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vizualfan

Visual Novel displays error message at startup

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8 hours ago, Naterocks2000 said:

More details are definitely needed here. 

What VN is this?

Are you in Jap Locale?

 

Edit: Where you got it matters a lot too.

Game: それでも妻を愛してる

Purchase site: https://www.dlsite.com/pro/work/=/product_id/VJ006780.html

I have installed APPLOCALE and set System to Japanese Locale. These options work on every game, except this one.

By the way, is it true that some Visual Novels don't work correctly on Windows 7 or above Operating Systems ?

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1 hour ago, phantomJS said:

@vizualfan

https://www.cnet.com/products/lenovo-g500-15-6-core-i5-3230m-4-gb-ram-500-gb-hdd/

Your laptop should be that model.

Spam delete or F12 upon bootup of your laptop. There should be an option to change how much video memory the iGPU will share with the RAM

Yes it is. This is a rare kind of error.... never encountered before even when playing intense graphic consuming games like Skyrim or Fallout. Is there some way to change video memory sharing without restarting Windows ?

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3 hours ago, vizualfan said:

Game: それでも妻を愛してる

Purchase site: https://www.dlsite.com/pro/work/=/product_id/VJ006780.html

I have installed APPLOCALE and set System to Japanese Locale. These options work on every game, except this one.

By the way, is it true that some Visual Novels don't work correctly on Windows 7 or above Operating Systems ?

I'll investigate further and let you know if I figure anything out, in the meantime, here's a vndb thread remarkably similar https://vndb.org/t10290

Seems the VN is stuck on directx9 and requires a lot of loopholes from a quick read-through of the thread.

 

Edit: One search up of the VN leads me to MANY other users getting the same issues. Seems the company who made this has this issue on all of their games.

Big Edit: I got it working, though the unicode is messed up when reading but that is much easier to fix by moving font files.

unknown.png?width=1168&height=703

 

Message me and I'll explain in further detail what needs to be done.

And yes it is true that some VNs will not run on newer OS. Helping someone last night with installing and making sure the BGM ran for Never7 was a real hassle. Simple fix though, you must run the program in compatibility mode for XP or older and Never7 runs fine. 

Edited by Naterocks2000

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5 hours ago, vizualfan said:

Yes it is. This is a rare kind of error.... never encountered before even when playing intense graphic consuming games like Skyrim or Fallout. Is there some way to change video memory sharing without restarting Windows ?

No. This must be done inside the BIOS, though if you were able to play Skyrim or Fallout before on this laptop, then I don't think the video memory is the issue (despite what the error message tells you) and the age of the VN is the culprit

 

2 hours ago, Naterocks2000 said:

I'll investigate further and let you know if I figure anything out, in the meantime, here's a vndb thread remarkably similar https://vndb.org/t10290

Seems the VN is stuck on directx9 and requires a lot of loopholes from a quick read-through of the thread.

Edit: One search up of the VN leads me to MANY other users getting the same issues. Seems the company who made this has this issue on all of their games.

Big Edit: I got it working, though the unicode is messed up when reading but that is much easier to fix by moving font files.

Message me and I'll explain in further detail what needs to be done.

And yes it is true that some VNs will not run on newer OS. Helping someone last night with installing and making sure the BGM ran for Never7 was a real hassle. Simple fix though, you must run the program in compatibility mode for XP or older and Never7 runs fine. 

Compatibility mode in Windows has always been wonky; I could never get it to run VNs requiring older Windows version.

One simple method (and is the solution I am using now) is to download a Virtual Machine Emulator like VMware Player, install an older Windows OS in it, and run your VN via that OS. Works like a charm for me

 

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1 hour ago, binaryfail said:

Try this fix: download link

Seems like the engine has a numerical bug where having more than 2GB of VMEM gets read as a negative amount, thus having <64MB. I guess some other Lune games will also have this bug.

This is probably easier than my method that I used so I would download this OP

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