KuronekoRM Posted May 4, 2021 Share Posted May 4, 2021 (edited) Hello! I'm looking for help with the game Dynamic Chord feat. apple-polisher (VNDB page). I've already translated to spanish Dynamic Chord reve parfait and I'm working on Liar-S right now, both of which have an older version of the engine (the one with the .wsc file extension). It's a honeybee black otome game that uses the AVDHD engine (a new version of the Will co. engine, it seems). It uses a .ws2 file extension for the script files (these are packed into the Rio.arc file, but I was able to extract them). The problem comes when repacking the text into the .ws2 files and replacing them into the game. So far I've tried 3 different methods: 1) Will Plus Manager (link) this tool lets you edit the ws2 directly (without converting them into a .txt) and then repack them into a .arc. This was my most ‘succesful” attempt, in that it showed the text exactly as expected in-game. However, the game freezes once it reaches the end of the modified file. 2) ahdprc (link) the .txt I get out of the ws2 files lack some dialogue lines. I also couldn’t get it to repack stuff succesfully. When I try to replace the files in the game and open it, I just get an error and a blank text box. I also tried a combination of ahdprc (for the first steps) + Will Plus Manager (for the encrpytion and packing), but with the same result of just using the Will Plus Manager. 3) get_ws2_text (link) this tool can extract the text, but there’s no way to reinsert it. Here’s the Rio.arc file I’m trying to modify: https://www.mediafire.com/file/jn0lyrv1rzzdlul/Rio.arc/file Edited May 13, 2021 by KuronekoRM Quote Link to comment Share on other sites More sharing options...
The Dub Lover Posted March 25, 2022 Share Posted March 25, 2022 Message me. Maybe I can help you because I through similar issues before and I manage to solved it. KuronekoRM 1 Quote Link to comment Share on other sites More sharing options...
KuronekoRM Posted March 26, 2022 Author Share Posted March 26, 2022 @Bad Bunny thanks! I was actually able to solve it by using arcusmaximus' VnTranslationTools But I'll message you because it's always useful to have more than one possible solution. The Dub Lover 1 Quote Link to comment Share on other sites More sharing options...
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