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EbonSoft

Where The Stars Brought Us Demo [Fantasy][Open Beta]

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Good evening.  

We've put our upcoming visual novel, Where The Stars Brought Us, demo into open beta.  This will be rolling out to production at the end of the month.  We'd love to get your feedback.  This VN will be full voices, however; the demo will not be. The game is currently in English, Japanese, and Traditional Chinese(Taiwanese).  We hope you enjoy.  

Story:
“Where The Stars Brought Us” is a visual novel game about a boy, Ryo Yung, who is from Seoul, South Korea. He and his family (mother, father, and sister) take what was meant to be a week-long trip to Tokyo, Japan. This begins Ryo’s many adventures. Though he does not embark on these adventures alone; Mae, a non-human girl with healing powers whom he met by chance in the Narusawa Ice Caves, joins him on his journey. This very journey begins with Ryo searching for the aforementioned ice caves, where he meets Mae along with another odd being. In that time, Ryo’s sister, Nam, has gone missing. Mae uses this opportunity to strike up a deal: she will help Ryo find Nam, if Ryo helps her in return. Ryo agrees, and the events of the game are set in motion. 

iOS

https://testflight.apple.com/join/Lc5GjYRy

Android

https://play.google.com/store/apps/details?id=com.EbonSoft.WhereTheStarsBroughtUs2D (Android link)

https://play.google.com/apps/testing/com.EbonSoft.WhereTheStarsBroughtUs2D (Web link)

Windows

http://www.mediafire.com/file/k8oc07fxn7v54st/WTSBU_Windows_v0.29.7z/file


Mac

http://www.mediafire.com/file/ktfjtifhzzdki3j/WTSBU_Mac_v0.29.app.7z/file

Edited by EbonSoft

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i know its just a demo but a few things i can point out

 

dont know what the circle in the corner is intended to do , lowering the menu or ? anyway its cut off on left and top side so not round. and very bright contrast difference.

a log would be a good idea. if you accidently skip a sentence there is no way to go back and see what is said. 

the iarc 12+ is extremly pixelated at startup

just of personal preferences, the ui is abit basic and the text all the way from left side of screen to right side becomes abit hard to read. 

something like this is easier to read

 ds2.png

and for the ingame ui, if not able to hide the menu options perhaps make them slightly more transperant to not pull as much focus.

just my opinions tho :abilove:

 

finished the demo tho and its good 🙂

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On 10/15/2020 at 7:55 AM, Emi said:

i know its just a demo but a few things i can point out

  Hide contents

dont know what the circle in the corner is intended to do , lowering the menu or ? anyway its cut off on left and top side so not round. and very bright contrast difference.

a log would be a good idea. if you accidently skip a sentence there is no way to go back and see what is said. 

the iarc 12+ is extremly pixelated at startup

just of personal preferences, the ui is abit basic and the text all the way from left side of screen to right side becomes abit hard to read. 

something like this is easier to read

 ds2.png

and for the ingame ui, if not able to hide the menu options perhaps make them slightly more transperant to not pull as much focus.

just my opinions tho :abilove:

 

finished the demo tho and its good 🙂

Thanks for your feedback.  Some of the points you made have already been addressed, but hasn't been built to the next version yet.  I'll address with the team.  Thanks for playing and the completed version will be better than what you've played previously. 

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