Nayleen Posted October 28, 2013 Share Posted October 28, 2013 Title says most of it. Reasons for bringing it up for discussion:We get a ton of questions in our guest comments because currently, the percentage shown only is TL%. Some projects aren't really keeping up editing and TL speed, so a 100% translated game can be at 0% editing without any chance for the normal user of the site to know.It's another useful step for project management features in my opinion.Problems with it:How do we display it on the "upcoming page"?How do we handle VNTLS status updates from there on out if it gets implemented, as they only have one combined percentage?Implementation details:Add another line below "Translation Progress" here: Quote Link to comment Share on other sites More sharing options...
hotsauce2000 Posted October 28, 2013 Share Posted October 28, 2013 I don't have anything clever to say, but I support the inclusion of editing percentages. Quote Link to comment Share on other sites More sharing options...
Zakamutt Posted October 28, 2013 Share Posted October 28, 2013 <Zakaaeru> that seems loike a good idea yes nayleen, thoug hhard to implement in a scraper <Zakaaeru> vntls entries do usually list % edited if available though <Zakaaeru> think vntls % on site are based on % edited if its nonzero aswell, sometimes im lazy Quote Link to comment Share on other sites More sharing options...
Kaguya Posted October 29, 2013 Share Posted October 29, 2013 Hm. I think that showing the edit of it is important. Seeing a game at 100% might give a false idea that it's coming soon, whereas in a lot of cases, because editing is still needed, it will still take a few months. Seeing as how usually the edited part is the only one which is truly "ready for release" I think that's better than only showing tld lines. Quote Link to comment Share on other sites More sharing options...
Nayleen Posted November 18, 2013 Author Share Posted November 18, 2013 Added to my to-do list. Quote Link to comment Share on other sites More sharing options...
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