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Replaying Tales of Graces ƒ en NG+. A LOT more fun than my first run. I can now play on Chaos difficulty, I'm proud of myself. x) (played on Normal then Easy on my first run, shame on me)
I'm trying to be a little more throughout, and in fact, I'm mid-game and I just passed what it took me to finish the game on my first playthrough. (33h for the main part, and 42h with L&L)
Wasn't that hyped when I decided to play again (didn't like the story as much as the other Tales of, and wasn't that good with the gameplay), but now I regret nothing!
Also, perhaps it's because I'm playing it now, but I think Graces ƒ skits are the funniest of the series!

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Started the final chapter in Trails in the Sky... First Chapter. This naming sure is weird. Anyway, the story started getting pretty interesting. I can't say I were particularly mindblown by it s

I finished playing VA-11 Hall-A recently and it was quite enjoyable. The bartending mechanics were nicely woven into the story and surprisingly challenging at times. The protagonist, Jill, is ado

I am currently playing the following games Fire Emblem Three Houses - It's great, I love everyone in it, but oh my god there's something immensely boredom inducing about the way the set this game

7 hours ago, Riku said:

Replaying Tales of Graces ƒ en NG+. A LOT more fun than my first run. I can now play on Chaos difficulty, I'm proud of myself. x) (played on Normal then Easy on my first run, shame on me)
I'm trying to be a little more throughout, and in fact, I'm mid-game and I just passed what it took me to finish the game on my first playthrough. (33h for the main part, and 42h with L&L)
Wasn't that hyped when I decided to play again (didn't like the story as much as the other Tales of, and wasn't that good with the gameplay), but now I regret nothing!
Also, perhaps it's because I'm playing it now, but I think Graces ƒ skits are the funniest of the series!

We are Pascal! The Graces cast is probably my favorite Tales cast, so of course the skits are the best :D

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I'm like, super behind schedule, I was supposed to be done with Cold Steel and be in the middle of Trails in the Sky but nope, lyfe.

Anyways I finally started the Last Chapter. Feels a bit sad that its ending soon *sniff*

Btw, wtf, did C (spoilers)

Spoiler

Really just die? 

"Bwahahah you guys kicked my ass, but now it's time to fly away in mah aircraft, next time we meet Class VII, you'll-" 

KABOOOOOM GET SNIPED AND EXPLODE MUDDA FKA

just like that?!!?

 

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I picked up Senran Kagura Shinovi Versus yesterday evening. The gameplay is quite a bit different from the only other title I've played in the series, the earlier Senran Kagura Burst. I'm having some difficulty adjusting, especially around fussing with the camera and moving around to find enemies. One dimension is inverted vs. what my brain wants it to be on the camera motion, and I didn't notice a setting for that, though admittedly I didn't go hunting for it, so that isn't helping. In general, it's a bit difficult to know where all your opponents are since there's so much fast moving around the screen, so I spend a lot of time fussing with the camera trying to find them. Lastly, each girl plays pretty differently, so since I'm still in the early game, I'm forced to switch around a lot, and I haven't really gotten good with any of the characters, just getting competent with general skills.

That said, the game is a blast; the 3D-ification of it has done a lot to make the gameplay deeper and more interesting, and they've clearly invested in gameplay improvements in other areas as well, notably to CPU-controlled Senran AI. I felt that the previous game was generally a little too easy - it feels like, in this iteration, you genuinely have to get pretty good and think a little bit, once the difficulty starts to ramp up. I've been playing more of the character arcs than the real school story arc, and the difficulty ramps up pretty high by the end of that - the opponent Senran will really kick your ass, in about the last two levels of the character arc (and there are only like 5 levels for each character arc), if you don't at least get a little bit good.

I'm playing with the new school's characters first; they're distinct, funny, and cute, of course. Typical excellent par for the course work by this game. The overall plot looks kind of thin, also par for the course, but the story is mostly a vehicle for the characters and the beat-em-up gameplay, and it's good enough to manage that at least.

And, of course, there's the fanservice, which is even harder-hitting and bouncier than the last game. What can I say? I don't hate it.

On that note, since it's now something I notice whether I want to or not, I can't help mentioning the translation. It is phenomenal. They did a fantastic job of converting various distinct Japanese speech patterns into various distinct English speech patterns, all of which are natural. The narration isn't quite as good as the dialogue, but I only say that because the dialogue (whether voiced or unvoiced) just blows me away with nearly every line. Anybody with an open mind who thinks they prefer "literal" translations, I'd really encourage you to play this game and see if it doesn't change your mind.

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Started playing Riders of Icarus 3 days ago. A great game. Still in open beta but great. Flying on a dragon and killing things is priceless. It's similar to pokemon in a way, you capture animals to use them. The only difference is you mainly ride them instead of telling them to beat each other to death. If anyone plays it at EU give me a PM

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2 hours ago, Rooke said:

Is it worth getting? I'm undecided whether it's worth it (haven't played any ROTK games.)

Eehhhh kinda hard to say really, if you like a strategy game then ROTK 13 is a nice pick. It does get repetitive once you finished it with once or twice but the different scenario does spice thing up a bit 

Prepare to lose a lot cause you don't know what the hell is going on though, there are tutorial but there are still some thing that isn't explained and you have to figure it out yourself.

Like for example, how the hell you make heir anyway? I still don't know :vinty:

EDIT: Oh yeah, the Roleplay value ( aka Creating an Original Officer and playing as him/her to participate in 3 kingdom wars ) is pretty bad in this series. If you looking for those might wanna play ROTK 10 instead

 

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ROTK 10 is a pretty fascinating take on strategy. It's like a Japanese developed Crusader Kings set in China. If that sounds appealing to you, check it out some time. Too bad the PC version was never translated, but it emulates decently on PCSX2.

It's definitely a game that's kinda there more for the feel and experience than as an actual compelling strategy game. The battle system is an easily exploitable joke and the historical simulation breaks down pretty often. Apparently both of these things were resolved in the PC version. RIP us english speaking weirdos, I guess. Still, I played the hell out of that game. I found it oddly fun to raise my character through the ranks, fulfill the orders my liege gave me and eventually make enough of a name for myself to gain higher positions until I could make my own bid for power, it's that kind of game. Just expect a lot of tedium to go along with it.

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47 minutes ago, Decay said:

ROTK 10 is a pretty fascinating take on strategy. It's like a Japanese developed Crusader Kings set in China. If that sounds appealing to you, check it out some time. Too bad the PC version was never translated, but it emulates decently on PCSX2.

It's definitely a game that's kinda there more for the feel and experience than as an actual compelling strategy game. The battle system is an easily exploitable joke and the historical simulation breaks down pretty often. Apparently both of these things were resolved in the PC version. RIP us english speaking weirdos, I guess. Still, I played the hell out of that game. I found it oddly fun to raise my character through the ranks, fulfill the orders my liege gave me and eventually make enough of a name for myself to gain higher positions until I could make my own bid for power, it's that kind of game. Just expect a lot of tedium to go along with it.

PC version have an English patch. Though it only cover the interface and not the story/dialogue i think

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That aside, I'm playing Enter the Gungeon for a few weeks by now.

It has it all to be a twin-stick shooter roguelike with an emphasis in the action rather than to say, the RNG like in Binding of Isaac.

This game is literal crack; I can't stop playing it.

It has crisp controls, fluid animation, nice difficulty curve, and simple yet elaborate controls and mechanics.

As a roguelike-buff, I love it to bits. The variation of enemies and items/weapons to make each run interesting, but it not dependance on RNG makes it slightly repetitive, and as such decreases its replay-value.

It's still great, despite its downfalls.

Edited by Arcadeotic
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