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Ore no Imouto ga Konna ni Kawaii Wake ga Nai Portable ga Tsuzuku Wake ga Nai Disc 2 (PSP)


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Ore no Imouto ga Konna ni Kawaii Wake ga Nai Portable ga Tsuzuku Wake ga Nai Disc 2

 

Synopsis


The plot of Oreimo Tsuzuku is a spin-off to the light novel series' first 12 volumes and a sequel to the first PSP game, Oreimo Portable. The story begins with the player playing as Kyousuke Kousaka experiencing a dream, asking the player to describe their girlfriend or person of affection, eventually waking up, and choosing a route based on available options. Being a sequel to the previous game, most routes begin with Kyousuke already dating the route heroine. In addition, some routes will reference events from the previous game, though not all routes are a direct sequel to the previous game's storyline.

 

Fan Translation Patch


You can find the fan-translation patch for the game at https://dizzyziddy.xyz/2020/12/31/oreimo-tsuzuku-psp-disc-2-full-english-patch-release/ 

 

Additional Resources


You can find the PSP emulator, PPSSPP, here: https://www.ppsspp.org/

 

During the starting scenario, the game will read your PSP/emulator's save data for a save file from the previous game, Oreimo Portable. This will determine the routes the player is allowed to access. If you wish to have a 100% completed save for the first game to be able to play routes in this game freely, you can find it here: https://drive.google.com/file/d/0B60PNvKgXX6Uc0c2aW54S3BUcms/view?usp=sharing 
This save file comes from my own playing using PPSSPP. Simply add the downloaded NPJH50568 folder to the PPSSPP\memstick\PSP\SAVEDATA folder in PPSSPP. (I do not know how to add this save file on actual hardware.)

 

Ending Guidelines and Gameplay


The decision making system in this game, like the previous, uses the O.R.E. (Order Record Effect) System and TwoShot Conversation. You use these mechanisms to make decisions to determine whether you read the proper ending for a given route.

The ORE System is similar to a multiple choice system, however the player obtains "Records" during gameplay to use as options during certain instances rather than always having the choice as an option. Up to two ORE will be put on screen at once to be selected, however, not using an ORE is also a valid choice. Like the previous game, some OREs will be useless in the route they are obtained in, but can be used in other routes after starting a new playthrough from the main menu.

TwoShot Conversation is a real time, dialogue selection system the game uses during pivotal conversations. The player must either use the retort option presented using [] (Square) or choose to not use it using X (Cross). This game does not seem to have the rather useless Urgent Evasion option the previous game had. You cannot backlog jump to a piece of dialogue that is from a TwoShot Conversation, so you have to start from the very beginning of the scene if you are to use backlog jump to redo a TwoShot Conversation.

 

This walkthrough should allow you to achieve 100% completion if you take all possible route options. After completing one of the main routes, you will unlock a Daisuke Consultation, accessible from "Omake Scenario" under the Omake section on the main menu. The game does not necessarily state Good/Bad/Normal endings, but the game will send you back to that dream world from the start of the game when you reach what this guide considers a Bad ending. Thus, this guide takes the liberty of stating whether endings are Good, Bad, or Normal. Normal ending and Bad ending walkthroughs start from the first option that diverges from the walkthrough for the Good ending.


--- IMPORTANT ---

"No ORE" means to use neither ORE option, by simply pressing O (Circle) to continue the text.
Steps that start/are required for a route or specific ending path are marked with GREEN.
Steps that avoid a bad/normal end are marked with RED.
This is a PSP game so:
A is triangle, [] is square, X is cross, and O is circle.

A opens the backlog.
[] is uses the retort on screen during TwoShot Conversations.
[] when paired with the D-Pad is used to select OREs.
X hides the text box. During TwoShot Conversations, it skips using the retort option on screen.
O advances text.
L opens the O.R.E. Menu.
R fast-forwards through already read text.
Start opens up the pause menu.
Select turns on automatic fast-forward.

 

Route Walkthroughs


 

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Kirino Kousaka

(This route is a sequel to "IF Route - The Circumstances of Brother and Sister" from the first game rather than Kirino's route from the first game.)

Good Ending

Spoiler

1 ORE Yes
2 ORE Yes
3 ORE No
4 ORE Invite Kirino
5 Twoshot Conversation: [] []
6 ORE Lover-ish?
7 ORE Pervert
8 Twoshot Conversation: []
9 ORE Become My Boyfriend
10 Twoshot Conversation: X [] or [] X or X X or [] [] (Any combination)
11 Twoshot Conversation: X
12 Twoshot Conversation: [] [] or [] X (Game sees both as proper)


Bad Ending

Spoiler

8 Twoshot Conversation: X
9 NO ORE
10 Twoshot Conversation: X [] or [] X or X X or [] [] (Any combination)
11 Twoshot Conversation: X
12 Twoshot Conversation: X [] or X X

 

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Ruri "Kuroneko" Gokou

Good Ending

Spoiler

1 ORE Yes
2 ORE Yes
3 ORE Yes
4 ORE High Schooler
5 ORE Invite Kuroneko
6 ORE Kuroneko's Swimsuit
7 Twoshot Conversation: [] [] X
8 ORE Like Lovers
9 Twoshot Conversation: [] X []
10 ORE Kuroneko's Mannerisms
11 ORE Matsudo Black Cat
12 Twoshot Conversation: [] [] X
13 ORE Two Shot Sticker Photo
14 ORE Hinata's Advice
15 Twoshot Conversation: [] X []
16 Twoshot Conversation: [] X []


Normal Ending

Spoiler

15 Twoshot Conversation: X [] X
16 Use NO ORE
17 Twoshot Conversation: [] X []


Bad Ending

Spoiler

15 Twoshot Conversation: X [] X
16 ORE Obeying Instincts

 

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Saori Makishima

Good Ending

Spoiler

1 ORE Yes
2 ORE Yes
3 ORE Yes
4 ORE Middle Schooler
5 ORE Yes
6 ORE Invite Saori
7 Twoshot Conversation: X X
[There is a really long amount of time between step 7 and 8.]
8 Either ORE or No ORE
9 Twoshot Conversation: []
10 ORE Makishima Saori
11 ORE A Certain Norika
12 ORE Otaku Girls Unite
13 ORE Kurusu Kanata
14 Use the same answer used in step 8.
15 ORE Black Tri-Stars


Bad Ending

Spoiler

These are all the same bad ending, just achieved by different steps.

10 NO ORE or ORE Saori Bajeena
-OR-
11 NO ORE or ORE A Certain Fujiko
-OR-
12 NO ORE or ORE Pretty Garden
-OR-
13 NO ORE or ORE Kaori Makishima
-OR-
14 Either ORE/lack of ORE that wasn't your response in Step 8.
-OR-
15 NO ORE or ORE The Big Dipper

 

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Manami Tamura

Good Ending

Spoiler

1 ORE Yes
2 ORE Yes
3 ORE Yes
4 ORE High Schooler
5 ORE Invite Manami
6 Twoshot Convertion: [] X X
7 Either ORE or NO ORE
8 ORE Tamura Residence Pointcard
9 Twoshot Conversation: X [] []
10 ORE Love Fortune-Telling Stone
11 ORE Massage
12 Twoshot Conversation: [] [] X 
13 Twoshot Conversation: [] X X
14 ORE Memories of the Trip
15 Twoshot Conversation: [] [] []
16 ORE I Love Manami


Bad Endings

Spoiler

Bad Ending 1:

6 Twoshot Conversation: X [] []
7 Either ORE or NO ORE
8 NO ORE
9 Twoshot Conversation: [] X X
10 NO ORE
11 NO ORE
12 Twoshot Conversation: X X [] 
13 Twoshot Conversation: X [] []

Bad Ending 2:

15 Twoshot Conversation: X X X

 

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Ayase Aragaki

Good Ending

Spoiler

1 ORE Yes
2 ORE Yes
3 ORE Yes
4 ORE Middle Schooler
5 ORE No
6 ORE Invite Ayase
7 ORE Akihabara
8 ORE Saori's Mail
9 Twoshot Conversation: [] X []
10 ORE Devoted Ayase
11 Twoshot Conversation: [] [] []
12 Twoshot Conversation: X [] []
13 Twoshot Conversation: [] [] X
14 ORE Kanako's Consultation
15 Twoshot Conversation: [] [] [] 
16 ORE Worldly Desires


Bad Endings

Spoiler

Bad Ending 1:

8 NO ORE

Bad Ending 2:

10 NO ORE

Bad Ending 3:

14 NO ORE

Bad Ending 4:

15 Twoshot Conversation: X X X or [] X X or X [] [] or [] [] X or X X [] or X [] X or [] X []

Bad Ending 5:

16 NO ORE

 

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Kanako Kurusu

Good Ending

Spoiler

1 ORE Yes
2 ORE Yes
3 ORE Yes
4 ORE Middle Schooler
5 ORE Yes
6 ORE Invite Kanako
7 Twoshot Conversation: [] [] X
8 ORE Erotic Things
9 Twoshot Conversation: [] []
10 Twoshot Conversation: [] [] []
11 ORE Kiss
12 Twoshot Conversation: [] [] X
13 Twoshot Conversation: X
14 Twoshot Conversation: [] []


Bad Ending

Spoiler

You have to do all of these steps to obtain the bad ending. This route really does not want you to get the bad end.

7 Twoshot Conversation: X X []
8 Twoshot Conversation: X X
9 Twoshot Conversation: X X X
10 Twoshot Conversation: X X []
11 Twoshot Conversation: []
12 Twoshot Conversation: X X or [] X or X []

 

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Sena Kouhei

Good Ending

Spoiler

1 ORE Yes
2 ORE Yes
3 ORE Yes
4 ORE High Schooler
5 ORE Go to the Game Research Club
6 Twoshot Conversation: [] [] X 
7 ORE Sexual Harassment Senpai
8 Twoshot Conversation: [] [] [] 
9 ORE The Problem Closet
10 Twoshot Conversation: [] [] X
11 ORE I'm Rotten.
12 Twoshot Conversation: X [] X 
13 Twoshot Conversation: [] [] X 
14 ORE Working Overtime
15 ORE Becoming good at something because you love it
16 Twoshot Conversation: X [] []
17 ORE Surrounding Gaze
18 Either ORE
19 Either ORE
20 ORE Special Move
21 Either ORE
22 ORE Special Move


Bad Ending

Spoiler

These are all the same bad ending, just achieved by different steps.

20 NO ORE
-OR-
21 NO ORE
-OR-
22 NO ORE

 

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Yamineko (IF Route)

(This route is most likely a sequel to Ayase's Normal Ending (either variation) from the first game. This route references the encounter with Yamineko during Ayase's route from the first game.)

Good Ending

Spoiler

1 ORE Yes
2 ORE Yes
3 ORE No
4 Use NO ORE [Ask no one out, don't go to Games Research Club]
5 Twoshot Conversation: [] []


Bad Ending

Spoiler

5 Twoshot Conversation: X X

 

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Tamaki and Hinata (IF Route)

(This route requires you to obtain ORE Lolicon while playing Kanako's route, then starting a new playthrough from the main menu.)

Good Ending

Spoiler

1 ORE Yes
2 ORE Yes
3 ORE Yes
4 NO ORE
5 ORE Lolicon

 

 

Attribution


This guide's information for gameplay and formatting is based on the guide for the previous game: https://forums.fuwanovel.net/topic/4573-ore-no-imouto-ga-konna-ni-kawaii-wake-ga-naipsp/

Artwork used as a header for the Kanako route: https://twitter.com/sakumafu9/status/855787546889953281 
Artwork used as a header for the Saori route: https://www.pixiv.net/en/artworks/62523478 
Artwork used as a header for the Yamineko route is accredited to this artist from every source finding website, but the image does not seem to be displayed on their account: https://www.pixiv.net/en/users/1154538 
The rest of the artwork is official artwork or screenshots from the anime in some capacity. The Kirino, Kuroneko, and Ayase artworks are from a game called Engage Princess.

While I worked as a QA tester on this fan translation project, I made this guide. Special thanks to DizzyZiddy and the rest of the project's contributors!

Edited by AirKingNeo
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