solidbatman Posted October 12, 2013 Share Posted October 12, 2013 Last year, I played through an incredible game called To the Moon. It's a story about two doctors who go into the minds of dying patients to make them believe that they fulfilled their greatest wish. It's a very bittersweet tale as we see the main character's life in reverse order. It features very little gameplay. Basically, you control the doctors as the move around the memories. interacting with objects advances the story. There are also little puzzles that need to be completed to advance to the next chapter of the story. The focus, by far of To the Moon, is the story. I hesitate to call it a video game as there is very little game play, but at the same time, I'm not sure if it qualifies as a visual novel. It's a very borderline work in any case. Corpse Party is another game with the same issue. VNDB classifies it as a VN, though it arguably requires more gameplay than To the Moon, to advance the story. Then you have VNs with a strong focus on game play such as; Kamidori, Yumina, and Danganronpa. It's obvious that the line between a VN and a video game is very blurred and the two cross over a lot. My question is, where do you draw that line? What does a VN have to be to not be a video game? Quote Link to comment Share on other sites More sharing options...
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