than the boss:

40 EXP x (1 + 0.25 x 4) = 80 EXP

Two fights / turn = 160 EXP / turn.

A level 45 main character therefore takes 1 dungeon run (more than 16 turns) to get to level 70, which is the King Putetto’s level. Other Deadbeat mobs more efficient before level 45 since those give 100 base EXP per kill (2 level ups per kill with 4 Demeter Gems).

 

EXP gained by hitting King Putetto with 4 Demeter Gems and Double Action, at the same level or at a greater than the boss:

10 base EXP x (1 + 0.25 x 4) = 20 EXP

Two fights / turn = 40 EXP / turn.

18 turns = 720 EXP = 7 levelups

29 levels from level 70 to 99 takes 4 dungeon runs at 720 EXP per dungeon run.

 

When 5 characters and therefore King Putetto are at level 99, the remaining characters gain the following amounts of EXP per run, notwithstanding slowdown from 97-99.

Melee:

No double action: 680 EXP / Dungeon

Double action: 1440 EXP / Dungeon

 

Ranged:

No double action: 720 EXP / Dungeon

Double action: 1480 EXP / Dungeon

 

From Level 50, the slowest leveler would still be there in no more than 8 runs

  • Using Marwen's Ring and Marwen's Necklace accessories at the same time compounds their effect. Wil and the main heroines can’t equip both at the same time, so their stat gains may be lower than other characters for the same number of level ups. (Main characters, however, can equip Demeter Gems on clothing so they can level up faster.) Marwen’s accessories may be irrelevant in the long run due to get yard furniture that produces stat-increasing stones or with transmigration, both of which become available late second game (NG+, append disk required). Even then, however, they are still important for two purposes:
  1. Leveling up during the first game and early second game so that your characters will be powerful enough to farm Sei Gobles (see under "Money Tips") or to clear the append disk dungeons the first time, especially Advent Bay.
  2. Capping all your character’s stats at Deadbeat Dungeon after transmigration in the second game or later. This minimizes the number of dungeon runs required.
  • Consider repeating arena battles for levels, especially early in the game. Arena battles do not advance in-game time, and battles that have been cleared do not require a fee, so are more or less free to repeat. The number and types of enemies is always the same.
  • With the Fountain of Youth furniture, you can transmigrate level 99 characters, i.e. reset their levels to 1. Skills and stats (Str, HP, etc) are kept. Once the Fountain is placed in the yard, characters that are level 99 and are equipped with their ultimate accessories will have an event. Selecting the event will let you choose if you want to transmigrate. Transmigration does NOT use up the accessory. You can do this as many times as you want. If a character has to be a minimum level to see an event, you'll need to level that character to that minimum level after transmigration. The Fountain of Youth is a bonus reward from Pagan Seal (Advent Bay), a stage available in the second game and onwards.
  • Yard furniture that give status growth stone (e.g. Jupiter Stone) are obtainable in the second game and onwards by clearing the Ver 2.0 dungeons (aka level 90 append disk dungeons).
  • Some characters have low stat caps. Stat caps depend on the character’s class. Most character move to the next class at certain levels. Wil’s class, however, depends on guild rank, so his stat caps increase as the story progresses. Wil can therefore have wasted level ups if all his stats are at the current cap.
  • Points gained to each stat during level up are calculated at the start of the turn in battle. It may therefore be possible to save, end the turn, kill an enemy to level up, and load the save if the stats gained at level up were not satisfactory.

Level-up mechanics

Stat gains at level up

  • At every level up, you have a chance to add +0, +1, or +2 to most stats (HP is the exception- it is +0/+1/+2 for Suina, and possibly some others, but most characters will get +1, +2, or +3).
  • Every stat has a "hidden stat" associated with it. It ranges from 0 to 99 (numbers assumed, there's no way to see them in-game). When you level up, a value is added to it (5-40, say). Then a random number (1-100) is rolled. If the sum total is 100 to 199, you get +1. If 200 or more, you get +2. In either of those cases, the "hidden stat" is reset to zero, but if you get +0, then the "hidden stat" rolls over.
  • This is a means of making stat increases random to an extent, but also guaranteeing a degree of stat progression if your luck sucks (not the Luck stat, your relationship with the Random Number God).
  • Anyway, you don't want to get +2. In order to do it, you need to get +0 for at least 4-8 levels in a row.
  • The precise effect of the Malwen accessories, and the value added to the hidden stat at each level up are yet unknown, but physical characters definitely have higher values for their physical stats, and the magical characters have higher values for their magical stats. This may possibly change between ranks, or even between individual levels.

Save-scumming level ups for stats

  • Since level up stats growth are calculated on the beginning of each turns, characters can get noticeably better stats by saving, ending the turn, then leveling up, and reloading if stats gained were not satisfactory. The effect may be more pronounced if used in conjunction with Marwen's Necklace and Ring. It's not as fast and gives lower stats than repeated transmigration, but may still be useful in the first game.

  • Certain enemies and bosses drop stat-increasing stones. The 4 bosses in Sealed Darkness (Yusof Riverbed, from Lyphia and Evelyn’s quest line in the second game and onwards) not only drop these, but also resurrect after dying and giving the drops. The bosses can therefore be killed over and over again before the battle ends. Best done in the second game when party members used are at level 99. In the third-game and onwards, stats are more easily increased by transmigration and stones from Meteorite furniture if they haven’t been capped already.

Farming stat-up stones

  • Lyphia and Evelyn’s (Quest 106) becomes available in the second game (NG+) and onwards. The second battle that occurs at Sealed Darkness (Yusof Riverbed) has 4 bosses that immediately respawn when killed, unless you kill them using Lyphia's or Evelyn's Combo attacks. Each time one of these 4 bosses dies, it will drop an item that permanently improves a stat. The bosses drop stones for: Strength, Defense, SP and FP.
  • Kill the SP and FP ones permanently with Lyphia/Evelyn’s combo, then for the rest of the battle keep killing the other two as often as you can each turn with the other characters.
  1. Tartarus Envoy (brown/earth) – Diana Stone (SP)
  2. Niflheim Envoy (blue/ice) – Phoebus Stone (FS)
  3. Hell Envoy (red/fire) – Mars Stone (Strength)
  4. Gehenna Envoy (green/wind) – Vulcan Stone (Constitution)
  5. Spirit Envoy (final boss that appears after the four bosses die) – Jupiter Stone (HP)
  • They will drop one stone for normal kills, two for characters with a Ful's Mill and four for kills by characters using both Ful's Mill and Ful's Tears.
  • Kill the remaining bosses by turn 59 with the Lyphia/Evelyn combo, then kill the final boss that spawns. At level 99, the final boss can be killed in one hit by most characters and will be in range of every character with a range 9 attack (Eushully for example).
  • This method allows 18 Kills per turn over a period of about 55 turns. Adding in another 110 kills for self defense, that's 1100 kills. Each kill will drop at least one permanent upgrade to Strength or Defence.
  • Assuming 2 characters with +1 to drop rate and 2 characters with +3, this comes under ideal circumstances out to:

    5 x 2 x 55 Items + 2 x 2 x 55 Items + 2 x 4 x 55 Items + 4 x 110 Items

    = 1650 Items as a maximum yield.


 

Money Tips

  • Maximize Prices in your Workshop
  • 100% Dungeon Completions

Chapter 1

After Training Ground

Blue Cloth (Base Price 400)

  • Blue String can be obtained from harvesting at Southern Shore at Lake Shisetika. Start the battle without any characters, then deploy one character at the top-right deployment gate, harvest the spot directly above, then leave immediately.
  • If Yuela has her Beast Master Armor, you can enhance it just enough to get the Mine skill, and then have her mine the spot below the top-right spawn while another character harvests above it.
  • When the shop is Lv2, place down the Ornate Sword (+20 Sales) and a Wooden Box (+6 Stock), as well as multiple Hard Beds in the room. Assign the characters with the highest Service stat to be clerks.
  • Earning a profit just from selling stuff at the Shop is difficult this early in the game, so you may want to sell rare mob drops at the Shop or to the Church as well.

Chapter 3+

Big Clay Doll (Base Price 400)

  • Each Earth Kiln placed in the yard produces one Big Clay Doll every 20 days.

Barrel (Base Price 400)

Pair of Barrels (Base Price 640)

Wooden Counter (Base Price 400)

  • Wood and Good Wood are obtainable at Underground Lake in Yuma Lake. Head right from Home Base to harvest.
  • Ivy is produced from Soybean Garden yard furniture once every 3 days.
  • With 66 Tools or above in the Workshop, it’s possible to craft Barrel Pile with just 1 Wood (and 1 Ivy), greatly increasing efficiency. Additional benefits of this strategy are that this is available early in the game, that you’ll only have to harvest from one location and that no combat is required.
  • You’ll get Pumpkins as well by harvesting from that spot, so Pumpkin Ornament (Base Price 1000) can be crafted for sale if you have spare Ore.
  • If you have more Ivy than Wood to craft Barrels with, consider replacing a few of the Soybean Gardens with other yard furniture.
  • This method may yield more Santoeril per hour than the Sei Goble hunting method described near the bottom of this section.

Gorgeous Bookshelf (Base Price 1600)

Gorgeous Wardrobe (Base Price 2400)

  • Wood and Good Wood are obtainable at Underground Lake in Yuma Lake. Head right from Home Base to harvest.
  • Magic Stones are easily obtainable at Sunlit Clearing in Yuidora Woodland by heading right from Home Base to the mining spot.
  • Materials from two different maps are needed, but the high selling price of Gorgeous Wardrobe (mutated from Gorgeous Bookshelf) makes up for it.

Chapter 5+

Grazam bow (Base Price 2560)

  • Materials: Seton Steel, Quality Branch, Ivy
  • Seton Steel: farmable at Bottomless Pit, Yuidora Mine. After starting the battle, deploy a character that has 6 Move or more and the Mine skill on the tile below Home Base. That allows the character to reach the mining spot without entering combat.
  • Quality Branch: Ancient Ruins at Runic Forest Ruins at the bottom left of the map.
  • Ivy: Soybean Garden yard furniture once every 3 days.

Pumpkin Ornament (Base Price 1000)

  • Pumpkins are from Yuma Lake – Underground Lake, obtained while harvesting for Wood and Good Wood as above. Ore is from Yuidora Mine – Bottomless Pit when mining for Seton Steel as above.

Violet Stones (Base Price 560)

  • Crafted with Purple Stones from Deadbeat Dungeon and Gallstones from dungeons and Great Eagle Roost aren't too bad too. May at least offset home expenses.

Chapter 5/7+

Jungle Tribeland in Amurent Forest has a Treasure Putetto. Its drops can be sold at the Church.

With a Ful’s Mill equipped, one kill can earn anywhere from 4000s (Bag of Gold x 2) to 10,000s (Bag of Gems x 2).

This method works even better if

  • Yuela has Naqua Ninja Blade, and
  • Yuela is level 30 or you have Kouhakuren

Equip Yuela with the Naqua Ninja Blade. After starting the battle, deploy Yuela on the tile to the left of Home Base and have her attack the Treasure Putetto. The Naqua Ninja Blade has Death attribute to it, which may allow her to instant-kill the Putetto. She won’t be able to reach it within one turn, however, unless she is at least level 30. If she’s not level 30 yet, you can have Kouhakuren send her there with Displace.

 

From chapter 7 and onwards, you can also equip Wil with Ful’s Mill and have him mine, while any other character collects the harvesting spot, then immediately withdraw. All this will net you Soil, Wood and 4000-10000s in one single turn. Because you need just Wil + Yuela + one harvesting character for this, you can also have other characters do Clerk duty and sell stuff at the same time.

4000s per trip will definitely exceed home expenses, so this is a pretty stable income source. Recommended for people who want to earn money without having to decide what to craft.

 

Chapter 8

Aside from Crimson Seal, More Boxes, Iron Weapon Stand, Smelling Salts, Light Pink Dye, Brown Cloth, Fruit Spice/Honey Barrel can be crafted by harvesting from the aforementioned locations. If you intend to finish the 50 Fruit Spice quest in the second game, you may want to save up for that (even though there are yard furniture that produces Ripe Apples and Aromatic Herbs).

Leftover materials are Reyshia Steel, Branches and Elven Herbs.

Corshino Steel is more easily obtained than White String, so you may want to craft Iron Counters from leftover Corshino Steel and Ore.

If Reyshia Steel is in excess, you may want to craft Reyshia Shields. (Base Price 4000)

Materials: Reyshia Steel, Floating Stone.

Workshop Lv9 required.

Floating Stones can be excavated at Mountain in the Sky (Cliffside Church). Use a character with Teleport and 4 move or more (Yuela, etc) to be able to reach the mining spot in one turn.

 

Chapter 8+

Yuela Route only

After completing a quest early in Chapter 8 on the Yuela Route, you’ll be able to craft Crimson Seal hammers.

Materials required: Corshino Steel and White String

Corshino Steel: Bottomless Pit, Yuidora Mine. Deploy character with Mine and move 7 or more at Home Base to reach the mining spot south. If you want, deploy another character with move 5 and above on the tile below Home Base to reach the harvesting spot. Alternatively, increase Wil’s move to 6 by equipping Ful’s Mill on him or some accessory/Pan Gem. With Double Action, he can harvest and mine the two locations in one turn.

Alternatively, deploy Wil from the Deployment Gate on the left. With Double Action and a Wing Bracelet, he can reach the mining spot on the left.

White String: Yuidora Woodlands – Peaceful Grounds.

Bottom right collection point – character withTeleport (Yuela after enhancing her clothes, etc) and 5 or more move, deploy at Home Base. If your character with Teleport has only 4 move, deploy her in third spot from the left before the battle begins. You’ll have to fill the first two slots with some other characters. If you’re going to be repeating this collection run many times, it’s best to just have a 5 move character with teleport rather than adjust it so that a 4 move character can reach the harvesting spot.

Top right collection points: deploy Wil (with Double Action) at the top right deployment gate and harvest both points in one turn.

To reduce materials needed when crafting, upgrade Workshop to Lv 9 and place multiple The Mess (+7 tools) furniture to reach 66 tools total.

 

Second playthrough+ (NG+)

 

Barrel Pile (Base Price 960)

  • Materials required: Plywood 1, Ivy 1
  • Plywood can be obtained by collecting Wood at Peaceful Grounds (Yuidora Woodland), then converting to Good Wood, Refined Wood, then Grade A Wood. Make sure that your Workshop has at least 66 Tool points so that you’ll need only 1 Wood per Grade A Wood.
  • Ivy: Place 5-7 Soybean Gardens in the Yard.
  • Have two characters with Double Action and 6 or more Move, one of them with Teleport (e.g. Wil and Yuela). Choose to deploy them before the battle starts. When the stage starts, have the character without Teleport claim the top-rightmost harvest point. The character with teleport should claim the other two in the first turn, then withdraw. Rinse, repeat.
  • The items crafted with the materials from this location do not sell for much, but ~19 materials are obtained per run, with 1 run every 15-20 seconds, so the yield per unit time should be pretty high. 15 runs (over 30 days) will net 50~70 Wood and therefore the same number of Barrel Piles. These barrels will take ~1 minute to craft and put into the shop. 6 minutes (real time) of hunting and crafting will yield 150,000 – 200,000s.
  • If you are currently on Yuela route, or plan to go on Yuela route, you may want to save up the White Strings for crafting Crimson Seal hammers for sale then.
  • Wood and Good Wood from Underground Lake (Yuma Lake) also works when crafting Barrels. The only unwanted material from harvesting there is pumpkin, so 30 days of farming Underground Lake will yield 60-70 Wood + Good Wood. There’s only one harvest point which is reachable even without Double Action. Pumpkin Ornaments can be crafted from unwanted Pumpkins as above.

Watcher Claws (Base Price 4000)

  • 50 Tools and above needed to craft Watcher Claws from 1 Reyshia Steel and 1 Kankuri Fragment. Great for those who don’t have enough Floating Stones to craft Reyshia Shields.
  • Kankuri are a common enemy in the latter half of the game so Kankuri Fragments are easily obtainable. If you have to farm for the fragments, send Serawi, Emelita, Black Eushully or other characters with ranged attacks to Wartorn Ruins (Chaotic Warground) or other maps where Kankuri spawn in large numbers. Be sure to equip them with Ful’s accessories.

Append dick only with Hannah’s Pilgrimage

  • Buy Salves (Hit Salve, etc) for 300s, sell for base price 800s. Buy 8 types of salves in large quantities, respec your shop to focus on only Prices, place as many beds and have the maximum number of clerks possible. This method is only effective if you have a large base fund. If you don't have about 500k Santoeril at least, other method may be faster.
  • Buying 999 of all 8 types of salves will take about 800 seconds of holding down the mouse button (or 13 minutes and 20 second). The 8 x 999 salves will take 800 seconds to put them into the shop (albeit divided into multiple trips), so this is one downside to this method. Be careful not to accidentally right click in the middle of buying, which will reset all the salves you were about to buy.
  • Try skipping 3 days at a time in town until all salves are sold. Number of days taken depends on clerks, shop level and so on – 11 to 12 days may be needed to sell 8 x 80 salves. This method may yield about 4,000,000s per half hour.
  • Be careful not to go bankrupt, and keep in mind that money is capped at 9,999,999s.

Sei Goblin (1-1.5mil / hour)

  • The Goble Axes and Shell Shields rare drops from Sei Gobles sell for a lot. Equip a character with Ful’s Mill and Ful’s Tears and hunt Sei Gobles. Note that this method requires a strong character. The main map for hunting is Demonic Banquet – Yuidora Mines EX (Ragena Ruins also works, but the spawns seem somewhat slower). With the Shop at Lv10 and multiple Safes and statues, you should be able to reach 300 Prices. Goble Axe will sell for 35,000s and Shell Shields for 25,000s then.
  • Sei Goble have a rather high level, and you may therefore want to use a character leveled up at King Putetto with Marwen Accessories.
  • Suitability of characters for use in hunting are in the following order:
  • Mylen > Ragsmuena ≧Ms Eukleia > Yuela
  • Mylen: has physical resist, high evade and Ferocity. Naqua Ninja Blade. Long-range attack. At Lv 99 and with Naqua, Mylen will have 90 Evade (or 95?), causing enemies to hit only 5% of the time.
  • Ragsmuena: physical resist, Vorpal Counter, instant-kill skills and weapons. Instant-kill procs the easiest for Ragsmuena compared to the other characters, and is even better if you have the Guilty Scythe from winning her gauntlet at the arena in the last chapter of the previous game.
  • Ms Eukleia: physical resist and instant-kill skill. Instant-kill skill has high SP cost, thus requiring constant SP healing items or time to recover her SP with Concentrate. She kills too slow with normal attacks.
  • Yuela:Prevail, Ferocity, Undress, Soul Shield, or Sword Flash. The best skill combination seems to be Counter III, Vorpal Counter III, Flurry III and Ferocity III while equipped with Naqua Ninja Blade. Death can proc with Naqua even when countering. Her HP also won’t decrease much if you don’t move her from Home Base (?) so Prevail and Undress don’t come into effect anyway.
  • The downside of this method is that this is quite repetitive and you’ll be doing the same thing for a long period of time, but looking at the total value of items for sale will blow your sleepiness away.

Deatbeat Dungeon

 

  • Deadbeattroll (level 46) drops Treasure Chest at a great rate. With only Ful's Mil equitpped, you should get about 1 Treasure Chest per dungeon run. With Ful's Mil + Ful's Tears, about 2~3. Now training a 10 members team take quite alot of run. Everytime you train someone by hitting King Pulleto, use another character (preferably those who is traing weapon mastery or train weapon level) to kill the Deadbeattrolls. After the 10 members got to 99, you should get 40~50 treasure chests
  • Now, I KNOW this method is slow. But it is convenient. You are training there anyway and killing these guys only take a moment. This is especially useful when you are in first playthrough training without Demeter Gems.

Treasure Chest Farming

  • Equip a character with a circle AOE attack (ex. OMeteor Swarm) and Ful's Tear and Ful's Mill. Go to the dungeon Deadbeat God and position your charcter so your AOE will hit all of the Deadbeattrolls. If you can't one shot the trolls in one AOE attack then place Minerva Meteorites in your yard to get Minerva Stones to improve your INT or you can level up. Killing all the trolls will yield in 20 drops, either Treasure Chests or Purple Stones. Treasure Chests sell for 10,000 each and if you put multiple Great Eagle Roosts in your yard then you can gain Gallstones and then create Violet Stones, which has a base price of 560, with all the Purple Stones you get. Do note that this method is highly RNG based and will yield different hourly profits.


 

New Game Bonuses

  • Party Members means inheriting party members as clone characters (will not trigger events until normally recruited).
  • Remove Enemy Cap tips: exp gained is based on base level as per the dictionary, removing the primary incentive for higher leveled enemies. Having to fight off level 6x or higher enemies on every map just makes the game take longer to complete. In terms of difficulty, given that the enemies in the last few dungeons are already level 90, giving them 9 more levels is unlikely to have a huge impact either stats wise or health wise. If they're killing you, dealing 27* more damage total and taking 27* damage less is unlikely to do much. Hp wise, most of them are already near 500. 27 damage is achieved via 9 levels of 1 int/str/con/res each * 3 attacks.
  • Mascot Events are for recruiting the Eushully mascots.
  • New Game+ Events are pretty much all Gold Alchemy and Hannah's Pilgrimage append quests as well as the bonus mine dungeons, Phinilly, and Mylen's quests.

Lily / Leguna / Stone Golem require clearing the Extra Stories to become available.

 

*Other NG+ Effects:
Jane's scene is available (complete Wil's Gauntlet)
Hannah's first scene is available (spend 80K at church)
Gold Key is available for synthesis
Cameo costumes are available for synthesis
Gothic costumes are available for synthesis
2 slots available on all costumes instead of 1
All kill/death counts (players AND monsters) are reset to 0

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Route Guideline


 

Yuela

 - View Yuela's measurement scene (Aht lv 6 or Sharty lv 12)

 - Uya joined (not just guest)

 - Melodiana guest (or joined)

During Chapter 3 (sometimes during the end of chapter 2), you will be awoken at night from noise in the backyard. If you check it out, you will enter Yuela's Route.

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Serawi

 - Aht joined

 - Suina joined

 - Crayl joined

At some point in chapter 3, you will be visited by Serawi with a request to go somewhere, if you choose "Serawi is more important.", you will enter Servalwi's Route - but only if you aren't already in Yuela's Route. If you enter Yuela's Route after entering Servalwi's, you will stay in Yuela's.

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Emelita

If you choose to turn down both Yuela and Servalwi, you will automatically be pushed into the Emilita route.

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i dont think help will be needed since the game is kinda linear, but ill make sure  to ask u if im unclear about something

 

 

You do know that Kamidori has over 700 hours in it with a lot of side routes? And some of them are pretty hard to get.

Well, if you need help with something I am here to help.

 

By the way I wonder what happened with old topic for the Kamidori walk-through.

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You do know that Kamidori has over 700 hours in it with a lot of side routes? And some of them are pretty hard to get.

Well, if you need help with something I am here to help.

 

By the way I wonder what happened with old topic for the Kamidori walk-through.

Oh, I dropped that. Too busy.

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Tom you forgot to add requirements for Yuela's and Servalwi's routes. As in order to get those choices you have to fulfill requirements for them before CH2 and CH3, and those are:

 

Yuela Route
View Yuela's measurement scene (Aht lv 6 or Sharty lv 12)
Uya joined (not just guest)
Melodiana guest (or joined)
View her event when given the option in chapter 2 or 3

 

Serawi Route
Aht joined
Suina joined
Crayl joined
View her event when given the option in chapter 2 or 3

 

Also, you will need to create a walk-through for second and third play as some side routes can be goten only in your second or third play. (Not to mention that last few chapters are different depending on which route you are on)

 

Don't think of Kamidori as linear as it is far more complicated than that.

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Tom you forgot to add requirements for Yuela's and Servalwi's routes. As in order to get those choices you have to fulfill requirements for them before CH2 and CH3, and those are:

 

Yuela Route

View Yuela's measurement scene (Aht lv 6 or Sharty lv 12)

Uya joined (not just guest)

Melodiana guest (or joined)

View her event when given the option in chapter 2 or 3

 

Serawi Route

Aht joined

Suina joined

Crayl joined

View her event when given the option in chapter 2 or 3

 

Also, you will need to create a walk-through for second and third play as some side routes can be goten only in your second or third play. (Not to mention that last few chapters are different depending on which route you are on)

 

Don't think of Kamidori as linear as it is far more complicated than that.

You said it...

I'm currently on second playthrough and barely just getting the side routes.

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It seems dozens of people started making this walkthrough, but then quit half way true.

 

Here I will give you a hand by copying some of info from Seiha forum:

 

 

Character join conditions:

 

Aht
Chapter 1+
Conversation event with Serawi after mandatory Training Ground battle
Synthesize Gnome Stone

Suina
Chapter 1+
Clear Southern Shore - Lake Shisetika
Wil Level 5 (automatic event in workshop)
Event at Lake Shisetika

Crayl
Chapter 2-4
Clear Wood of Spirits - Elven Forest
Event at Elven Forest
Ton of city events
Wil Level 8 (quest generated)
Wil Level 10
Event at Elven Forest

Sharty
Chapter 2-4
Wil Level 9
Synthesize Temptation Perfume
Clear event battle in alley

Saerav
Chapter 3-4 (can join chapter 2 as non-combat guest only)
Clear Investigate Rosean Mountains (requires Wil Level 7) (joins as guest)
Clear two of Kohakuren's alcohol quests (First costs 2,000. Second costs 5,000)
Emelita/Saerav event in Yuidora
Wil Level 11
Automatic event when returning to Workshop

Melodiana
Chapter 3-4 (can join chapter 2 as non-combat guest only)
Clear Glass Sculpture (requires Wil Level 8)
Synthesize Plant Stimulant
Event at Cliffside Church (joins as guest)
Wil level 12
Event in workshop

Crayanne
Chapter 6-7
Wil Level 23, Crayl Level 16
Clear Polluted Woodland - Forest of Souls
Event at Elven Forest
Synthesize Crayl's Supplement (*must be done BEFORE chapter 7)
Clear Giant's Den - Dijenel Borderlands

Kohakuren
Chapter 7-8
Saerav joined
Clear Scorching Mountains - Rosean Mountains
Purchase 20,000S sake
Event at Rosean Mountains
Clear Giants' Hunting Grounds - Rosean Mountains (joins as guest)
Clear Akuko Quest (Ch7 Saerav lv18)

Elizasleyn
Complete Misanshel quest line* (Melodiana Lv 15, Wil Lv 22 to begin)
Chapter 7-8
Wil Level 34

Paraskevas
Complete Yuma Lake quest line*
Chapter 7-8
Wil Level 35

Gaptahl
Complete Gantz quest line*
Chapter 8
Wil Level 37

Ragsmuena
Complete Reaper quest line**
Chapter 8
Yuela Level 38

*These are all about 4-5 quests each, beginning around chapter 4-5 and lasting through a large number of events and half a dozen battles each.

**Ragsmuena's starts later (Ch 6 IIRC) and is shorter than the others, but follows the same pattern.

 

All characters from here down (including appends) are NG+ only:

 

Phinilly
Chapter 3
Get Fairy Candlestick (Runic Forest Ruins Free Map)
Enter Mercy Light Valley (event)
Events in Town
Synth Alert Powder
Clear Mercy Light Valley

Mylen Ploa
Chapter 6
Get Ebony Pearl (Chaotic Warground Free Map)
Win battle against her at home (losing isn't game over, but locks out the rest of this sequence)
Events in Town
Clear Gushimera Temple (2 successive battles)

Asmodeus
Chapter 9
Complete first NG+ Yuidora Mine dungeon (req. Wil lvl50, Aht, Suina, Crayl, Melo, Saerav recruited)
Complete second NG+ Yuidora Mine dungeon(s) (req. Wil lvl60, Haku, Para, Crayanne, Gapt, and Eliza recruited)
Synthesize Asmodeus's requests**
More NG+ Yuidora Mine dungeons until you defeat her

**Note that it checks if the items are in your inventory > 0. If you made only one and then equipped/placed them, the quest won't clear.

White Eushully
Ch1
Complete Automatic Broom quest (unlocks Eu Cards)
Synthesize Pinkwing Vacuum (Eu Cards required)
Visit Eushully's House

Black Eushully
Ch1
Synthesize Iron Kettle (Eu Cards required)
Visit Eushully's House

Anastasia
Ch1
Synthesize Iron Bucket (Eu Cards required)
Visit Eushully's House

Eukleia
Ch1
Synthesize Iron Fan (Eu Cards required)
Visit Eushully's House

 

Gold Alchemy

 

Roka
Complete Shipwreck Beach (NG+ only) (3 successive battles)
Begin new game

Lyphia/Evelyn
Hear all rumors at bar
Complete Ominous Portals dungeon (Successive battles)
Synth Soulseal Staff
Install Hot Spring
Complete other dungeon
Begin new game

 

Hannah's Pilgrimage:

 

Hannah
Chapter 7-8
Elizasleyn Joined
Spend 80,000 at Church
Complete Hannah's orange putty quest
Complete Hannah's escort to Cliffside Church
Complete Hannah's escort to Misanshel

 

Version 2.0

 

Lily
Complete 2.0 Sidestory Angel's Whatever
Begin New Game

Leguna
Complete 2.0 Sidestory Hot Springs thing
Begin New Game

Stone Golem
Complete 2.0 Sidestory Hot Springs thing
Begin New Game

 

 

New Game+ Bonuses:

 

 

 

ng+.jpg

 

Party Members means inheriting party members as clone characters (will not trigger events until normally recruited)
Lily/Leguna/S.Golem require clearing the Extra Stories to become available.
Mascot events are for recruiting the Eushully mascots
New Game+ events are pretty much all Gold Alchemy and Hannah's Pilgrimage append quests as well as the bonus mine dungeons, Phinilly, and Mylen's quests

Other NG+ Effects:
Jane's scene is available (complete Wil's Gauntlet)
Hannah's first scene is available (spend 80K at church)
Gold Key is available for synthesis
Cameo costumes are available for synthesis
Gothic costumes are available for synthesis
2 slots available on all costumes instead of 1
All kill/death counts (players AND monsters) are reset to 0

 

Costume requirements:

 

Yuela


Earth -- Ch1+, Aht Lv6
Dark -- Ch3+, Sharty Lv12
Fire -- Ch4+, Clear Quest 59 (given by Tian in chapter. Requires Saerav)
Omni -- Ch6+, Aht Lv14, Suina Lv12, Saerav Lv18, Crayl Lv18
Light -- Ch7+, Elizasleyn joined
Gothic -- NG+
Cameo -- NG+ and Gold Disk Append

Emelita
Water -- Ch1+, Suina Lv7
Omni -- Ch3+, Melodiana joined
Light -- Ch5-6, Clear Quest 75 (Melodiana lv 15, Wil lv 22)
Earth -- Crayanne Lv 28
Wind -- Ch8, Gaptahl joined
Gothic -- NG+
Cameo -- NG+ and Gold Disk Append

Serawi
Wind -- Ch2+, Crayl joined
Water -- Ch3+, Suina Lv 15, Quest 5 cleared (mandatory ch3 quest)
Dark -- Ch5+, Melodiana Lv25, Sharty Lv25
Fire -- Ch7+, Clear Fox Shrine dungeon (Clear Kohakuren quests, then Saerav events in Ch7 to open it)
Omni -- Ch7*, All Yuichiri, Gaptahl, and Paraskevas events cleared, Crayanne Lv 28, Kohakuren Lv35
Gothic -- NG+
Cameo -- NG+ and Gold Disk Append

*It's awarded in chapter 8, but some of these quests have portions that need to be done by chapter 7.

 

 

Elemental modifier rates:

 

◎ = Absorb 100% damage inflicted as HP


× = 0% Damage
S+ = 25% Damage
S = 50% Damage
A+ = 75% Damage
A = 90% Damage
B = 100% Damage
C = 110% Damage
D = 120% Damage
E = 130% Damage
F = 140% Damage
F- = 150% Damage

('Physical' counts as an element, Omni is always 100%)
Equippables that modify resistance move the rates up or down along that list. IE, equipping a +Resist Dark accessory on a unit with × Dark resist raises them to absorb.

 

 

Furniture that triggers events:

 

Kamidori Poster


Lovers Futon/Double Bed/Sultan's Bed (dependent on heroine route on)
Honeymoon Bed
Broom/Magic Broom/Automatic Broom (req. Eushully)
Private Shelves
Eggy (req. Anastasia)
God Slayer Statue
Warrior Statue
Goddess Statue

Hot Springs (Leguna and heroines)
Hot Springs (Saerav and Crayl)
Hot Springs (Crayl and Crayanne)
Hot Springs (Melodiana and Elizasleyn)
Hot Springs (Aht and Kohakuren)
Outdoor Grill
Food Stall (Subset of Grill event above (?))
Ramen Stall (Req. B. Eushully)
Fountain of Youth (Added with 2.0, for transmigration)

 

Class change level crap
Things in parens are requirements for the quest to begin, not to clear it.:

 

Wil
Advances one class per chapter plus two special ones in NG+

 

Wil's NG+ classes:

Meister: All facilities Lv 10, Phinilly, Mylen and Asmodeus recruited, Become Lord (late game plot event)*
Magnus: Quest 148 (Req Meister, 500 kills) (needed for ultimate weapon recipes)

* An event at the manor will be generated for Wil's class change, but it's subordinate to all other events there so they need to be cleared first. In Emi's route, almost all her endgame stuff is through manor events, so you can get locked out of the Meister event if you wait too long to fulfill all the conditions.

 

Yuela/Emelita/Serawi
Lv 15, 30, 50, 70, 99

Aht
Lv 10
Quest 25 (Aht lv 15, chapter 5)
Quest 26 (Aht lv 26, Emi lv28, chapter 7)
Level 50, 70, 99

Suina
Lv 12
Quest 34 AND 35 (Suina lv22, chapter 7)
Lv 50, 75, 99

Crayl
Lv 18, 35, 55, 80, 99

Sharty
Lv 18, 30, 50, 70, 99

Uya
Lv 18
Chapter 7 event/quest thing
Lv 55, 70, 99

Melodiana
Lv 20
Quest 52 AND 53 (Melo lv 35, chapter 8)
Lv 55, 80, 99

Crayanne
Lv 34, 50, 70, 99

Paraskevas
Lv 43, 55, 80, 99

Kohakuren
Lv 40, 50, 75, 99

Elizasleyn
Lv 45, 55, 80, 99

Gaptahl
Lv 50, 65, 80, 99

Ragsmuena
Lv 50, 65, 80, 99

 

Here down are NG+ only:

 

Vanilla install:

 

Eushully
Lv 62, 80, 99

B Eushully
Lv 64, 82, 99

Anastasia
Lv 60, 75, 99

Eukleia
Lv 66, 84, 99

Mylen Ploa
Lv 65, 80, 99

Phinilly
Lv 75, 85, 99

Asmodeus
Lv 90, 99

 

 

Gold Alchemy:

 

Roka
Lv 70, 99

Lyphia
Lv 70, 99

Evelyn
Lv 70, 99

 

Hannah's Pilgrimage:

 

Hannah
Lv 15, 30, 50, 70, 99

 

Append 2.0:

 

Leguna
Lv 15, 30, 50, 70, 99

Stone Golem
Lv 15, 30, 50, 70, 99

Lily
Lv 15, 30, 50, 70, 99

 

 

Money tips:

 

Remember to sell Treasure items (gems, bags of coins, rare drops)*


Don't waste money, especially on Enhancement, early in the game.
Enhance costumes intelligently. Cost is determined by how much of the grid you already have filled and the distance from the current spot, so if you go down a dead-end branch, be aware that it will cost at least 10-20k to leave that branch. Do not be afraid to hold off enhancing costumes for NG+, especially for non-route characters (only route character's costume scenes will be available beginning in ch5)
Prioritize Price in the store. By about chapter 6, goods will be flying off the shelf even without assigning a clerk. Everything WILL get sold, Price lets you maximize the amount it sells for.
And there's always the Deadbeat Dungeon. There's no actual penalty besides the shame of using it.

*One of Hannah's quests added by 2.0 is for a rather large array of gems, but 2.0 quests are not meant to be completed on first games anyway.

 

Generally Handling Money:

The best way is to just flip through your alchemy lists for anything you can make that costs a decent amount that you have a billion materials for. Weapons are where you're usually going to find something, although some furniture too and in the early game, the general sales items aren't bad. If you need money quickly though...

 

Chapter 1-3:

100% Clear Conditions and Quest rewards should give you more than enough to get by. Your shop probably won't sell much. That's normal.
Bows and Crystals are mostly made from cheap materials and sell for a good amount.

Chapter 4-7:
The shop works decently at this point, but you'll want/need to put decent storekeepers in. You should have enough units to leave one or two behind usually.
If you need cash immediately/desperately, farm Treasure Puttetos at the Amurent Forest Free Map (reload map if one isn't present when map begins). Equip a Mill (first one is at Yuma Lake Free Map, Bronze Key needed) for double drops and get 4k-10k of treasure items in a couple rounds (Chests are a rare drop worth 10k each). Use weapons/characters with Pierce to give a chance to kill it in one hit.

Chapter 8+:
Fully upgrade Workshop and increase Tools to at least 66 with furniture. That lets you upgrade wood at 1:1. 1 Plywood + 1 Ivy (easy to grow in Yard) = Barrel Pile which sells for 1k (3k+ for upgraded Store specced for Price). ~7 Wood can be farmed from nearly any forest area in one quick trip, so a round trip with a yard full of Ivy furniture nets about 18k in sellable barrels.

NG+:
The goblins on the upper levels of the NG+ mine spawn up to ~6 a turn on certain maps. They have two rare drops worth a base value of 8k or 11k. Selling them at the store lets you at least triple that through furniture (Prices stat) up to around 25k-33k if not much higher. Ragsmuena or almost any NG+ character can easily farm them with +Drop accessories equpped to build up a quick stack of the items.

Money Requirements For Sidequests:
Most (none?) need to be completed right away

 

Ch 3
Alcohol 1: 2,000
Alcohol 2: 5,000

Ch 5
Lake: 20,000 (Quest begins chapter 4 but can't be finished until 5)
Alcohol 3: 20,000
Book: 10,000

Ch 6
Merchant: 30,000 (5,000 option available, but dungeon in quest won't have treasure items worth 60k)

Ch7
Hannah: 80,000 (NG+ only, money needs to be spent buying items from the church)
Tian1*: 100,000
Tian2: 500,000
Tian3: 1,000,000
All Tian quests require finishing his materials quests in ch 7 first which like all 2.0 quests, are nigh impossible in first games.
*All three of Tian's money quests are VERY bugged. See the bug thread for details.

NG+ (Wil required to be Meister or Magnus rank)
Yard1: 500,000
Yard2: 800,000
Yard3: 1,000,000
Yard4: 1,500,000
Yard5: 2,000,000

 

Have a list of the minimum level characters need to be to hit every event by chapter.:

 

That list's just transcribed from the Japanese wiki. It's when events can possibly expire, like Serawi's pollution search thing requires Wil level 11 (I think...) and obviously can't come up in ch 4+. Or something. *shrug* Whatever, yo.

 

lvlreqs.jpg

 

Just a brief note concerning Gamble Attacks. Each outcome is actually stored as a separate attack in the init files.:

 

Ultra can be +3 Str, +20 Str, or -99 Str


Omega can be +5 Str, +30 Str, or -99 Str

 

Units immune to the barrier in the lvl 70 Misanshel escort mission are:

 

Yuela (Vestal Blade armor only)


Emelita (Mystical Robe armor only)
Melodiana
Elizasleyn
Eushully
Black Eushully
Eukleia
Hannah

Roka and Anastasia are NOT immune to it, despite being holy aligned.

 

All other units take 40 HP and 40 SP damage/turn (down to 1 HP/0 SP) when on the ruins squares, regardless of elemental strengths or weaknesses.

Edit:
Some 2.0 maps have similar effects for other elements too.

 

Cards mechanics:

 

Unlike battle/level up results, cards are on a strictly RNG instead of a random seed. IE, they can be save scummed. However, the pool of available results per card depends on what 'chapter' the card belongs to.

 

Eu Cards have a slightly different mechanic.

There are 8 hardset for the feathers/wings for each mascot (2 each) and 7 that will give a random feather/wing.
Locations:

 

Eushully feather
Yuidora Mine - Guild Test Area*
Cliffside Church - Mountain in the Sky

B Eushully Feather
Lake Shisetika - Western Shore
Rosean Mountains - Flame Fox's Den

Anastasia Wing
Yuidora Woodland - Peaceful Grounds*
Yuma Lake - Lake Passage

Eukleia Feather
Forest of Souls - Spiritual Woods
Amurent Forestland - Jungle Tribeland

Random
Yuidora Mine - Bat Tunnel
Rosean Mountain - Hidden Volcano Path
Runic Forest Ruins - Ancient Ruins
Runic Forest Ruins - Scorched Battleground
Chaotic Warground - Wartorn Ruins
Mercy Light Valley - Zihito Pass
Misanshel - Eternal Sanctuary*,**

 

There are 8 hardset for each of their unique materials (2 each) and 2 Eu cards that give a random mascot material.
Locations:

 

Eushully material
Yuidora Mine - Training Ground*
Misanshel - Illusive Cliff*

B Eushully material
Cliffside Church - Trail to the Church
Dijenel Borderlands - Monster Nest

Anastasia material
Rosean Mountains - Giants' Mine
Kania Wastelands - Blockaded Area

Eukleia material
Yuma Lake - Underground Lake
Yusof Riverbed - Riverside Ruins

Random
Limestone Caverns - Stream Cave
Chaotic Warground - Serpent Road

 

Colored steels cannot be acquired until the character's second synthesis quest is completed (requires the char to be level 55, then visit Eushully's house to begin). They will not spawn at all until you have completed the quest (no idea how the random ones work though).

There are 8 hardset for each of their colored steels and 3 that give a random colored steel.
Locations:

 

Eushully steel
Yuidora Mine - Bottomless Pit
Yuma Lake - Forgotten Caverns

B Eushully steel
Forest of Souls - Mare Sisters Lair
Shrine of Flame - Fox Shrine

Anastasia steel
Runic Forest Ruins - Ancient Village
Dijenel Borderlands - Troll's Lair

Eukleia steel
Forest of Souls - Polluted Upstream
Yuma Lake - Lake of Souls

Random
Yuidora Mine - Alchemist Test Grounds
Yuidora Woodland - Sunlit Clearing
Cliffside Church - Mountain Path*,**

 

* Requires revisit
** Requires Hannah's Pilgrimage append disk

 

Experience Awarded:

 

What determines experience awarded:


A.) Character level
B.) Monster's BASE level (as given on their dict entry)
C.) Monster's BASE experience (as given on their dict entry)

Here is a helpful table that parses it all out for defeating or simple combat.

kamiexp.jpgAoE is half that.

 

I swear I had noted this somewhere, but apparently not.


The calculation for Projectile Defense's damage reduction is 20 +(x*10)% where x is the number of spaces away.
IE, a ranged attack from one square away (adjacent) will be reduced by 30%. A ranged attack from three squares away will be reduced by 50%.

 
Monster Traps:
 

There's a 2.0 quest requiring killing 100 Greyhounds and then synthing an item. You need materials from a level 90 dungeon for it, so don't bother grinding them unless you can handle it.


Finishing this quest unlocks recipes for other monster traps (not noted anywhere) when you have 30 kills of those monsters. The possible monsters are:
Worms
Gutehounds
Segpents
Hellhounds
Werewolves
Chamyl Dragons
Tainted Saerav
Trolls

 
Locations:
 
 
See here for questions about quests with non-obvious generation/clear requirements:
 
 
Aritfact drop location:
 

Advent Bay


Pale rider - Mylen's artifact
Cherubim - Melodiana's artifact
Seraphim - Evelyn's artifact
Ophanim - Asmodeus's artifact
Ascended One - Crayl's artifact

Mirage Forest
Daitengu - Rags's artifact
Jormungand - Aht's artifact
Bahamut - Roka's artifact
Fafnir - Crayanne's artifact
Erdgeist - Selvari's artifact

Phema Sluicegate
Abyssal Terror - Paraskevas's artifact
Garuda - Gaptahl's artifact
Devilfish - Anastasia's artifact
Quetzalcoatl - Kohakuren's artifact
Lenia Vea - Suina artifact

Phema Mountains
Razorwing - Phinilly's artifact
Thunder Wyrm - Emelita's artifact
Freki - Uya's artifact
Siren - Eliza's artifact

Valkyrie Falls
Gigas - Yuela's artifact
Orc - Wil's artifact
Drakaina - Lyphia's artifact
Norn - Ms. Eukleia
Idsi - B.Eushully
Valkyrie - W.Eushully

Hannah's artifact is crafted
Lily's artifact is in a chest where Slime Princess was (requires you to finish Advent Bay once)
Leguna and Golem's artifacts are mutated from their unique accessories
 
Sharty's artifact is crafted (clear Valkyrie Falls AND have 250+ sense)
 
(to get every recipe you need knowledge/sense 250 AND pass other conditions)

 
Character Specific Accessories:
 

Python Bracelet (Suina) - Iron Worm


Pure Anklet (Aht) - Tainted Earthman
Secret Bracelet (Crayl) - Wraith
Lucky Bracelet (Sharty) - Bekorito
Enduring Collar (Uya) - Segpent
Revival Bracelet (Melodiana) - Deadwolf
Refilling Bracelet (Kohakuren) - Berserk Naiad (Non Yuela Route only)
Mirror Bracelet (Elizasleyn) - Felura, Deva (Serawi route only (4x Felura in Dirwong Forest, no respawn) or NG+)
Time Bracelet (Crayanne) - Treant (Non Emelita route only or NG+)
Charisma Bracelet (Paraskervas) - Alkeni
Desperate Bracelet (Gaptahl) - Takush (Spawns in Rogue's Den in Limestone Caverns after first visit)
Deathless Bracelet (Ragsmuena) - Zombie Goble

 
 
PS: Thouse are just some of the info there is alot more that needs to be added for full and complite walkthrough.
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one thing i would like to add to this walkthrough is what u need for a 100% completion for every dungeon

 

i dont want to cover every little detail about the game (e.g. what each accessory does, where are the monsters...) since this is not a guide, but a walkthrough. i will try to keep it as simple as possible with all the neccesary details for each route

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one thing i would like to add to this walkthrough is what u need for a 100% completion for every dungeon

 

i dont want to cover every little detail about the game (e.g. what each accessory does, where are the monsters...) since this is not a guide, but a walkthrough. i will try to keep it as simple as possible with all the neccesary details for each route

 

If you mean on only mein routes you already done that, but if you mean side routes too, then you pretty much need all of this as there are a lot of quests for completing all side routes because each member of the party has it's own side route (+ girl from an arena that isn't a member of your party). And each side route has a few steps in it and usually dozen's of quests.

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Just a little tip, I don't believe Asmodeus can join you in your second playthrough but only in third one. As I remember the last few  CG+ Yuidora Mine dungeons (LV90 ones) will not show up unless you are in your thrid playthrough. And Jane's side route is also playable only in your thrid playthrough as to beat her quest Will needs to be LV99. Also, you left out Hannah, Evelyn, Lyphia and Roka in NG+ join conditions.

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  • 4 weeks later...

I'm having trouble with Sales in the workshop. I'm only in chapter 1, and I've been having the guild send a clerk while I've been out doing quests. I've been gone for four days and return to find that I've made no income at all in the shop. I've yet to make any income there despite having my Attract be at 70%., my Sales at 90% and my Price be at 111%. I've put in furniture, created items and then put them in the list and pressed confirm and still nothing. Am I just too early in the game still? Will I start racking in income in later chapters? I just want to make sure I'm not doing something wrong. 

 

Thanks for the help. 

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