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Symphonic Rain


Flutterz

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Symphonic Rain

 
 
Summary

Symphonic Rain takes place in a fictional city of apparently Italian heritage, where rain falls everyday. The locals there have adapted to this peculiar phenomenon, and carry on with their lives as if the rain was never there. No one takes an umbrella, no one wears a rain coat.
 
The main character of the story is 17 year old Chris, a Fortelle student of the famous Piova Communal School of Music (Scuola Comunale di Musica Piova, in Italian). Separated from his childhood sweetheart Arietta when he left his home town for the city, he keeps in touch with her through the means of weekly letters. Penning their thoughts on those letters, Chris treasures and keeps her weekly writings, for he had promised her that should his drawer become totally filled with them, he would return to her.
 
The game starts during Chris's third year as a student, a few months before he has to take the school's final graduation examination: a staged performance. As an instrumentalist, he is required to search for a vocalist partner before he is eligible for the examination.
 
Ending Guideline / Suggested Route Order

The recommended route order is Fal -> Lise -> Torta -> Al Fine 1 -> Al Fine 2 -> Phorni. Fal and Lise can be completed in any order but you should only do Torta's route after the other two, and Al Fine 1 can be skipped but it is a bad idea to do so.
 
About the music minigame: The gameplay consists of pressing the right button when a note enters the column in rhythm with the song that is being played. Keep in mind that "+" is actually ";", "<" is actually "," and ">" is actually ".". There are three difficulty settings which can be selected in the options menu. On Easy you only need to worry about the "D", "F", "J" and "K" keys, Normal also adds "A", "S", "L" and ";", and Hard uses all the letters on keyboards. Alternatively you can turn Autoplay on, then the songs will be played for you which is the closest you can get to skipping them.
Route Guideline

 

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Falsita Fawcett

 
Good End

-Properly explain
-Not today
-Cenacolo
-Practice Room (Practice/Don't Practice)
-Lesson Room
-Old School Building
-I don't
-Don't practice
-Practice Room (Practice/Don't Practice)
-Left Practice Room
-Anytime you're ready
-Practice Room (Practice/Don't Practice)
-Left Practice Room
-Left Practice Room
-Practice Room (Practice/Don't Practice)
-Left Practice Room
-Left Practice Room
-Go together with Fal
-Practice Room (Practice/Don't Practice)
-Okay, fine
-Left Practice Room
-Go
-Stop
-Shut up!
-I will come with you

 
Bad End

-Properly explain
-Not today
-Cenacolo
-Practice Room (Practice/Don't Practice)
-Lesson Room
-Old School Building
-I don't
-Don't practice
-Practice Room (Practice/Don't Practice)
-Left Practice Room
-Anytime you're ready
-Practice Room (Practice/Don't Practice)
-Left Practice Room
-Left Practice Room
-Practice Room (Practice/Don't Practice)
-Left Practice Room
-Left Practice Room
-Go together with Fal
-Practice Room (Practice/Don't Practice)
-Okay, fine
-Left Practice Room
-Go
-Stop
-Shut up!
-I can't

 

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Liselsia Cesarini

 
Good End

-Properly explain
-Not today
-Old School Building
-Practice Room (Practice/Don't Practice)
-Lesson Room
-Cenacolo
-I don't
-Don't practice
-Old School Building
-Old School Building
-Old School Building
-Anytime you're ready
-Practice Room (Practice/Don't Practice)
-Old School Building
-Yes
-No

 
Bad End

To get Lise's bad ending, simply make all the same choices but fail the final performance.
-Properly explain
-Not today
-Old School Building
-Practice Room (Practice/Don't Practice)
-Lesson Room
-Cenacolo
-I don't
-Don't practice
-Old School Building
-Old School Building
-Old School Building
-Anytime you're ready
-Practice Room (Practice/Don't Practice)
-Old School Building
-Yes
-No

 

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Tortinita Fine

 
Good End

-Properly explain
-Request her help
-I don't
-Practice Room (Practice/Don't Practice)
-Lesson Room
-Old School Building
-Cenacolo
-Practice
-Practice Room (Practice/Don't Practice)
-Cafeteria
-Anytime you're ready
-Cafeteria
-Cafeteria
-Practice Room (Practice/Don't Practice)
-Cafeteria
-Practice Room (Practice/Don't Practice)
-Cafeteria
-I do

 
Bad End

-Properly explain
-Request her help
-I don't
-Practice Room (Practice/Don't Practice)
-Lesson Room
-Old School Building
-Cenacolo
-Practice
-Practice Room (Practice/Don't Practice)
-Cafeteria
-Anytime you're ready
-Cafeteria
-Cafeteria
-Practice Room (Practice/Don't Practice)
-Cafeteria
-Practice Room (Practice/Don't Practice)
-Cafeteria
-I don't know yet

 

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Al Fine

 
End #1

After you get all 3 heroine's good ends, you can start Al Fine from the main menu.
-Gave in and began to explain himself
-Hurry onward

 
End #2

-Gave in and began to explain himself
-Sit down
-going after I change

 
 

101.jpg

Phorni

 

After you finish Al Fine 2 you can start the normal game by choosing Da Capo in the main menu. From this point on anytime you play you will get a new choice at the start. Pick "I don't want to remember" to play Fal's, Lise's, or Torta's routes, or "I have to remember" to play Phorni's route.
-I have to remember
-Properly explain
-Not today
-Lesson Room
-Practice Room
-Cafeteria
-I don't
-Cenacolo
-Old School Building
-Don't practice
-Cenacolo
-Return Home (Lower left corner)
-Practice Room
-Compose
-Return Home
-Practice Room
-Compose
-Practice Room
-Practice Room
-Return Home

 
Attribution

This walkthrough is based on info attained on Gamefaqs.com with some adjustments made by me.
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