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Angela DeMille

Penlight [16+] [BxG] [Free / Donate] (Latest Release - 9th November 2019)

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With the end of his high school career approaching, Kyou Koyama is a friendless and troubled young man. However, having recently taken an interest in hypnosis, he supposes he can salvage his relationships with his classmates using the power of suggestion. With the help of a modified penlight of his own design, he sets out the change his world, one class rep at a time...

Penlight is a visual novel set in a high-school with a heavy hypnosis/brainwashing kink theme. While still in early development, the current release is fully playable from start to finish. It should be noted that all characters featured in the game are in their senior year of high school and are over 18 years of age.

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Content warning: Occasional nudity, bad language, sexual themes

Download:
Free releases available via my Patreon or itch.io

Flowchart guide showing all the available story paths (spoilers)

Current public release: November 9th 2019

Next public release due on December 14th 2019

Currently Features:

  • Around 121,000 words
  • Three main routes, playable from start to end, with at least one consequential choice for each
  • Two additional, currently linear routes
  • Hypnosis & Mind Control (Consenting and non-consenting)
  • Mild D/s
  • Dehumanization
  • Petplay
  • Personality alteration
  • Male protagonist
  • Three female characters
  • 2D Animé-style art

 

Latest Update Notes (November 9th 2019)
  • New path added to Villainous Route: Sleeper Agent - Playable from start to end with two possible conclusions
  • Included the first scene of the Consensual Nozomi Reversal path 
  • New CG set featuring Sayori, which replaces the sprite art in several scenes, mostly during her consent route
  • New CG featuring Hiroko, which can be found during her consent route 
  • New pose added for Hiroko's sprite 
  • Punched up some of the dialogue in the Villainous Devoted path, and slightly expanded several scenes to make them a good bit meaner
  • Tweaked some of the dialogue in the Delusion (formerly Non-Consent) route and added some extra lines. In particular Hiroko has more unique lines instead of reading too much off of Sayori's script during the confrontation scene with Kyou
  • Among other things, added a third option when deciding what to call the girls in the Villainous Robot path, which ups the dehumanization aspect even more
  • Corrected quite a few typos and grammatical errors on Hiroko's route, and added a few extra lines here and there  
  • Made a number of other minor changes in to all routes. Mostly animation changes to take advantage of Hiroko's improved sprite, but a number of little textual changes were made as well, mostly Hiroko's lines so they seem more in-character for her 
  • Modified a number of character expressions across all routes to better fit the lines being spoken; Hiroko's lines in particular 
  • Added a couple more background images to accommodate the Villainous Spy/Sleeper Agent path
  • A number of text edits across the board, acknowledging more recent character developments in later-written routes 
  • Hiroko's height has been reduced slightly on her new sprite
  • Fixed an animation bug that occurred during Nozomi's consent route if you chose not to respect her boundaries 
  • Word count is now over 121,000 
  • General typo/grammatical corrections

Please note that I tagged the game 18+ on my Patreon and Itch.io pages, more because of the non-consenting mind control that some might find objectionable rather than the presence of any explicit NFSW content. The content is probably more PEGI 16 / ESRB M were it rated for audiences.

Support The Project
Penlight is very much a work in progress. Over time I intend to improve the game's writing, art and audio into a more complete game with multiple story branches and additional choices that yield interesting consequences for the player. Check in every second Saturday of each month for a new public release with updated content!

While I'm confident I can make a functioning and enjoyable visual novel on a super limited budget, any funding I do get will be invested into making a higher quality product. If you would like to make a contribution, please visit my Patreon and consider pledging ($5 patrons get access to new content up to 4 weeks ahead of the free releases).

Comments and feedback are welcome, too. I appreciate any support!

Edited by Angela DeMille

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Surprisingly, this seems to interest me (the word consent is present). However, I don't know if I'd want to play it at this point.

The problem with releasing something like this as 'in-development' is that some updates will consist of updating or bettering what is already there, meaning that for those who have already read, the incentive to replay is negligible at best, since the replay value of reading experiences is based entirely on the person itself and how they take to the story. The formats that are more adequate for these sorts of 'early access' are formats that go chapter by chapter. Either each update will offer the next bit of the story, or a whole new route/path. Content that does not require rereading.

What I fear, at this point, is that if I tried it now to provide feedback, I would not experience the story at its best, but wouldn't want to reread it all again for the final release, either.

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Hey, everyone! I wanted to mention that a new public release of the game has been made available today. Highlights include upgraded sprite art for two of the main characters, the first CG and two additional story paths for the existing consensual and villainous routes. Full update notes below.

I also want to say thank you for the interest shown thus far! However, I can understand not wanting to play the game in its current state, not just because some of the existing writing is likely to get revised later on, but also certain decisions are going to have a lot more weight to them for a new reader once there are fully fleshed-out alternatives available.

What's New (September 14th 2019):

  • Nozomi's new sprite has been updated with a full range of outfits 
  • New initial sprite art for Sayori (limited functionality) 
  • First CG has been inserted into the game, depicting the start of the game's two darker routes 
  • New path added for Nozomi's consensual route, starting from the third day
  • New alternate choice added for the Villainous route along the robot path, leading to a very different conclusion
  • Added a secondary character to accommodate the Villainous route additions 
  • Nozomi's consensual route ending has been slightly expanded
  • Removed Kyou's side sprite (Did he ever need one?) 
  • Two new music tracks added. One for the title screen and a few of Kyou's bedroom scenes, and a creepy one for the new robot path ending, because it wasn't quite creepy enough already... 
  • Fixed a bug in Nozomi's consensual route where Nozomi's hypnosis trigger was being overwritten 
  • Fixed another bug in Nozomi's consensual route where Sayori always talks about Nozomi forgetting a number while giving her rundown of events in day 6, even if you changed Nozomi's name instead. 
  • Nozomi's and Sayori's nametags have had their colours altered slightly, matching their new sprite's hair colours 
  • Kyou's nametag colour has been changed to green to more clearly set his speaking lines apart from the others 
  • Word count is now almost 74,000 (up from about 63,000 in the previous release) 
  • Miscellaneous spelling and grammar corrections and script tweaks

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New public release day is upon us again. Yaaaay \o/

You can find this release, in PC, Linux, Mac and Android flavours, on my Patreon or itch.io pages.

Been really excited about showing this one off to folks as it's another BIG expansion, increasing the game's total written content by about a third from last month and pushing Penlight's word count above 100,000 for the first time. It's even bigger than the villainous update I was crowing about the other month, and that was pretty big! And in contrast to the villainous update, this one's a lot more wholesome, with both of Nozomi's friends getting to star in their own routes and enjoy/suffer Kyou's involvement in their lives~

The art upgrades this month have appropriately focused on the friends as well, with both girls getting sprite makeovers. There's more work needing to be done, but it's really nice to be able to see them all line up together in their new looks for the first time ^.^

So yeah, I hope you folks enjoy this one! November's update will see some fixes regarding the consistency of the game as a whole, another new story path and some new CGs. Bye for now~

What's New (October 12th 2019)

- Sayori Consensual Route - Work in progress, playable route from start to finish, with one alternate, partly-written path
- Hiroko Consensual Route - Work in progress, playable linear route from start to finish
- Sayori's sprite has been significantly upgraded with a full range of outfits, expressions and an additional pose
- New Hiroko sprite with one pose and a complete range of outfits
- Hiroko's nametag colour has been tweaked to a different shade of pink, matching her hair in line with the other leading ladies
- Added more CG assets, allowing for many scenes along Nozomi's consensual route to be depicted in this style
- A few new sound effects added to accommodate the new Hiroko route
- You can now switch the game sprites between the new and old versions at any time by visiting the game menu, preferences and choosing "New" or "Old" under Sprite Style
- Word count is now over 106,000!
- As usual, made some more little script tweaks and spelling/grammar corrections here and there on the existing text

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Hey, gang! This month's public release includes a ton of bits and bobs added to the game since last time, with the highlights being new CGs (all three girls have one now) and one all-new path, via the villainous side of things where Kyou adopts a more pragmatic form of villainy. I have mixed feelings about it, but see what you think~

There's also been a ton of revisions to the existing script as I try to make sure the older written story paths read more coherently amongst the newer stuff, as well as some other things that might make routes you've previously read worth re-reading~ I've detailed the changes in the notes below.

Next month's gonna be... almost Christmas, geez, I've been working on this thing in earnest for nearly a year! But yes, holiday season. I'm getting busy so there probably won't be as much to show over the next couple months, but there'll be something for sure!

As ever, you can find this month's release in PC, Linux, Mac and Android versions, on my Patreon or itch.io pages.

What's New (November 9th 2019)

  • New path added to Villainous Route: Sleeper Agent - Playable from start to end with two possible conclusions
  • Included the first scene of the Consensual Nozomi Reversal path 
  • New CG set featuring Sayori, which replaces the sprite art in several scenes, mostly during her consent route
  • New CG featuring Hiroko, which can be found during her consent route 
  • New pose added for Hiroko's sprite 
  • Punched up some of the dialogue in the Villainous Devoted path, and slightly expanded several scenes to make them a good bit meaner
  • Tweaked some of the dialogue in the Delusion (formerly Non-Consent) route and added some extra lines. In particular Hiroko has more unique lines instead of reading too much off of Sayori's script during the confrontation scene with Kyou
  • Among other things, added a third option when deciding what to call the girls in the Villainous Robot path, which ups the dehumanization aspect even more
  • Corrected quite a few typos and grammatical errors on Hiroko's route, and added a few extra lines here and there  
  • Made a number of other minor changes in to all routes. Mostly animation changes to take advantage of Hiroko's improved sprite, but a number of little textual changes were made as well, mostly Hiroko's lines so they seem more in-character for her 
  • Modified a number of character expressions across all routes to better fit the lines being spoken; Hiroko's lines in particular 
  • Added a couple more background images to accommodate the Villainous Spy/Sleeper Agent path
  • A number of text edits across the board, acknowledging more recent character developments in later-written routes 
  • Hiroko's height has been reduced slightly on her new sprite
  • Fixed an animation bug that occurred during Nozomi's consent route if you chose not to respect her boundaries 
  • Word count is now over 121,000 
  • General typo/grammatical corrections

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