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solidbatman

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I just got arslan the warriors of legend, since it was a dynasty warrior type game with hack and slash, always been a fan of those. It even came with the first episode of the anime, but it was funimation...meh,  the game is kind of different from the original koei type games, has this new mechanic where you can lead  Calvary and infantry charges,as if killing people by the hundreds isn't already enough.There are several parts to the story and then its free-mode where you can choose from different characters.  Its a great game,but not much different from your average koei games, so I would recommend it if your a koei fan, but otherwise don't spend 60 bucks on it. 

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10 hours ago, Eclipsed said:

Checking out Dungeon Travelers 2. Pretty much what I expected so far, looks fun and fan-servicey :makina:

We're quickly introduced to not one, but two childhood friend heroines, yay! What's the best thing about childhood friends? You can run into them in a totally provocative position and still have a normal conversation!

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Didn't even bother watching Sword Art Online yet, so Hollow Fragment is gonna be indefinitely delayed. Maybe when Summer comes around..

Have fun grinding in dungeons! 

Nah, Dungeon Travelers is actually really entertaining game, provided you like dungeon crawling and fan-service. The girls are all really cute and the combat system is solid.

Speaking of DT2, I think I should finish that game. I have a syndrome of buying all the DRPGs, loving them and then for some reason stop playing them around the final dungeon. It's usually either that I get stuck on a boss or some new shiny game is released, but to this day I've yet to finish most of the DRPGs I have. But as long as I like them I guess that's okay.   

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I think I am closing on in my first completion of the XCOM 2 campaign, I have everything under control and I can whenever I want push down several dots on the Avatar project. I have to say that how you play earlygame vs lategame is very different. At least in my case. Phantom rangers lol. The double crits with rapid fire. Vaporizing aliens are fun.

Some thoughts of my campaign so far and of the different classes.

Spoiler

But overall grenadiers and rangers are the classes I abuse to maximum at the moment. Phantom rangers outclasses bladedancers lategame. But in early/midgame I think bladedancers are the better choice. Because of the lack of resources, experience and weapons/items. Bladedancers are able to chop down any sectoids and rush into battle and trigger bladestorm if they try to run away. If you got a specialist with some healing/support everything is fine. But phantom rangers with rapid fire are ridiculous. 

Grenadiers are your backbone. They destroy cover, shred armor and is overall great and a pain in the ass. In a squad of 6 at least 2 are grenadiers. They are what you need against highly armored units. It is fun experimenting with the EXO suits too. 

Sharpshooters are nice too when you pick of weaker/important units. (fuck shieldbearers). I haven't unlocked their true potential yet. But I know they are very capable soldiers during the whole campaign.

Specialists are as Decay said earlier something you use as support with flashbangs, mimic beacon, medic, hack and such. If you don't trigger several groups at the same time my squad can easily bring down any unit in a single turn, even the Avatar, Automaton, that huge MEC (forgot the name). Shredding armor and holo targeting is your best friend.

Aid protocol isn't that bad actually. I have been experimenting a bit with it. It is very situational. But the other options are more valuable if you can use them though.

Overall a great game. 

 

 

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Got Pokémon Super Mystery Dungeon yesterday. Pretty enjoyable so far, although I heard it's still not as good as Explorers of the Sky.

The narration and characterization is pretty good, and the (European) Spanish localization is really amusing. Gameplaywise it feels very much like DS Mystery Dungeon games, which is good. The beginning of the game, however, feels a little easier, so I hope difficulty scales properly.

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Started a couple games today.

Undertale is quite nice, though I'm not feeling the "TOTALLY GOTY AMAZING INDIE AAAAAAAAA" vibe yet. Pretty good music and whatnot.

Jet Set Radio (almost wrote Jew Set Radio) is also great (definitely play with a controller). So much friggin' style!

 

Besides that I'm continuing Persona 3 Portable.

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5 minutes ago, Funyarinpa said:

Undertale is quite nice, though I'm not feeling the "TOTALLY GOTY AMAZING INDIE AAAAAAAAA" vibe yet. Pretty good music and whatnot.

There's 3 things Undertale has going for it: 

- The internet, meme humour, or however you want to describe it, that I'm not a fan of.

- The whole idea that you can avoid battles, which actually has been a 'thing' in the RPG world for over a decade and other games do it much, MUCH better than Undertale.

- The story, which is apparently quite decent but I chucked it before I got to that stage.

Because of this, I can only conclude that Undertale is one of the most overhyped games released in the past couple of years. While it may be 'good', I don't understand how it got so much hype and attention.

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1 hour ago, Rooke said:

There's 3 things Undertale has going for it: 

- The internet, meme humour, or however you want to describe it, that I'm not a fan of.

- The whole idea that you can avoid battles, which actually has been a 'thing' in the RPG world for over a decade and other games do it much, MUCH better than Undertale.

- The story, which is apparently quite decent but I chucked it before I got to that stage.

Because of this, I can only conclude that Undertale is one of the most overhyped games released in the past couple of years. While it may be 'good', I don't understand how it got so much hype and attention.

Agreed on the second point- I downloaded and tried out a SMT Strange Journey ROM a couple weeks ago and that is soooooo much better in terms of enemy communication . 

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Undertale and SMT attempt to do two completely different things with their "enemy communication" systems, they aren't really analogous at all. They do some pretty wild things with their battle system. Every enemy is a unique fight, which is cool. 

I liked the humor a lot. It's not going to totally blow your mind or anything, but it's just an incredibly charming, funny game. 

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9 hours ago, FruitsPunchSamurai said:

My copy of FE Fates Conquest has arrived. Hope i will be in for a wonderful time. 

I really want to get the new FE but I made a promise to my self to clear my backlog first. 

Conception II should be beat by tomorrow, then I will continue with my RE HD play through (which at this point I don't really want to do). 

After that going to knock out Monster Monpiece (another game I really don't want to fuck with). Then SAO Hallow Fragment (again don't wanna fuck with). 

When all of that is said and done I have about 10 more games to go through, at least. 

/crying

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The Division seems kind of neat, but I dunno, I think I'd get bored of it after a couple days. And gosh, am I ever rusty with shooters. It's been quite a while since I've played one. Well, I played MGS5 last year, but that was with a controller and barely did any run and gunning. Going back to the good old keyboard and mouse, and it's clear that I can't quite hack it like I used to be able to. 

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5 hours ago, TheFantasm said:

Fates Conquest Hard/Classic is insane. Can't even imagine how pissed i'll get when I try Lunatic

My first FE game and I picked up Birthright. Was playing on Hard/Classic and decided to go to Normal/Classic after stage 3 LOL. I appear to not be so keen at these games. 

IIRC there was an Awakening thread, do enough people here have Fates to warrant a new thread for Fates?

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Finished the main story of Pokémon Super Mystery Dungeon yesterday. It really felt on par with the DS titles, and overall a very entertaining experience. I'm very happy with it.

Still not better than Explorers of the Sky though. That game is a masterpiece in my eyes :wafuu:

I'll try to end the postgame these days, and maybe I'll 100% it eventually.

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ultimate ninja storm 3 full burst, already a -1 for having to use a controller for a pc port, I just don't like the concept of having to use a xbox controller when its suppose to be a game on the pc platform, I understand some games its easier to use a controller than mouse+keyboard, but 0 keyboard support is a bit too far. 

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I finished Disgaea 5 to my satisfaction today. I didn't beat Baal (though I could where I am right now stats-wise, but strategizing is a pain) let alone Carnage Baal, but I did get all the trophies, which is more than I usually do for a Disgaea game. I unceremoniously sealed it away in a container in my closet.

Not sure what I'll pick up next. Tales of Zestiria is likely, but I might pick up Stella Glow again first. I was rather enjoying Stella Glow a while back, but I'm no longer commuting on a bus for ~1.5 hours per work day, so my time that was largely spent on portable games disappeared. I also need to go back and play almost all of the Hebijo storyline for Senran Kagura Burst and then try the later games... so much to do.

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@Decay mentioned Stardew Valley in the VNTS update, and it looked relevant to my interests, so I picked it up and spent a few hours with it. It's a Harvest Moon / Rune Factory type of game with an in-game clock and calendar (forcing you to rest at a regular cadence, experience seasons changing, see events happening at scheduled points both on the in-game calendar and the in-game clock, etc.,) and a fatigue level which recharges overnight (somewhat - haven't figured out exactly how much) and by eating (much more straightforward). Stuff you can do includes:

- farming simulation (clear your farm, plant crops, water them, harvest them, so on)

- crafting/cooking (gather materials and make new stuff)

- enhancing stuff (i.e., gather materials and money to buy a bigger house with a kitchen, or to enhance your tools for greater efficiency)

- romancing

- minimal action RPG combat

- fishing

It has some RPG-style progression, e.g., level up your fishing/crafting/whatever, mostly by shipping goods that you acquired from doing those things, and giving pretty sizable benefits like making it more efficient energy-wise for you to use a tool, or making your item sales prices higher.

The graphics are decent-looking pixel art; it's no Chrono Trigger, but it's pretty good. And the music is pleasant.

One interesting aspect is that apparently the entire game was made by literally one guy.

The opening intro was pretty amusing, and apparently sets the stage for an actual storyline. I'm only about 7 days into the game calendar so far, so that storyline hasn't really emerged at all yet; most of my time is spent wandering around doing whatever looks shiniest at the moment. The last couple days have been spent in the mine, where the (again, extremely minimal) combat takes place, especially after I found you can get ore there to improve your tools; so I guess improved tools are the goal I'm working towards at the moment.

As of a few hours in, my only annoyance with the game is my inventory size: I haven't yet raised the cash needed to get a bigger bag (which really isn't much at all; if I'd been focusing on farming more than exploring, I'd easily be there by now), and more than half of my bag alone is taken up with tools, which quickly results in me being unable to pick up loot. Ugh. I should see if I can put some of the tools in the storage I just crafted...

One other thing worth mentioning: the game is extremely new, so there's not a lot of guide-type content out there. This is both a pro and a con, but at the moment mostly a pro: it's been a long time since I played a game with this much opportunity for exploration without any kind of hand-holding, and that's a nice feeling.

Anyway, if you're a Harvest Moon and/or Rune Factory fan, especially for the older Harvest Moon iterations (the last time I played one, it had changed quite a lot), then give this game a shot; I'm enjoying it quite a bit.

Edited by Fred the Barber
clarified some stuff, mostly in the first paragraph
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Picked up my Pokemon N3DS today and it looks and feels awesome! Came pre-installed with Pokemon Red and Blue, so I decided to play some Blue. I also downloaded the Azure Striker GUNVOLT demo and feel a great urge to buy the game now. 

The only issue I have with the N3DS is a mental one. It fits fine in my hand, albeit a little small, and then I downloaded MH4U demo, played some RE: Mercenaries, Azure Striker GUNVOLT, Pokemon, and FE - BR to test out even further. I just can't get over the fact that the screen is smaller than my old XL, and that other people say the New XL is more comfortable. It just feels really different, like a change of pace. I can read everything fine, picture is crisp, so far after 3 hours of various game time I have no complaints about the size or control set up. Just that mental block going "you suuuure you don't want that big one, huh?". 

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